Player Matchup

Poseidon
Poseidon
AveHermes
Poseidon
Level 198
God Stats
2W - 0L
1,373 SR
Queue Stats
27W - 27L
1,517 Elo+
Solo
Athena
Athena
TinyWenus96
Athena
Level 157
God Stats
5W - 1L
1,860 SR
Queue Stats
241W - 227L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Toskey
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 78L
1,541 Elo+
Solo
Danzaburou
Danzaburou
cellerystick
Danzaburou
Level 127
God Stats
7W - 6L
1,764 SR
Queue Stats
431W - 418L
1,576 Elo+
Party 1
Hel
Hel
deadpooltheduck
Hel
Level 129
God Stats
9W - 4L
1,892 SR
Queue Stats
399W - 385L
1,561 Elo+
Party 1
Team Averages
Level 151
1,678 SR
1,557 Elo+

VS

Team Averages
Level 186
1,459 SR
1,586 Elo+
Hercules
Hercules
Dr Quarters
Hercules
Level 147
God Stats
0W - 2L
1,287 SR
Queue Stats
606W - 602L
1,566 Elo+
Solo
Freya
Freya
Emplify
Freya
Level 247
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 155L
1,546 Elo+
Solo
Cliodhna
Cliodhna
LittleSchlav420
Cliodhna
Level 224
God Stats
19W - 32L
1,510 SR
Queue Stats
875W - 884L
1,570 Elo+
Solo
Tyr
Tyr
Skullmoss
Tyr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,613 Elo+
Solo
Yemoja
Yemoja
Vöxx
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 39L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AveHermes
Poseidon
15
4 / 2 / 10
8,552
855
14,524
7,891
4,262
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
14
1 / 3 / 18
8,683
868
6,406
18,298
22,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Toskey
Morgan Le Fay
15
4 / 2 / 14
8,829
883
14,802
8,134
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cellerystick
Danzaburou
17
10 / 1 / 9
9,867
987
24,360
14,688
9,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 17
8,433
843
5,718
16,522
16,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dr Quarters
Hercules
13
1 / 5 / 7
7,506
751
11,388
17,989
23,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Emplify
Freya
14
2 / 3 / 4
7,635
764
12,193
11,784
5,412
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
14
2 / 5 / 4
7,901
790
12,678
14,853
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 3
7,787
779
12,781
20,105
18,683
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Vöxx
Yemoja
15
2 / 1 / 7
8,009
801
3,085
10,910
9,269
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
20
Kills
10
10
Deaths
20
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AveHermes
Poseidon
4
2
10
4.5
L
Hercules
Dr Quarters
Hercules
1
5
7
0.9
L
Freya
Emplify
Freya
2
3
4
1.33
L
Cliodhna
2
5
4
0.8
L
3
6
3
0.75
W
Athena
1
3
18
3.33
W
Morgan Le Fay
Toskey
Morgan Le Fay
4
2
14
5.5
L
Yemoja
Vöxx
Yemoja
2
1
7
5.5
W
Danzaburou
cellerystick
Danzaburou
10
1
9
14.5
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,810
Damage
52,125
65,533
Taken
75,641
57,528
Mitigated
63,538
33,760
Healing
33,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AveHermes
Poseidon
14,524
3,075
3,418
1,843
7,891
4,262
706
1,117
6,506
30,111
868
L
Hercules
Dr Quarters
Hercules
11,388
1,662
1,184
5,501
17,989
23,683
24
8,417
9,572
0
18,634
L
Freya
Emplify
Freya
12,193
2,354
336
2,942
11,784
5,412
116
5,191
6,593
24,454
736
L
Cliodhna
12,678
701
385
3,294
14,853
6,491
0
8,465
6,388
0
31,987
L
12,781
983
142
3,668
20,105
18,683
0
12,298
7,807
0
17,914
W
Athena
6,406
1,888
2,261
2,338
18,298
22,413
27
5,327
12,327
10,836
0
W
Morgan Le Fay
Toskey
Morgan Le Fay
14,802
1,908
472
690
8,134
4,971
580
1,311
6,695
23,415
412
L
Yemoja
Vöxx
Yemoja
3,085
921
10,043
5,927
10,910
9,269
50
6,295
4,615
5,800
0
W
Danzaburou
cellerystick
Danzaburou
24,360
12,623
52
3,697
14,688
9,876
1,079
2,924
11,556
0
39,713
W
5,718
66
10,831
8,158
16,522
16,006
27
4,463
11,502
10,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
38,838
124
Minions Killed
117
0
Camps Cleared
0
1,046,029
Distance Traveled
970,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,552
855
30
3
0
194,251
0
L
Hercules
7,506
751
12
1
0
193,406
0
L
Freya
7,635
764
41
4
0
181,325
0
L
Cliodhna
7,901
790
40
4
0
203,640
0
L
Tyr
7,787
779
13
1
0
211,995
0
W
Athena
8,683
868
12
1
0
215,464
0
W
Morgan Le Fay
8,829
883
36
4
0
204,377
0
L
Yemoja
8,009
801
11
1
0
180,611
0
W
Danzaburou
9,867
987
40
4
0
203,949
0
W
Hel
8,433
843
6
1
0
227,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role