Player Matchup

Hou Yi
Hou Yi
BL00DYWASTE
Hou Yi
Level 182
God Stats
6W - 7L
1,500 SR
Queue Stats
329W - 329L
1,488 Elo+
Party 2
Bacchus
Bacchus
Batatilla
Bacchus
Level 131
God Stats
0W - 5L
1,118 SR
Queue Stats
151W - 173L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
JuicedUpKangaroo
Erlang Shen
Level 81
God Stats
0W - 2L
1,305 SR
Queue Stats
94W - 110L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Revilement
Sylvanus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 97L
1,476 Elo+
Party 2
Fenrir
Fenrir
Tantalicgold489
Fenrir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,143 Elo+
Solo
Team Averages
Level 113
1,385 SR
1,413 Elo+

VS

Team Averages
Level 141
1,620 SR
1,607 Elo+
Chang'e
Chang'e
CAJDAY
Chang'e
Level 169
God Stats
2W - 0L
1,739 SR
Queue Stats
23W - 5L
1,778 Elo+
Party 1
Agni
Agni
Carlos1999AM
Agni
Level 125
God Stats
2W - 1L
1,600 SR
Queue Stats
31W - 47L
1,413 Elo+
Solo
Chiron
Chiron
Nikonaldo7
Chiron
Level 125
God Stats
1W - 1L
1,341 SR
Queue Stats
56W - 62L
1,426 Elo+
Solo
Jormungandr
Jormungandr
tupper1
Jormungandr
Level 129
God Stats
2W - 0L
1,750 SR
Queue Stats
98W - 60L
1,711 Elo+
Party 1
Ymir
Ymir
Ûmbra
Ymir
Level 157
God Stats
3W - 0L
1,669 SR
Queue Stats
118W - 54L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
5 / 3 / 4
8,286
829
12,826
9,858
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Batatilla
Bacchus
15
5 / 2 / 4
8,611
861
11,142
10,014
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
JuicedUpKangaroo
Erlang Shen
13
0 / 3 / 7
6,941
694
7,364
11,689
12,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
Revilement
Sylvanus
13
0 / 2 / 9
7,222
722
3,965
11,238
11,762
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 3 / 3
6,145
615
3,658
6,992
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CAJDAY
Chang'e
15
4 / 1 / 5
8,843
884
9,701
7,251
3,707
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 10
8,233
823
10,527
6,883
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
Nikonaldo7
Chiron
12
2 / 4 / 7
8,190
819
5,964
10,369
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
tupper1
Jormungandr
15
2 / 3 / 10
8,752
875
10,354
14,469
16,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Ûmbra
Ymir
16
4 / 1 / 8
9,689
969
7,933
11,193
13,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
10
Kills
13
13
Deaths
11
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
3
4
2.33
L
Bacchus
Batatilla
Bacchus
5
2
4
3.5
W
Chang'e
CAJDAY
Chang'e
4
1
5
6.5
W
1
2
10
3
L
Erlang Shen
JuicedUpKangaroo
Erlang Shen
0
3
7
1.17
W
Chiron
Nikonaldo7
Chiron
2
4
7
1.38
L
Sylvanus
Revilement
Sylvanus
0
2
9
2.25
L
0
3
3
0.5
W
Jormungandr
tupper1
Jormungandr
2
3
10
2.33
W
Ymir
Ûmbra
Ymir
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
44,479
49,791
Taken
50,165
44,748
Mitigated
41,860
22,360
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
12,826
5,213
1,107
615
9,858
4,648
0
7,237
2,439
0
31,649
L
Bacchus
Batatilla
Bacchus
11,142
1,127
1,062
2,154
10,014
7,817
0
6,033
3,891
22,740
0
W
Chang'e
CAJDAY
Chang'e
9,701
1,582
7,245
3,049
7,251
3,707
1,646
2,882
4,251
19,379
0
W
10,527
540
1,562
1,271
6,883
3,397
763
1,869
4,843
21,359
773
L
Erlang Shen
JuicedUpKangaroo
Erlang Shen
7,364
2,882
432
3,179
11,689
12,726
0
8,796
2,570
0
15,503
W
Chiron
Nikonaldo7
Chiron
5,964
2,084
740
1,422
10,369
4,636
1,100
3,980
6,257
0
12,858
L
Sylvanus
Revilement
Sylvanus
3,965
699
8,146
4,408
11,238
11,762
0
7,056
3,759
6,709
0
L
3,658
613
147
1,110
6,992
7,795
0
5,203
1,637
0
4,726
W
Jormungandr
tupper1
Jormungandr
10,354
1,809
1,368
2,050
14,469
16,670
491
3,281
10,755
19,189
2,212
W
Ymir
Ûmbra
Ymir
7,933
800
705
1,806
11,193
13,450
610
3,095
7,890
15,820
2,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
43,707
85
Minions Killed
126
0
Camps Cleared
0
775,537
Distance Traveled
911,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,286
829
40
4
0
171,408
0
L
Bacchus
8,611
861
26
3
0
188,829
0
W
Chang'e
8,843
884
22
2
0
209,882
0
W
Agni
8,233
823
20
2
0
182,495
0
L
Erlang Shen
6,941
694
14
1
0
175,251
0
W
Chiron
8,190
819
29
3
0
154,773
0
L
Sylvanus
7,222
722
3
0
0
168,998
0
L
Fenrir
6,145
615
2
0
0
71,051
0
W
Jormungandr
8,752
875
41
4
0
181,077
0
W
Ymir
9,689
969
14
1
0
183,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role