Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AncientCorgi880
Ishtar
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,245 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BubbAlicous25
Tsukuyomi
Level 158
God Stats
2W - 7L
1,786 SR
Queue Stats
403W - 426L
1,499 Elo+
Solo
Eset
Eset
NFLScott
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,361 Elo+
Solo
Raijin
Raijin
YetiFist4000
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,356 Elo+
Party 1
Team Averages
Level 128
1,557 SR
1,392 Elo+

VS

Team Averages
Level 127
1,386 SR
1,415 Elo+
King Arthur
King Arthur
FacuSOAD5783
King Arthur
Level 102
God Stats
5W - 4L
1,426 SR
Queue Stats
298W - 296L
1,470 Elo+
Solo
Merlin
Merlin
HuanghouSaku
Merlin
Level 119
God Stats
3W - 2L
1,294 SR
Queue Stats
110W - 126L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
Monkey_D_Lucy_
Zhong Kui
Level 170
God Stats
12W - 10L
1,463 SR
Queue Stats
1,066W - 1,127L
1,452 Elo+
Party 2
Olorun
Olorun
Sunrise_Elleth
Olorun
Level 139
God Stats
7W - 16L
1,248 SR
Queue Stats
979W - 1,016L
1,452 Elo+
Party 2
Anhur
Anhur
Tpotzz
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 1 / 5
9,812
755
11,282
12,641
5,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 4
7,707
593
11,582
11,686
4,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
BubbAlicous25
Tsukuyomi
15
4 / 5 / 4
8,738
672
17,166
13,784
5,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
14
1 / 3 / 5
7,870
605
9,490
8,404
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
16
2 / 4 / 4
8,405
647
6,108
8,981
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FacuSOAD5783
King Arthur
17
5 / 3 / 9
9,535
733
10,133
23,156
18,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
15
3 / 2 / 12
9,327
717
10,048
8,339
4,429
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Monkey_D_Lucy_
Zhong Kui
19
9 / 1 / 10
10,960
843
16,978
15,827
14,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 2 / 11
9,451
727
5,865
12,210
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Tpotzz
Anhur
14
1 / 3 / 13
8,942
688
5,978
10,571
4,502
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
11
Kills
20
20
Deaths
11
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
1
5
6.5
L
0
7
4
0.29
L
Tsukuyomi
BubbAlicous25
Tsukuyomi
4
5
4
1.2
W
King Arthur
FacuSOAD5783
King Arthur
5
3
9
3.17
W
Merlin
3
2
12
4.5
W
Zhong Kui
Monkey_D_Lucy_
Zhong Kui
9
1
10
14
L
Eset
1
3
5
1.17
W
2
2
11
3.75
W
Anhur
Tpotzz
Anhur
1
3
13
2.5
L
Raijin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,628
Damage
49,002
55,496
Taken
70,103
23,105
Mitigated
51,257
13,715
Healing
32,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,282
1,571
167
5,316
12,641
5,452
0
8,239
4,046
29,106
0
L
11,582
3,927
167
278
11,686
4,946
0
7,262
4,225
0
23,119
L
Tsukuyomi
BubbAlicous25
Tsukuyomi
17,166
2,940
1,793
3,724
13,784
5,607
0
6,527
6,936
0
28,684
W
King Arthur
FacuSOAD5783
King Arthur
10,133
730
1,253
7,930
23,156
18,578
0
9,042
14,114
0
14,628
W
Merlin
10,048
667
1,824
2,404
8,339
4,429
473
2,347
5,992
29,393
648
W
Zhong Kui
Monkey_D_Lucy_
Zhong Kui
16,978
650
1,027
5,026
15,827
14,684
233
6,680
9,147
36,521
0
L
Eset
9,490
543
51
1,393
8,404
3,555
0
5,470
2,743
16,818
0
W
5,865
2,030
5,311
4,609
12,210
9,064
120
5,802
6,408
16,385
0
W
Anhur
Tpotzz
Anhur
5,978
2,534
1,092
2,167
10,571
4,502
995
2,970
7,601
0
12,174
L
Raijin
6,108
659
358
468
8,981
3,545
0
5,039
3,727
13,909
69

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,532
Gold Earned
48,215
119
Minions Killed
141
0
Camps Cleared
0
1,077,083
Distance Traveled
1,141,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,812
755
38
3
0
213,458
0
L
Ishtar
7,707
593
31
2
0
184,197
0
L
Tsukuyomi
8,738
672
22
2
0
250,040
0
W
King Arthur
9,535
733
9
1
0
258,659
0
W
Merlin
9,327
717
38
3
0
188,168
0
W
Zhong Kui
10,960
843
51
4
0
235,394
0
L
Eset
7,870
605
13
1
0
221,597
0
W
Olorun
9,451
727
28
2
0
224,722
0
W
Anhur
8,942
688
15
1
0
234,353
0
L
Raijin
8,405
647
15
1
0
207,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role