Player Matchup

Hades
Hades
MistaMango
Hades
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 37L
1,450 Elo+
Party 3
Ishtar
Ishtar
ReadnRainJoe
Ishtar
Level 116
God Stats
10W - 5L
1,434 SR
Queue Stats
875W - 884L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
SanjiVM
Sun Wukong
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 37L
1,708 Elo+
Party 1
Artemis
Artemis
michaelkhq
Artemis
Level 153
God Stats
4W - 0L
1,538 SR
Queue Stats
103W - 33L
1,761 Elo+
Party 1
Geb
Geb
zeen299
Geb
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,532 Elo+
Party 3
Team Averages
Level 108
1,494 SR
1,571 Elo+

VS

Team Averages
Level 74
1,499 SR
1,409 Elo+
Pele
Pele
KingDruid
Pele
Level 113
God Stats
0W - 2L
1,304 SR
Queue Stats
115W - 107L
1,434 Elo+
Solo
Neith
Neith
MasterHavok
Neith
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,368 Elo+
Party 2
Janus
Janus
getsmart86
Janus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,489 Elo+
Solo
Nemesis
Nemesis
momCDK
Nemesis
Level 35
God Stats
0W - 2L
1,693 SR
Queue Stats
135W - 146L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
smokinj0e
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 204L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
11 / 4 / 15
10,719
974
14,204
13,520
8,514
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
15
4 / 6 / 13
9,547
868
9,393
12,339
6,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SanjiVM
Sun Wukong
17
7 / 2 / 13
10,089
917
11,732
13,966
18,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
michaelkhq
Artemis
18
6 / 1 / 13
10,874
989
18,472
9,494
5,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
14
1 / 3 / 21
9,521
866
9,617
14,094
12,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 8 / 5
7,274
661
6,162
15,007
6,228
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 5 / 1
8,478
771
9,291
12,754
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
17
5 / 5 / 4
9,494
863
11,882
10,452
4,335
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
momCDK
Nemesis
15
3 / 7 / 8
8,839
804
8,718
17,070
16,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
smokinj0e
Sun Wukong
14
3 / 4 / 5
8,038
731
7,725
15,333
18,103
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
29
Kills
16
16
Deaths
29
75
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
1
8
5
0.44
L
4
5
1
0.9
W
Hades
11
4
15
4.63
W
Ishtar
4
6
13
1.75
W
Sun Wukong
SanjiVM
Sun Wukong
7
2
13
6.75
L
Janus
5
5
4
1.4
W
Artemis
michaelkhq
Artemis
6
1
13
12.5
L
Nemesis
momCDK
Nemesis
3
7
8
1
L
Sun Wukong
smokinj0e
Sun Wukong
3
4
5
1.38
W
Geb
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,418
Damage
43,778
63,413
Taken
70,616
50,774
Mitigated
50,635
22,508
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,162
759
637
1,486
15,007
6,228
0
4,455
10,324
0
16,138
L
9,291
2,076
286
2,164
12,754
5,337
0
5,205
7,179
0
16,067
W
Hades
14,204
1,753
1,914
3,678
13,520
8,514
684
1,448
11,842
21,044
182
W
Ishtar
9,393
3,334
649
840
12,339
6,250
2,980
3,124
9,071
0
22,875
W
Sun Wukong
SanjiVM
Sun Wukong
11,732
1,045
1,486
4,384
13,966
18,001
48
1,847
11,750
0
19,217
L
Janus
11,882
1,062
3,021
1,387
10,452
4,335
0
4,150
6,260
34,236
0
W
Artemis
michaelkhq
Artemis
18,472
9,262
1,684
2,821
9,494
5,167
3,602
1,984
7,371
0
51,742
L
Nemesis
momCDK
Nemesis
8,718
2,543
690
2,632
17,070
16,632
0
4,023
12,774
0
12,511
L
Sun Wukong
smokinj0e
Sun Wukong
7,725
1,250
455
2,670
15,333
18,103
0
5,836
9,397
0
10,820
W
Geb
9,617
764
2,346
2,706
14,094
12,842
323
3,479
10,524
13,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
42,123
129
Minions Killed
91
0
Camps Cleared
0
1,010,593
Distance Traveled
951,180
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,274
661
15
1
0
187,275
0
L
Neith
8,478
771
11
1
0
205,987
0
W
Hades
10,719
974
22
2
0
187,815
0
W
Ishtar
9,547
868
23
2
0
201,802
0
W
Sun Wukong
10,089
917
16
1
0
206,275
0
L
Janus
9,494
863
47
4
0
175,129
2
W
Artemis
10,874
989
57
5
0
196,434
0
L
Nemesis
8,839
804
10
1
0
182,540
0
L
Sun Wukong
8,038
731
8
1
0
200,249
0
W
Geb
9,521
866
11
1
0
218,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role