Player Matchup

Geb
Geb
Arced Ice
Geb
Level 104
God Stats
3W - 6L
1,308 SR
Queue Stats
146W - 142L
1,559 Elo+
Party 2
Thor
Thor
BROMUNISM
Thor
Level 97
God Stats
4W - 9L
1,485 SR
Queue Stats
75W - 70L
1,538 Elo+
Solo
Raijin
Raijin
BlueBigDaddy635
Raijin
Level 154
God Stats
5W - 3L
1,705 SR
Queue Stats
223W - 210L
1,522 Elo+
Solo
Skadi
Skadi
Kronos Babie
Skadi
Level 101
God Stats
3W - 1L
1,764 SR
Queue Stats
98W - 90L
1,545 Elo+
Party 2
The Morrigan
The Morrigan
saidperetz
The Morrigan
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,460 Elo+
Solo
Team Averages
Level 117
1,552 SR
1,525 Elo+

VS

Team Averages
Level 122
1,544 SR
1,510 Elo+
Thanatos
Thanatos
Anotherdumbguy
Thanatos
Level 105
God Stats
7W - 7L
1,461 SR
Queue Stats
206W - 193L
1,501 Elo+
Party 1
Horus
Horus
Borbeano
Horus
Level 117
God Stats
9W - 5L
1,614 SR
Queue Stats
332W - 328L
1,466 Elo+
Party 1
Ra
Ra
CenturyColor
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,513 Elo+
Solo
Charybdis
Charybdis
StudCarter
Charybdis
Level 165
God Stats
8W - 2L
1,644 SR
Queue Stats
220W - 203L
1,540 Elo+
Solo
Ix Chel
Ix Chel
smurfypopcorn
Ix Chel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 110L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,165
440
4,842
11,710
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
13
5 / 2 / 6
7,404
529
6,047
9,616
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 0 / 3
9,032
645
11,765
8,451
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 0
5,740
410
2,944
6,509
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

The Morrigan
saidperetz
The Morrigan
10
1 / 4 / 3
6,479
463
7,639
9,059
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 2 / 1
6,867
491
2,886
12,276
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Borbeano
Horus
13
5 / 3 / 1
8,393
600
8,403
18,402
10,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 6 / 0
7,520
537
2,786
7,118
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
StudCarter
Charybdis
14
1 / 0 / 1
8,026
573
5,435
7,844
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
10
1 / 4 / 1
7,040
503
6,358
12,109
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
8
8
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
2
1
0.75
L
1
0
2
2
L
Thor
5
2
6
4
L
8
0
3
9.5
W
Horus
Borbeano
Horus
5
3
1
1.83
W
0
6
0
0
L
0
2
0
0
W
Charybdis
StudCarter
Charybdis
1
0
1
1.5
L
The Morrigan
saidperetz
The Morrigan
1
4
3
0.63
W
Ix Chel
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,237
Damage
25,868
45,345
Taken
57,749
22,501
Mitigated
25,726
11,647
Healing
25,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,886
540
0
9,729
12,276
4,594
0
3,763
8,513
0
46,156
L
4,842
435
0
2,282
11,710
9,639
0
3,090
8,528
20,682
0
L
Thor
6,047
2,045
0
3,195
9,616
3,900
0
1,552
8,064
0
43,358
L
11,765
1,746
0
2,170
8,451
3,666
360
3,045
5,345
72,834
1,794
W
Horus
Borbeano
Horus
8,403
4,114
215
5,703
18,402
10,089
0
8,478
9,924
144
61,792
W
2,786
464
24
606
7,118
2,494
614
4,293
2,825
53,828
0
L
2,944
519
0
750
6,509
2,179
0
1,782
4,727
0
42,858
W
Charybdis
StudCarter
Charybdis
5,435
2,748
0
4,854
7,844
3,113
450
2,456
5,388
0
75,782
L
The Morrigan
saidperetz
The Morrigan
7,639
1,754
0
3,250
9,059
3,117
0
77
8,978
29,333
2,992
W
Ix Chel
6,358
1,187
220
4,098
12,109
5,436
0
5,000
7,109
31,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,820
Gold Earned
37,846
328
Minions Killed
398
0
Camps Cleared
0
1,249,593
Distance Traveled
1,305,261
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,867
491
72
5
0
301,008
0
L
Geb
6,165
440
15
1
0
306,267
2
L
Thor
7,404
529
68
5
0
286,157
0
L
Raijin
9,032
645
124
9
0
244,476
3
W
Horus
8,393
600
76
5
0
264,553
0
W
Ra
7,520
537
96
7
0
244,649
6
L
Skadi
5,740
410
71
5
0
235,705
0
W
Charybdis
8,026
573
118
8
0
246,006
0
L
The Morrigan
6,479
463
50
4
0
176,988
6
W
Ix Chel
7,040
503
36
3
0
249,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role