Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BlueGalvin
Ah Puch
Level 88
God Stats
4W - 1L
1,285 SR
Queue Stats
227W - 213L
1,491 Elo+
Solo
Thor
Thor
GotaStayHigh
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,317 Elo+
Solo
Bastet
Bastet
Grape Green
Bastet
Level 139
God Stats
2W - 9L
1,041 SR
Queue Stats
821W - 811L
1,466 Elo+
Solo
Hou Yi
Hou Yi
POGGERSMCGRIDDLE
Hou Yi
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 50L
1,478 Elo+
Solo
Team Averages
Level 111
1,365 SR
1,450 Elo+

VS

Team Averages
Level 99
1,553 SR
1,443 Elo+
Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GeorgeGamer7u7
Morgan Le Fay
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
270W - 259L
1,448 Elo+
Solo
Fenrir
Fenrir
Lebrons nut155
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 111L
1,423 Elo+
Solo
Surtr
Surtr
PaleRider3785
Surtr
Level 131
God Stats
5W - 2L
1,590 SR
Queue Stats
174W - 185L
1,438 Elo+
Solo
Cerberus
Cerberus
zooXgang
Cerberus
Level 155
God Stats
4W - 5L
1,674 SR
Queue Stats
426W - 437L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 3 / 11
9,870
897
11,289
11,110
4,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ah Puch
BlueGalvin
Ah Puch
16
4 / 3 / 10
9,205
837
11,827
8,255
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 9
8,913
810
6,276
14,400
6,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
14
4 / 3 / 12
8,549
777
6,601
7,851
3,494
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 4 / 14
8,489
772
12,222
8,546
3,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 5 / 6
7,725
702
2,022
9,625
4,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
GeorgeGamer7u7
Morgan Le Fay
16
3 / 4 / 8
9,385
853
12,601
9,929
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 5
7,735
703
5,587
10,449
5,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 5 / 6
9,693
881
10,547
14,072
14,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
zooXgang
Cerberus
15
3 / 3 / 8
8,527
775
6,669
11,859
12,490
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
22
Kills
16
16
Deaths
22
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
11
3.5
L
Da Ji
 
Da Ji
1
5
6
0.8
W
Ah Puch
BlueGalvin
Ah Puch
4
3
10
3
L
Morgan Le Fay
GeorgeGamer7u7
Morgan Le Fay
3
4
8
1.75
W
7
3
9
3.83
W
Bastet
4
3
12
3.33
L
1
5
5
0.7
W
2
4
14
2.25
L
8
5
6
2.2
L
Cerberus
zooXgang
Cerberus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,215
Damage
37,426
50,162
Taken
55,934
22,341
Mitigated
41,369
13,856
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,289
2,666
402
2,862
11,110
4,796
222
4,666
6,444
31,754
0
L
Da Ji
 
Da Ji
2,022
143
244
411
9,625
4,957
0
4,887
4,441
0
5,598
W
Ah Puch
BlueGalvin
Ah Puch
11,827
497
841
1,728
8,255
3,792
215
2,944
5,311
22,158
0
L
Morgan Le Fay
GeorgeGamer7u7
Morgan Le Fay
12,601
653
465
2,721
9,929
4,113
352
2,822
7,027
29,329
0
W
6,276
785
281
4,345
14,400
6,420
98
5,357
9,043
0
9,838
W
Bastet
6,601
2,026
504
2,062
7,851
3,494
151
4,147
3,704
0
10,870
L
5,587
328
60
1,161
10,449
5,568
71
3,869
6,382
0
12,003
W
12,222
4,070
380
451
8,546
3,839
1,486
4,079
4,467
0
24,950
L
10,547
2,555
101
2,042
14,072
14,241
187
6,018
7,848
2,607
16,435
L
Cerberus
zooXgang
Cerberus
6,669
156
1,262
3,920
11,859
12,490
177
4,556
7,120
15,586
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,026
Gold Earned
43,065
121
Minions Killed
124
0
Camps Cleared
0
979,932
Distance Traveled
981,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,870
897
42
4
0
176,647
0
L
Da Ji
7,725
702
15
1
0
180,983
0
W
Ah Puch
9,205
837
27
2
0
216,184
0
L
Morgan Le Fay
9,385
853
40
4
0
202,658
0
W
Thor
8,913
810
13
1
0
194,356
0
W
Bastet
8,549
777
9
1
0
213,343
0
L
Fenrir
7,735
703
23
2
0
198,001
0
W
Hou Yi
8,489
772
30
3
0
179,402
0
L
Surtr
9,693
881
20
2
0
210,812
0
L
Cerberus
8,527
775
26
2
0
189,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role