Player Matchup

Ne Zha
Ne Zha
Gold IV
ErrantWorm
Ne Zha
Gold IV
Level 146
God Stats
2W - 0L
1,504 SR
Queue Stats
29W - 31L
1,531 MMR
Party 2
Aphrodite
Aphrodite
Gold V
RoseofLove
Aphrodite
Gold V
Level 156
God Stats
4W - 3L
1,604 SR
Queue Stats
29W - 31L
1,446 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
StallingX2
Baron Samedi
Gold IV
Level 184
God Stats
3W - 2L
1,581 SR
Queue Stats
29W - 31L
1,531 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,563 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,473 SR
1,308 MMR
Anhur
Anhur
Gold II
YoLitSenpai
Anhur
Gold II
Level 175
God Stats
0W - 1L
1,236 SR
Queue Stats
229W - 247L
1,591 MMR
Party 1
Charon
Charon
Silver III
madimath
Charon
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,227 MMR
Solo
Scylla
Scylla
Silver I
newbeginings777
Scylla
Silver I
Level 148
God Stats
9W - 3L
1,682 SR
Queue Stats
39W - 29L
1,107 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ErrantWorm
Ne Zha
17
6 / 4 / 6
12,616
789
14,109
18,036
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
RoseofLove
Aphrodite
17
1 / 3 / 10
10,852
678
6,612
17,280
18,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
StallingX2
Baron Samedi
18
8 / 3 / 7
12,861
804
22,493
17,303
11,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AgniAchillesJanusKuzenboBacchus

VS

Bans
ThothVulcanGebMorgan Le FayCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
11,677
730
12,444
17,001
6,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
madimath
Charon
15
0 / 6 / 8
10,154
635
14,320
20,189
20,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 2
11,604
725
12,128
12,819
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
10
10
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ErrantWorm
Ne Zha
6
4
6
2.25
W
Aphrodite
RoseofLove
Aphrodite
1
3
10
2
W
Baron Samedi
StallingX2
Baron Samedi
8
3
7
3.83
L
5
6
3
1.08
L
Charon
madimath
Charon
0
6
8
0.67
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,214
Damage
38,892
52,619
Taken
50,009
40,574
Mitigated
32,520
23,431
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ErrantWorm
Ne Zha
14,109
6,645
0
5,758
18,036
10,358
1,447
8,215
9,821
0
51,508
W
Aphrodite
RoseofLove
Aphrodite
6,612
882
5,448
6,059
17,280
18,923
160
7,383
9,897
28,159
0
W
Baron Samedi
StallingX2
Baron Samedi
22,493
817
1,928
4,238
17,303
11,293
1,014
9,717
7,541
53,969
0
L
12,444
8,142
0
0
17,001
6,878
887
9,937
6,722
0
40,022
L
Charon
madimath
Charon
14,320
1,794
0
3,220
20,189
20,326
175
10,200
9,391
31,288
3,327
L
12,128
823
0
1,796
12,819
5,316
414
8,876
3,661
46,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
33,435
181
Minions Killed
157
0
Camps Cleared
0
835,892
Distance Traveled
811,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,616
789
63
4
0
270,574
0
W
Aphrodite
10,852
678
55
3
0
282,161
0
W
Baron Samedi
12,861
804
63
4
0
283,157
0
L
Anhur
11,677
730
51
3
0
232,983
0
L
Charon
10,154
635
26
2
0
278,673
0
L
Scylla
11,604
725
80
5
0
300,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role