Player Matchup

Sobek
Sobek
AbyssalDrogoz
Sobek
Level 123
God Stats
32W - 23L
1,891 SR
Queue Stats
171W - 159L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
ChefWeepers
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 72L
1,534 Elo+
Party 2
Loki
Loki
FireBreath1998
Loki
Level 126
God Stats
1W - 2L
1,311 SR
Queue Stats
102W - 79L
1,565 Elo+
Solo
Vamana
Vamana
chefwubin
Vamana
Level 67
God Stats
4W - 4L
1,713 SR
Queue Stats
91W - 64L
1,559 Elo+
Party 2
Artemis
Artemis
lonemilkshake
Artemis
Level 128
God Stats
1W - 1L
1,750 SR
Queue Stats
207W - 191L
1,515 Elo+
Party 1
Team Averages
Level 114
1,633 SR
1,544 Elo+

VS

Team Averages
Level 120
1,635 SR
1,507 Elo+
He Bo
He Bo
DrTrace3
He Bo
Level 161
God Stats
4W - 3L
1,780 SR
Queue Stats
166W - 157L
1,537 Elo+
Party 3
Loki
Loki
JAB2452
Loki
Level 87
God Stats
23W - 9L
1,649 SR
Queue Stats
130W - 98L
1,557 Elo+
Solo
Artemis
Artemis
KF4L JAMALSLIFE
Artemis
Level 160
God Stats
142W - 153L
1,509 SR
Queue Stats
271W - 276L
1,467 Elo+
Solo
Charon
Charon
ashfrontt
Charon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
itsmitchyabish
Zhong Kui
Level 127
God Stats
10W - 6L
1,735 SR
Queue Stats
310W - 294L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,564
504
5,554
12,883
13,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 2
7,855
524
8,799
8,244
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
4 / 4 / 2
7,783
519
5,574
12,692
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
chefwubin
Vamana
13
3 / 7 / 0
7,685
512
4,529
14,414
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
11
0 / 2 / 4
6,617
441
5,910
7,223
3,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrTrace3
He Bo
15
4 / 0 / 2
9,560
637
5,575
7,014
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
JAB2452
Loki
16
5 / 4 / 5
9,371
625
8,799
13,760
8,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 5
7,488
499
8,929
7,460
3,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
ashfrontt
Charon
13
1 / 1 / 7
8,146
543
7,260
10,937
10,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
itsmitchyabish
Zhong Kui
16
7 / 3 / 5
8,976
598
9,426
12,300
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
17
17
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
1
3
2
0.67
W
He Bo
DrTrace3
He Bo
4
0
2
5
L
4
4
2
1.25
W
Loki
JAB2452
Loki
5
4
5
1.88
W
0
2
5
1.25
W
Charon
ashfrontt
Charon
1
1
7
4.5
L
Vamana
chefwubin
Vamana
3
7
0
0.43
W
Zhong Kui
itsmitchyabish
Zhong Kui
7
3
5
3.17
L
Artemis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,366
Damage
39,989
55,456
Taken
51,471
33,750
Mitigated
33,736
16,903
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,554
737
0
5,449
12,883
13,577
0
4,847
8,014
25,286
1,471
L
8,799
951
0
1,093
8,244
3,218
0
5,755
2,315
54,589
693
W
He Bo
DrTrace3
He Bo
5,575
314
0
1,350
7,014
2,827
1,109
2,170
4,452
75,897
820
L
5,574
1,028
0
3,986
12,692
5,336
0
5,655
6,951
0
56,588
W
Loki
JAB2452
Loki
8,799
1,632
0
2,212
13,760
8,354
0
1,506
12,012
0
71,380
W
8,929
3,786
0
3,089
7,460
3,245
593
3,084
4,188
0
56,169
W
Charon
ashfrontt
Charon
7,260
1,507
96
1,759
10,937
10,248
635
3,604
6,939
28,098
0
L
Vamana
chefwubin
Vamana
4,529
2,489
0
3,201
14,414
8,395
0
2,677
11,695
0
43,593
W
Zhong Kui
itsmitchyabish
Zhong Kui
9,426
3,187
0
6,014
12,300
9,062
1,465
1,810
10,150
64,938
2,490
L
Artemis
5,910
3,330
0
3,174
7,223
3,224
0
2,883
4,300
0
47,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
43,541
384
Minions Killed
468
0
Camps Cleared
0
1,468,443
Distance Traveled
1,455,261
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,564
504
33
2
0
322,186
8
L
Nu Wa
7,855
524
103
7
0
275,222
0
W
He Bo
9,560
637
153
10
0
304,185
0
L
Loki
7,783
519
98
7
0
288,959
0
W
Loki
9,371
625
85
6
0
269,701
4
W
Artemis
7,488
499
112
7
0
278,698
2
W
Charon
8,146
543
24
2
0
303,588
0
L
Vamana
7,685
512
67
4
0
317,517
0
W
Zhong Kui
8,976
598
94
6
0
299,089
0
L
Artemis
6,617
441
83
6
0
264,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role