Player Matchup

Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Obscure Gaia
Sol
Level 134
God Stats
2W - 0L
1,283 SR
Queue Stats
97W - 95L
1,490 Elo+
Solo
Terra
Terra
Specimen152
Terra
Level 152
God Stats
8W - 2L
1,727 SR
Queue Stats
85W - 73L
1,498 Elo+
Solo
Nu Wa
Nu Wa
smintydrop
Nu Wa
Level 124
God Stats
17W - 9L
1,857 SR
Queue Stats
71W - 63L
1,513 Elo+
Party 2
Charybdis
Charybdis
thejantasy
Charybdis
Level 146
God Stats
53W - 60L
1,504 SR
Queue Stats
637W - 630L
1,490 Elo+
Party 2
Team Averages
Level 140
1,574 SR
1,498 Elo+

VS

Team Averages
Level 91
1,461 SR
1,573 Elo+
Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BlizzardFilmz
Bellona
Level 87
God Stats
11W - 8L
1,598 SR
Queue Stats
14W - 8L
1,652 Elo+
Party 1
Anhur
Anhur
Klayart
Anhur
Level 44
God Stats
0W - 1L
1,130 SR
Queue Stats
9W - 11L
1,520 Elo+
Solo
Athena
Athena
MrBigeloww
Athena
Level 116
God Stats
13W - 7L
1,603 SR
Queue Stats
14W - 8L
1,652 Elo+
Party 1
Discordia
Discordia
ProneTurtle215
Discordia
Level 91
God Stats
9W - 9L
1,474 SR
Queue Stats
166W - 172L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 0
4,398
628
797
6,067
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 1
4,482
640
3,498
3,879
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 1
4,249
607
1,790
2,668
1,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
7
0 / 0 / 1
4,126
589
2,648
3,411
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
thejantasy
Charybdis
7
0 / 0 / 0
4,155
594
1,524
2,456
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 1 / 0
3,753
536
673
5,941
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
8
1 / 0 / 0
4,816
688
2,586
6,066
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Klayart
Anhur
1
0 / 0 / 0
2,772
396
0
103
28
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
MrBigeloww
Athena
5
0 / 0 / 0
3,559
508
1,148
3,827
2,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
ProneTurtle215
Discordia
8
0 / 0 / 0
4,058
580
1,851
3,335
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
1
Kills
1
2
Deaths
1
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
0
1
L
Arachne
 
Arachne
0
1
0
0
L
Bellona
1
0
0
1
L
Anhur
Klayart
Anhur
0
0
0
0
L
Athena
MrBigeloww
Athena
0
0
0
0
W
0
1
1
0.5
L
Discordia
ProneTurtle215
Discordia
0
0
0
0
W
0
0
1
0.5
W
Nu Wa
0
0
1
0.5
W
Charybdis
thejantasy
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,257
Damage
6,258
18,481
Taken
19,272
5,990
Mitigated
9,947
5,946
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
797
199
0
500
6,067
1,917
0
311
5,756
0
29,424
L
Arachne
 
Arachne
673
410
0
1,826
5,941
2,014
0
816
5,125
0
20,700
L
Bellona
2,586
1,150
0
2,672
6,066
4,188
0
3,417
2,649
0
28,734
L
Anhur
Klayart
Anhur
0
0
0
0
103
28
0
103
0
0
0
L
Athena
MrBigeloww
Athena
1,148
227
0
980
3,827
2,791
0
1,500
2,327
8,874
0
W
3,498
1,712
0
1,733
3,879
1,031
0
304
3,575
25,829
5,750
L
Discordia
ProneTurtle215
Discordia
1,851
162
0
1,400
3,335
926
0
1,815
1,520
21,807
0
W
1,790
62
933
683
2,668
1,187
0
362
2,306
12,378
0
W
Nu Wa
2,648
1,232
0
825
3,411
1,071
0
1,805
1,606
23,327
0
W
Charybdis
thejantasy
Charybdis
1,524
573
0
1,272
2,456
784
702
324
2,132
0
30,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,410
Gold Earned
18,958
221
Minions Killed
154
0
Camps Cleared
0
659,939
Distance Traveled
575,215
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,398
628
58
8
0
160,728
0
L
Arachne
3,753
536
35
5
0
144,815
0
L
Bellona
4,816
688
55
8
0
148,887
0
L
Anhur
2,772
396
0
0
0
6,367
0
L
Athena
3,559
508
13
2
0
140,815
4
W
Sol
4,482
640
62
9
0
112,359
0
L
Discordia
4,058
580
51
7
0
134,331
0
W
Terra
4,249
607
17
2
0
149,551
1
W
Nu Wa
4,126
589
33
5
0
127,349
1
W
Charybdis
4,155
594
51
7
0
109,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role