Player Matchup

Osiris
Osiris
BapeKin
Osiris
Level 49
God Stats
5W - 4L
1,865 SR
Queue Stats
97W - 104L
1,502 Elo+
Solo
Neith
Neith
GrandAsianWizard
Neith
Level 28
God Stats
6W - 3L
1,307 SR
Queue Stats
59W - 73L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
LennonNYC
Ao Kuang
Level 186
God Stats
6W - 6L
1,588 SR
Queue Stats
264W - 325L
1,464 Elo+
Party 2
Ix Chel
Ix Chel
kilotangoo
Ix Chel
Level 109
God Stats
11W - 23L
1,302 SR
Queue Stats
124W - 185L
1,394 Elo+
Party 2
Kuzenbo
Kuzenbo
zyncinnati
Kuzenbo
Level 74
God Stats
10W - 9L
1,547 SR
Queue Stats
218W - 294L
1,428 Elo+
Party 2
Team Averages
Level 89
1,522 SR
1,457 Elo+

VS

Team Averages
Level 72
1,505 SR
1,471 Elo+
Horus
Horus
PenguinKing1313
Horus
Level 101
God Stats
3W - 5L
1,258 SR
Queue Stats
435W - 493L
1,481 Elo+
Party 1
Nike
Nike
Qazzy2005
Nike
Level 29
God Stats
11W - 14L
1,479 SR
Queue Stats
30W - 44L
1,389 Elo+
Party 3
Bakasura
Bakasura
XGN Divinely
Bakasura
Level 48
God Stats
1W - 1L
1,686 SR
Queue Stats
67W - 62L
1,535 Elo+
Party 3
Nu Wa
Nu Wa
iVersatile-_
Nu Wa
Level 147
God Stats
6W - 12L
1,628 SR
Queue Stats
276W - 335L
1,454 Elo+
Party 1
Agni
Agni
lmFIipzz
Agni
Level 37
God Stats
4W - 7L
1,477 SR
Queue Stats
430W - 500L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BapeKin
Osiris
13
4 / 0 / 0
7,791
779
5,513
8,637
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 2
5,940
594
3,538
2,888
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
LennonNYC
Ao Kuang
13
6 / 0 / 1
6,922
692
5,358
8,244
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
kilotangoo
Ix Chel
11
1 / 1 / 0
6,415
642
2,773
3,158
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
zyncinnati
Kuzenbo
10
0 / 1 / 2
5,647
565
4,102
6,701
5,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,064
506
1,551
8,558
4,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
8
0 / 4 / 0
4,847
485
3,195
8,080
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
XGN Divinely
Bakasura
9
0 / 2 / 2
4,952
495
1,553
9,241
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,080
508
4,161
3,459
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
9
1 / 4 / 0
5,080
508
1,901
5,776
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
2
2
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
BapeKin
Osiris
4
0
0
4
W
0
0
2
1
W
Ao Kuang
LennonNYC
Ao Kuang
6
0
1
6.5
L
0
1
1
0.5
L
Nike
0
4
0
0
L
Bakasura
XGN Divinely
Bakasura
0
2
2
0.5
L
1
0
0
1
W
Ix Chel
kilotangoo
Ix Chel
1
1
0
1
L
Agni
1
4
0
0.25
W
Kuzenbo
zyncinnati
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,284
Damage
12,361
29,628
Taken
35,114
17,559
Mitigated
17,868
13,451
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BapeKin
Osiris
5,513
2,207
0
6,566
8,637
5,964
0
301
7,831
0
57,280
W
3,538
1,332
0
1,248
2,888
899
0
1,262
1,616
0
47,997
W
Ao Kuang
LennonNYC
Ao Kuang
5,358
918
0
2,382
8,244
3,558
0
1,532
6,672
65,205
1,390
L
1,551
717
1,285
2,675
8,558
4,857
0
3,831
4,727
0
10,111
L
Nike
3,195
806
0
645
8,080
6,410
0
0
8,080
358
24,877
L
Bakasura
XGN Divinely
Bakasura
1,553
1,305
0
2,119
9,241
3,717
0
3,708
5,533
0
22,788
L
4,161
2,478
0
1,648
3,459
1,031
0
1,200
2,259
35,803
5,597
W
Ix Chel
kilotangoo
Ix Chel
2,773
0
225
1,168
3,158
1,163
0
556
2,527
44,700
1,481
L
Agni
1,901
129
0
143
5,776
1,853
0
2,960
2,816
28,321
0
W
Kuzenbo
zyncinnati
Kuzenbo
4,102
1,766
0
1,862
6,701
5,975
0
2,464
4,221
17,944
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
25,023
412
Minions Killed
245
0
Camps Cleared
0
1,046,335
Distance Traveled
1,025,662
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,791
779
95
10
0
220,242
0
W
Neith
5,940
594
100
10
0
174,146
0
W
Ao Kuang
6,922
692
113
11
0
233,103
2
L
Horus
5,064
506
27
3
0
206,552
0
L
Nike
4,847
485
35
4
0
200,565
0
L
Bakasura
4,952
495
65
7
0
240,978
0
L
Nu Wa
5,080
508
65
7
0
182,606
2
W
Ix Chel
6,415
642
88
9
0
197,148
2
L
Agni
5,080
508
53
5
0
194,961
2
W
Kuzenbo
5,647
565
16
2
0
221,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role