Player Matchup

Apollo
Apollo
RecycledRubr
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 182L
1,422 Elo+
Solo
Sol
Sol
VeteranUric
Sol
Level 75
God Stats
1W - 2L
1,305 SR
Queue Stats
13W - 16L
1,493 Elo+
Solo
Charon
Charon
XXGRIZXX
Charon
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,381 Elo+
Solo
Erlang Shen
Erlang Shen
legman2711
Erlang Shen
Level 149
God Stats
8W - 2L
1,709 SR
Queue Stats
106W - 103L
1,503 Elo+
Solo
Bellona
Bellona
sk8kage
Bellona
Level 140
God Stats
10W - 11L
1,709 SR
Queue Stats
91W - 94L
1,477 Elo+
Solo
Team Averages
Level 111
1,545 SR
1,455 Elo+

VS

Team Averages
Level 123
1,609 SR
1,493 Elo+
Hades
Hades
FrostyG96
Hades
Level 165
God Stats
20W - 13L
1,729 SR
Queue Stats
260W - 234L
1,500 Elo+
Solo
Anhur
Anhur
KanDaVasi
Anhur
Level 129
God Stats
4W - 5L
1,829 SR
Queue Stats
457W - 437L
1,497 Elo+
Solo
Maui
Maui
Lord_Big_Bean
Maui
Level 67
God Stats
4W - 2L
1,721 SR
Queue Stats
19W - 22L
1,460 Elo+
Solo
Thanatos
Thanatos
WiNd_BrEaKeR_85
Thanatos
Level 88
God Stats
3W - 9L
1,085 SR
Queue Stats
141W - 137L
1,516 Elo+
Solo
Ra
Ra
iPr3z_420
Ra
Level 166
God Stats
34W - 31L
1,681 SR
Queue Stats
119W - 114L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 2 / 3
6,709
516
7,474
8,734
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
3 / 3 / 1
7,271
559
4,871
8,592
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
XXGRIZXX
Charon
12
1 / 2 / 6
7,302
562
4,541
9,787
6,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
legman2711
Erlang Shen
14
6 / 0 / 1
7,969
613
8,823
15,013
7,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
sk8kage
Bellona
12
0 / 1 / 2
7,501
577
9,813
16,912
11,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FrostyG96
Hades
14
0 / 1 / 1
7,485
576
9,460
13,648
9,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
KanDaVasi
Anhur
11
2 / 5 / 1
6,332
487
6,969
11,385
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 4
5,686
437
4,986
9,965
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
11
2 / 4 / 2
6,437
495
5,055
12,176
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 0
8,047
619
6,275
7,119
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
8
8
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
FrostyG96
Hades
0
1
1
0.5
L
Anhur
KanDaVasi
Anhur
2
5
1
0.5
L
0
2
4
1
W
Apollo
3
2
3
2.25
W
3
3
1
1.17
L
Thanatos
2
4
2
0.75
W
Charon
XXGRIZXX
Charon
1
2
6
2
L
4
1
0
4
W
Erlang Shen
legman2711
Erlang Shen
6
0
1
6.5
W
Bellona
sk8kage
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,522
Damage
32,745
59,038
Taken
54,293
32,981
Mitigated
30,360
28,012
Healing
21,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
FrostyG96
Hades
9,460
1,517
100
8,128
13,648
9,423
0
0
13,648
62,453
1,861
L
Anhur
KanDaVasi
Anhur
6,969
3,833
0
3,827
11,385
4,341
542
2,898
8,487
0
46,708
L
4,986
875
0
830
9,965
7,654
66
2,278
7,687
19,684
0
W
Apollo
7,474
4,503
0
2,433
8,734
3,202
815
2,323
6,046
0
49,876
W
4,871
1,212
0
3,020
8,592
3,013
0
3,562
5,030
43,305
4,039
L
Thanatos
5,055
1,846
0
6,120
12,176
5,715
0
374
11,802
0
38,826
W
Charon
XXGRIZXX
Charon
4,541
1,665
0
2,105
9,787
6,838
460
2,586
6,695
22,135
977
L
6,275
28
156
2,071
7,119
3,227
0
3,640
3,479
66,811
2,307
W
Erlang Shen
legman2711
Erlang Shen
8,823
5,131
0
8,511
15,013
7,967
0
2,174
12,705
0
70,084
W
Bellona
sk8kage
Bellona
9,813
5,219
0
11,943
16,912
11,961
0
8,365
8,547
0
72,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,752
Gold Earned
33,987
396
Minions Killed
378
0
Camps Cleared
0
1,258,718
Distance Traveled
1,262,875
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,485
576
123
9
0
230,209
4
L
Anhur
6,332
487
66
5
0
236,612
3
L
Maui
5,686
437
26
2
0
225,007
0
W
Apollo
6,709
516
81
6
0
244,244
0
W
Sol
7,271
559
79
6
0
244,335
0
L
Thanatos
6,437
495
58
4
0
288,939
0
W
Charon
7,302
562
27
2
0
235,695
0
L
Ra
8,047
619
105
8
0
282,108
4
W
Erlang Shen
7,969
613
97
7
0
291,213
0
W
Bellona
7,501
577
112
9
0
243,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role