Player Matchup

Fenrir
Fenrir
ANDYBEN
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,426 Elo+
Solo
Jing Wei
Jing Wei
Dullahan6888
Jing Wei
Level 87
God Stats
6W - 5L
1,523 SR
Queue Stats
150W - 137L
1,368 Elo+
Solo
Vulcan
Vulcan
fus3r_0902
Vulcan
Level 106
God Stats
4W - 1L
1,856 SR
Queue Stats
369W - 366L
1,491 Elo+
Party 1
Bacchus
Bacchus
jujalamuja
Bacchus
Level 29
God Stats
6W - 4L
1,516 SR
Queue Stats
62W - 74L
1,391 Elo+
Party 1
Ares
Ares
wayando247
Ares
Level 106
God Stats
6W - 5L
1,632 SR
Queue Stats
287W - 280L
1,511 Elo+
Party 1
Team Averages
Level 89
1,605 SR
1,438 Elo+

VS

Team Averages
Level 95
1,508 SR
1,488 Elo+
Danzaburou
Danzaburou
BeAsTyMoNkEy8120
Danzaburou
Level 83
God Stats
1W - 1L
1,730 SR
Queue Stats
26W - 29L
1,502 Elo+
Solo
Ra
Ra
Draslok
Ra
Level 83
God Stats
10W - 6L
1,664 SR
Queue Stats
268W - 222L
1,516 Elo+
Solo
Bacchus
Bacchus
Dumbointhebr
Bacchus
Level 60
God Stats
53W - 59L
1,488 SR
Queue Stats
134W - 148L
1,429 Elo+
Solo
Bellona
Bellona
MrAtomicTurtle
Bellona
Level 122
God Stats
2W - 1L
1,463 SR
Queue Stats
151W - 150L
1,454 Elo+
Solo
Achilles
Achilles
Yeehaw Capn
Achilles
Level 126
God Stats
1W - 0L
1,197 SR
Queue Stats
45W - 34L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANDYBEN
Fenrir
14
3 / 1 / 1
8,159
480
6,061
13,949
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Dullahan6888
Jing Wei
14
0 / 4 / 1
8,117
477
6,318
13,154
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
fus3r_0902
Vulcan
14
2 / 5 / 2
8,626
507
13,493
12,537
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jujalamuja
Bacchus
13
1 / 3 / 3
7,350
432
5,487
13,243
12,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 5 / 2
8,815
519
8,434
14,407
11,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeAsTyMoNkEy8120
Danzaburou
17
5 / 0 / 2
10,629
625
10,298
10,169
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 4
10,124
596
11,423
10,982
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Dumbointhebr
Bacchus
13
1 / 2 / 5
8,254
486
4,377
10,345
11,830
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 6
8,831
519
10,305
20,757
13,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Yeehaw Capn
Achilles
15
5 / 0 / 6
9,647
567
11,332
18,397
18,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
18
18
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANDYBEN
Fenrir
3
1
1
3.5
W
Danzaburou
BeAsTyMoNkEy8120
Danzaburou
5
0
2
6
W
4
3
4
2
L
Jing Wei
Dullahan6888
Jing Wei
0
4
1
0.13
W
Bacchus
Dumbointhebr
Bacchus
1
2
5
1.75
W
3
3
6
2
W
Achilles
Yeehaw Capn
Achilles
5
0
6
8
L
Vulcan
fus3r_0902
Vulcan
2
5
2
0.6
L
Bacchus
jujalamuja
Bacchus
1
3
3
0.83
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
47,735
67,290
Taken
70,650
40,993
Mitigated
52,936
15,730
Healing
29,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANDYBEN
Fenrir
6,061
1,327
0
5,612
13,949
6,163
0
2,117
11,410
0
58,146
W
Danzaburou
BeAsTyMoNkEy8120
Danzaburou
10,298
2,920
0
6,761
10,169
4,568
1,697
2,106
8,063
0
96,998
W
11,423
1,264
822
3,021
10,982
4,494
633
6,443
4,539
94,811
1,780
L
Jing Wei
Dullahan6888
Jing Wei
6,318
4,319
0
2,067
13,154
4,940
0
2,302
10,786
0
67,411
W
Bacchus
Dumbointhebr
Bacchus
4,377
371
0
2,466
10,345
11,830
0
3,756
6,589
22,788
1,638
W
10,305
4,255
0
11,175
20,757
13,320
0
8,099
12,658
0
73,770
W
Achilles
Yeehaw Capn
Achilles
11,332
2,251
0
5,587
18,397
18,724
46
7,902
10,495
0
59,219
L
Vulcan
fus3r_0902
Vulcan
13,493
6,746
0
3,127
12,537
4,973
0
5,567
6,263
66,320
0
L
Bacchus
jujalamuja
Bacchus
5,487
623
0
2,423
13,243
12,999
0
3,690
9,228
33,922
0
L
8,434
84
0
2,501
14,407
11,918
157
835
12,540
49,074
1,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
47,485
444
Minions Killed
500
0
Camps Cleared
0
1,661,853
Distance Traveled
1,743,741
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,159
480
89
5
0
409,992
7
W
Danzaburou
10,629
625
134
8
0
333,985
0
W
Ra
10,124
596
141
8
0
368,924
0
L
Jing Wei
8,117
477
124
7
0
347,563
0
W
Bacchus
8,254
486
30
2
0
370,256
7
W
Bellona
8,831
519
104
6
0
358,490
0
W
Achilles
9,647
567
91
5
0
312,086
2
L
Vulcan
8,626
507
107
6
0
296,353
3
L
Bacchus
7,350
432
44
3
0
326,097
0
L
Ares
8,815
519
80
5
0
281,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role