Player Matchup

Chang'e
Chang'e
BigTime84
Chang'e
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
330W - 339L
1,319 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cinnamonrolls14
Kumbhakarna
Level 93
God Stats
5W - 7L
1,565 SR
Queue Stats
247W - 256L
1,472 Elo+
Party 1
Awilix
Awilix
Gorbachii
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 128L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Hembrie
Danzaburou
Level 156
God Stats
6W - 2L
1,691 SR
Queue Stats
156W - 156L
1,464 Elo+
Party 1
Odin
Odin
gtech1823
Odin
Level 102
God Stats
1W - 1L
1,722 SR
Queue Stats
106W - 105L
1,533 Elo+
Party 1
Team Averages
Level 100
1,596 SR
1,454 Elo+

VS

Team Averages
Level 107
1,414 SR
1,332 Elo+
Nut
Nut
RealDirtyMike
Nut
Level 122
God Stats
3W - 4L
1,244 SR
Queue Stats
400W - 423L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Snapjo1ntX
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,357 Elo+
Solo
Persephone
Persephone
ToughDGK
Persephone
Level 98
God Stats
3W - 1L
1,666 SR
Queue Stats
271W - 273L
1,405 Elo+
Solo
Camazotz
Camazotz
sonichedge23
Camazotz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,272 Elo+
Solo
Hun Batz
Hun Batz
ttrain11
Hun Batz
Level 85
God Stats
1W - 0L
1,158 SR
Queue Stats
1W - 2L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigTime84
Chang'e
16
3 / 4 / 4
8,918
743
10,527
17,584
10,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Cinnamonrolls14
Kumbhakarna
16
2 / 1 / 8
9,048
754
5,052
13,972
12,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Gorbachii
Awilix
13
2 / 8 / 5
8,358
697
9,900
17,574
8,423
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Hembrie
Danzaburou
17
7 / 2 / 5
10,226
852
16,023
10,557
6,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
7
0 / 1 / 3
6,427
536
1,147
3,437
3,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
8,782
732
9,307
8,611
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Snapjo1ntX
Sylvanus
15
1 / 1 / 12
9,737
811
3,687
11,404
12,214
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
ToughDGK
Persephone
17
3 / 3 / 11
10,369
864
14,763
11,417
6,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
sonichedge23
Camazotz
16
4 / 3 / 8
9,550
796
7,144
14,840
10,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
ttrain11
Hun Batz
16
7 / 5 / 4
10,609
884
16,116
13,681
9,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
14
Kills
16
16
Deaths
14
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BigTime84
Chang'e
3
4
4
1.25
L
Kumbhakarna
Cinnamonrolls14
Kumbhakarna
2
1
8
6
L
Awilix
Gorbachii
Awilix
2
8
5
0.56
L
Danzaburou
Hembrie
Danzaburou
7
2
5
4.75
W
1
2
10
3
W
Sylvanus
Snapjo1ntX
Sylvanus
1
1
12
7
W
Persephone
ToughDGK
Persephone
3
3
11
2.83
L
Odin
0
1
3
1.5
W
Camazotz
sonichedge23
Camazotz
4
3
8
2.67
W
Hun Batz
ttrain11
Hun Batz
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,649
Damage
51,017
63,124
Taken
59,953
41,206
Mitigated
41,921
22,258
Healing
24,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BigTime84
Chang'e
10,527
502
3,825
4,737
17,584
10,560
105
6,167
11,417
26,433
832
L
Kumbhakarna
Cinnamonrolls14
Kumbhakarna
5,052
249
2,566
4,433
13,972
12,682
0
4,514
9,458
5,964
80
L
Awilix
Gorbachii
Awilix
9,900
2,947
1,995
1,572
17,574
8,423
210
3,964
13,610
0
17,155
L
Danzaburou
Hembrie
Danzaburou
16,023
5,288
425
2,201
10,557
6,185
256
2,654
7,903
0
37,251
W
9,307
4,391
854
1,668
8,611
4,331
1,945
2,628
5,983
0
20,407
W
Sylvanus
Snapjo1ntX
Sylvanus
3,687
1,912
7,020
4,649
11,404
12,214
771
2,185
9,219
9,980
857
W
Persephone
ToughDGK
Persephone
14,763
1,392
1,124
2,504
11,417
6,070
1,556
3,006
8,394
36,753
0
L
Odin
1,147
239
0
504
3,437
3,356
0
1,023
2,414
522
1,769
W
Camazotz
sonichedge23
Camazotz
7,144
1,268
266
3,242
14,840
10,204
1,742
3,886
10,954
0
21,302
W
Hun Batz
ttrain11
Hun Batz
16,116
3,028
1,101
2,528
13,681
9,102
1,210
3,897
9,784
0
32,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
49,047
113
Minions Killed
123
0
Camps Cleared
0
854,146
Distance Traveled
1,007,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,918
743
28
2
0
211,398
0
L
Kumbhakarna
9,048
754
5
0
0
213,313
0
L
Awilix
8,358
697
22
2
0
221,003
0
L
Danzaburou
10,226
852
56
5
0
135,977
0
W
Nut
8,782
732
18
2
0
193,961
0
W
Sylvanus
9,737
811
17
1
0
168,805
0
W
Persephone
10,369
864
39
3
0
188,604
0
L
Odin
6,427
536
2
0
0
72,455
0
W
Camazotz
9,550
796
12
1
0
248,890
0
W
Hun Batz
10,609
884
37
3
0
207,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role