Player Matchup

Vulcan
Vulcan
Fisher82
Vulcan
Level 173
God Stats
2W - 2L
1,455 SR
Queue Stats
53W - 36L
1,576 Elo+
Solo
Tyr
Tyr
Quisxvi
Tyr
Level 149
God Stats
0W - 2L
1,314 SR
Queue Stats
95W - 92L
1,548 Elo+
Party 2
Xbalanque
Xbalanque
RwandaVision
Xbalanque
Level 178
God Stats
1W - 1L
1,399 SR
Queue Stats
167W - 184L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
UncleRico
Ne Zha
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 106L
1,591 Elo+
Solo
Bellona
Bellona
vHayden
Bellona
Level 79
God Stats
6W - 3L
1,685 SR
Queue Stats
33W - 43L
1,475 Elo+
Party 2
Team Averages
Level 154
1,471 SR
1,538 Elo+

VS

Team Averages
Level 137
1,606 SR
1,530 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Accuterra
Cu Chulainn
Level 129
God Stats
7W - 4L
1,771 SR
Queue Stats
18W - 22L
1,510 Elo+
Party 1
Terra
Terra
Selad0n
Terra
Level 128
God Stats
4W - 3L
1,735 SR
Queue Stats
125W - 122L
1,536 Elo+
Solo
Neith
Neith
WunGuy
Neith
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 52L
1,583 Elo+
Solo
Eset
Eset
ahsoka334
Eset
Level 147
God Stats
1W - 3L
1,525 SR
Queue Stats
61W - 77L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fisher82
Vulcan
11
3 / 2 / 1
6,318
574
5,780
6,549
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
9
0 / 1 / 0
5,401
491
2,144
8,250
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
RwandaVision
Xbalanque
11
0 / 1 / 2
6,165
560
3,137
4,666
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ne Zha
UncleRico
Ne Zha
11
1 / 2 / 2
5,681
516
6,492
11,401
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Bellona
vHayden
Bellona
11
0 / 5 / 0
6,307
573
5,761
10,712
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 1 / 5
5,681
516
3,730
9,214
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Accuterra
Cu Chulainn
13
6 / 0 / 2
7,720
702
8,445
12,149
9,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Terra
Selad0n
Terra
10
1 / 0 / 5
6,271
570
3,267
9,112
6,569
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
WunGuy
Neith
12
0 / 0 / 2
6,321
575
2,658
6,328
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Eset
12
3 / 3 / 1
6,439
585
7,082
6,844
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
11
11
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
5
3.5
W
Cu Chulainn
Accuterra
Cu Chulainn
6
0
2
7
L
Vulcan
Fisher82
Vulcan
3
2
1
1.75
L
Tyr
0
1
0
0
L
Xbalanque
RwandaVision
Xbalanque
0
1
2
1
W
Terra
Selad0n
Terra
1
0
5
3.5
L
Ne Zha
UncleRico
Ne Zha
1
2
2
1
W
Neith
WunGuy
Neith
0
0
2
1
W
Eset
3
3
1
1.17
L
Bellona
vHayden
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
25,182
41,578
Taken
43,647
23,110
Mitigated
24,620
7,988
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,730
254
0
2,988
9,214
3,633
0
1,219
7,929
0
38,952
W
Cu Chulainn
Accuterra
Cu Chulainn
8,445
1,740
0
3,630
12,149
9,624
69
294
11,318
7,634
50,775
L
Vulcan
Fisher82
Vulcan
5,780
1,182
0
630
6,549
2,257
0
3,083
3,218
44,141
1,448
L
Tyr
2,144
317
0
2,505
8,250
5,464
0
3,250
4,766
0
13,168
L
Xbalanque
RwandaVision
Xbalanque
3,137
1,343
0
1,000
4,666
1,483
0
426
4,240
0
51,626
W
Terra
Selad0n
Terra
3,267
644
1,968
2,933
9,112
6,569
0
885
8,111
17,845
736
L
Ne Zha
UncleRico
Ne Zha
6,492
1,970
0
1,486
11,401
5,245
0
2,870
8,429
0
50,428
W
Neith
WunGuy
Neith
2,658
1,145
0
3,044
6,328
2,349
0
0
6,328
0
49,187
W
Eset
7,082
695
379
661
6,844
2,445
27
2,858
3,672
51,434
0
L
Bellona
vHayden
Bellona
5,761
2,513
0
2,367
10,712
8,661
0
1,157
9,555
0
44,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
32,432
362
Minions Killed
368
0
Camps Cleared
0
1,144,189
Distance Traveled
1,218,936
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,681
516
66
6
0
268,932
0
W
Cu Chulainn
7,720
702
86
8
0
227,859
2
L
Vulcan
6,318
574
93
8
0
252,740
0
L
Tyr
5,401
491
24
2
0
236,066
0
L
Xbalanque
6,165
560
87
8
0
224,691
1
W
Terra
6,271
570
31
3
0
273,853
0
L
Ne Zha
5,681
516
63
6
0
213,723
2
W
Neith
6,321
575
92
8
0
212,081
0
W
Eset
6,439
585
93
8
0
236,211
2
L
Bellona
6,307
573
95
9
0
216,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role