Player Matchup

Athena
Athena
ALAXMTME
Athena
Level 172
God Stats
6W - 1L
1,948 SR
Queue Stats
230W - 173L
1,530 Elo+
Solo
Xbalanque
Xbalanque
Feck_tnt
Xbalanque
Level 108
God Stats
2W - 12L
1,195 SR
Queue Stats
142W - 166L
1,459 Elo+
Solo
Merlin
Merlin
ITimez
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,790 Elo+
Solo
Nemesis
Nemesis
OneWing3dAngel
Nemesis
Level 109
God Stats
25W - 14L
1,639 SR
Queue Stats
335W - 208L
1,542 Elo+
Solo
Eset
Eset
UvuJaaver13
Eset
Level 68
God Stats
18W - 11L
1,620 SR
Queue Stats
218W - 194L
1,487 Elo+
Solo
Team Averages
Level 108
1,580 SR
1,561 Elo+

VS

Team Averages
Level 126
1,632 SR
1,532 Elo+
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BADGUY FEDDI
Nox
Level 134
God Stats
29W - 24L
1,646 SR
Queue Stats
168W - 188L
1,461 Elo+
Solo
Discordia
Discordia
Vital
Discordia
Level 139
God Stats
1W - 1L
1,701 SR
Queue Stats
16W - 4L
1,744 Elo+
Solo
Ymir
Ymir
robazul1981
Ymir
Level 66
God Stats
4W - 7L
1,814 SR
Queue Stats
367W - 377L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ALAXMTME
Athena
11
0 / 0 / 7
6,446
1,289
3,083
5,263
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Feck_tnt
Xbalanque
12
2 / 0 / 6
6,943
1,389
3,704
1,753
734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ITimez
Merlin
11
5 / 1 / 4
7,272
1,454
4,729
2,219
1,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 8
6,379
1,276
7,095
3,592
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 1 / 8
6,514
1,303
6,339
2,658
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

388

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 1
5,686
1,137
899
5,868
3,671
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
 
Thanatos
10
0 / 1 / 0
5,446
1,089
1,185
2,583
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
6,052
1,210
1,391
2,269
1,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Vital
Discordia
11
1 / 2 / 1
6,299
1,260
6,052
5,876
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 1
6,623
1,325
3,420
11,971
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
10
Kills
2
2
Deaths
10
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
L
Thanatos
 
Thanatos
0
1
0
0
W
Athena
ALAXMTME
Athena
0
0
7
3.5
L
0
1
2
1
W
Xbalanque
Feck_tnt
Xbalanque
2
0
6
5
W
Merlin
ITimez
Merlin
5
1
4
7
W
1
0
8
5
W
2
1
8
6
L
Discordia
Vital
Discordia
1
2
1
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
12,947
15,485
Taken
28,567
9,641
Mitigated
18,827
3,055
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
899
225
763
1,128
5,868
3,671
0
2,951
2,917
0
3,099
L
Thanatos
 
Thanatos
1,185
151
0
642
2,583
993
0
1,288
1,295
0
5,059
W
Athena
ALAXMTME
Athena
3,083
853
0
1,655
5,263
4,717
0
3,164
2,099
6,073
0
L
1,391
442
0
120
2,269
1,186
0
1,175
1,094
7,992
0
W
Xbalanque
Feck_tnt
Xbalanque
3,704
1,376
0
445
1,753
734
0
1,208
545
0
22,373
W
Merlin
ITimez
Merlin
4,729
349
0
0
2,219
1,093
0
1,793
426
14,841
0
W
7,095
1,903
0
717
3,592
1,915
0
2,544
1,048
0
13,575
W
6,339
745
163
75
2,658
1,182
0
2,133
525
15,430
0
L
Discordia
Vital
Discordia
6,052
381
0
0
5,876
2,436
0
2,287
3,589
20,983
0
L
3,420
234
0
660
11,971
10,541
0
6,450
5,521
15,175
279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
30,106
122
Minions Killed
96
7
Camps Cleared
3
538,371
Distance Traveled
451,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,686
1,137
7
1
1
120,481
0
L
Thanatos
5,446
1,089
12
2
1
65,799
0
W
Athena
6,446
1,289
16
3
1
119,308
0
L
Nox
6,052
1,210
21
4
1
70,924
0
W
Xbalanque
6,943
1,389
45
9
3
93,175
0
W
Merlin
7,272
1,454
25
5
0
94,365
0
W
Nemesis
6,379
1,276
15
3
2
126,047
0
W
Eset
6,514
1,303
21
4
1
105,476
0
L
Discordia
6,299
1,260
34
7
0
102,696
0
L
Ymir
6,623
1,325
22
4
0
91,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role