Player Matchup

Erlang Shen
Erlang Shen
IIBlackSwanIII
Erlang Shen
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 273L
1,540 Elo+
Solo
Eset
Eset
Killadelf
Eset
Level 126
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 3L
1,755 Elo+
Solo
Lancelot
Lancelot
Kuya94
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MeX xRiiCH BoYx
Ah Muzen Cab
Level 147
God Stats
3W - 8L
1,733 SR
Queue Stats
362W - 370L
1,457 Elo+
Solo
Sol
Sol
MediocreSkillset
Sol
Level 105
God Stats
3W - 4L
1,635 SR
Queue Stats
500W - 528L
1,528 Elo+
Solo
Team Averages
Level 129
1,538 SR
1,533 Elo+

VS

Team Averages
Level 131
1,622 SR
1,531 Elo+
Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MalgorathsHorror
Sol
Level 128
God Stats
1W - 3L
2,047 SR
Queue Stats
130W - 111L
1,566 Elo+
Party 1
Zeus
Zeus
SinisterClam69
Zeus
Level 125
God Stats
4W - 1L
1,535 SR
Queue Stats
144W - 113L
1,557 Elo+
Party 1
King Arthur
King Arthur
qxorr
King Arthur
Level 151
God Stats
3W - 2L
1,528 SR
Queue Stats
161W - 145L
1,452 Elo+
Solo
Ymir
Ymir
ssgssscrublord
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 215L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IIBlackSwanIII
Erlang Shen
12
2 / 5 / 3
7,464
679
6,418
15,176
18,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
12
0 / 7 / 4
7,163
651
9,330
11,195
4,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Kuya94
Lancelot
14
2 / 4 / 4
8,040
731
7,200
10,758
9,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
MeX xRiiCH BoYx
Ah Muzen Cab
16
4 / 3 / 3
8,595
781
13,406
10,672
4,313
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 2 / 5
8,520
775
10,186
9,122
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 2 / 9
9,224
839
7,194
8,543
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 13
9,633
876
15,658
14,397
8,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
9 / 1 / 9
10,422
947
16,201
8,058
4,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
qxorr
King Arthur
14
1 / 2 / 15
8,443
768
8,516
12,021
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 14
9,643
877
5,979
16,886
17,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
10
Kills
21
21
Deaths
10
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
2
9
4.25
L
Erlang Shen
IIBlackSwanIII
Erlang Shen
2
5
3
0.7
L
Eset
0
7
4
0.29
L
Lancelot
Kuya94
Lancelot
2
4
4
1
W
4
2
13
5.25
L
Ah Muzen Cab
MeX xRiiCH BoYx
Ah Muzen Cab
4
3
3
1.83
L
2
2
5
2.25
W
9
1
9
13.5
W
King Arthur
qxorr
King Arthur
1
2
15
4.25
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,540
Damage
53,548
56,923
Taken
59,905
40,319
Mitigated
49,770
15,831
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,194
213
1,220
1,556
8,543
4,456
1,146
2,811
5,677
18,200
0
L
Erlang Shen
IIBlackSwanIII
Erlang Shen
6,418
2,366
1,606
4,313
15,176
18,158
0
10,709
4,016
0
7,600
L
Eset
9,330
630
821
1,036
11,195
4,456
0
9,124
1,926
15,180
214
L
Lancelot
Kuya94
Lancelot
7,200
958
1,263
1,545
10,758
9,809
0
7,873
2,595
0
11,609
W
15,658
5,290
572
7,241
14,397
8,027
2,263
4,633
9,498
28,795
973
L
Ah Muzen Cab
MeX xRiiCH BoYx
Ah Muzen Cab
13,406
2,509
0
1,373
10,672
4,313
0
8,756
1,700
0
35,634
L
10,186
2,180
330
3,544
9,122
3,583
0
6,881
1,974
26,614
750
W
16,201
1,832
767
1,725
8,058
4,527
779
2,957
4,964
33,352
970
W
King Arthur
qxorr
King Arthur
8,516
837
1,257
2,716
12,021
14,954
0
4,858
7,034
0
14,562
W
5,979
227
888
4,337
16,886
17,806
60
3,869
12,687
9,063
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
47,365
116
Minions Killed
146
0
Camps Cleared
0
993,972
Distance Traveled
983,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,224
839
39
4
0
170,375
0
L
Erlang Shen
7,464
679
1
0
0
187,323
0
L
Eset
7,163
651
13
1
0
183,911
0
L
Lancelot
8,040
731
18
2
0
203,239
0
W
Sol
9,633
876
39
4
0
193,354
0
L
Ah Muzen Cab
8,595
781
47
4
0
209,682
0
L
Sol
8,520
775
37
3
0
209,817
0
W
Zeus
10,422
947
41
4
0
209,532
0
W
King Arthur
8,443
768
8
1
0
209,786
0
W
Ymir
9,643
877
19
2
0
200,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role