Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BZK ENFORCER27
Chernobog
Level 98
God Stats
52W - 52L
1,835 SR
Queue Stats
74W - 87L
1,482 Elo+
Solo
Arachne
Arachne
NarcoticRabit
Arachne
Level 106
God Stats
9W - 4L
1,599 SR
Queue Stats
239W - 242L
1,462 Elo+
Party 1
Raijin
Raijin
idkman90
Raijin
Level 121
God Stats
1W - 1L
1,723 SR
Queue Stats
72W - 90L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
saadiq-_-
Jormungandr
Level 68
God Stats
1W - 2L
1,496 SR
Queue Stats
6W - 14L
1,357 Elo+
Solo
Team Averages
Level 102
1,631 SR
1,456 Elo+

VS

Team Averages
Level 116
1,528 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gwarmax
Ah Muzen Cab
Level 158
God Stats
10W - 5L
1,500 SR
Queue Stats
24W - 30L
1,415 Elo+
Solo
Ix Chel
Ix Chel
Lostinink97
Ix Chel
Level 103
God Stats
5W - 2L
1,584 SR
Queue Stats
58W - 63L
1,389 Elo+
Solo
Merlin
Merlin
ReySock
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,547 Elo+
Solo
Arachne
Arachne
Silky_Mellons
Arachne
Level 153
God Stats
7W - 5L
1,456 SR
Queue Stats
338W - 328L
1,479 Elo+
Solo
Surtr
Surtr
URMOM69S
Surtr
Level 78
God Stats
55W - 39L
1,602 SR
Queue Stats
155W - 151L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 2 / 0
7,698
481
3,783
9,157
3,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
BZK ENFORCER27
Chernobog
13
2 / 1 / 3
7,691
481
6,461
11,629
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
13
3 / 2 / 1
7,417
464
6,974
15,149
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Raijin
idkman90
Raijin
13
0 / 5 / 2
7,666
479
6,230
10,853
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
saadiq-_-
Jormungandr
12
1 / 2 / 2
6,830
427
6,492
11,760
8,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gwarmax
Ah Muzen Cab
13
0 / 1 / 2
7,305
457
8,515
8,709
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
Lostinink97
Ix Chel
12
0 / 4 / 1
7,189
449
6,513
13,551
12,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
ReySock
Merlin
16
9 / 0 / 1
9,955
622
12,551
9,105
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
14
1 / 2 / 3
7,645
478
6,850
14,344
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Surtr
URMOM69S
Surtr
17
2 / 0 / 0
10,097
631
3,416
10,318
8,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
12
12
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
Chernobog
BZK ENFORCER27
Chernobog
2
1
3
3.5
W
Ah Muzen Cab
Gwarmax
Ah Muzen Cab
0
1
2
1
W
Ix Chel
Lostinink97
Ix Chel
0
4
1
0.13
L
Arachne
3
2
1
1.75
W
Merlin
ReySock
Merlin
9
0
1
9.5
W
Arachne
1
2
3
1.25
W
Surtr
URMOM69S
Surtr
2
0
0
2
L
Raijin
idkman90
Raijin
0
5
2
0.2
L
Jormungandr
saadiq-_-
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
37,845
58,548
Taken
56,027
27,139
Mitigated
34,113
11,598
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,783
2,097
0
1,295
9,157
3,512
0
133
9,024
0
53,535
L
Chernobog
BZK ENFORCER27
Chernobog
6,461
3,925
209
3,883
11,629
4,550
341
4,881
6,748
0
55,674
W
Ah Muzen Cab
Gwarmax
Ah Muzen Cab
8,515
2,969
450
440
8,709
3,804
858
2,916
5,793
0
61,424
W
Ix Chel
Lostinink97
Ix Chel
6,513
1,058
831
2,863
13,551
12,254
280
4,113
9,438
39,868
1,075
L
Arachne
6,974
5,140
0
4,395
15,149
6,341
526
4,627
10,522
0
55,504
W
Merlin
ReySock
Merlin
12,551
1,237
0
1,552
9,105
3,917
300
3,934
5,171
71,222
189
W
Arachne
6,850
4,402
0
7,362
14,344
5,967
392
1,505
12,839
0
67,688
W
Surtr
URMOM69S
Surtr
3,416
756
0
2,414
10,318
8,171
518
0
10,318
1,568
84,283
L
Raijin
idkman90
Raijin
6,230
537
0
0
10,853
4,042
360
6,517
4,336
56,786
675
L
Jormungandr
saadiq-_-
Jormungandr
6,492
2,224
0
1,816
11,760
8,694
165
2,801
8,959
44,761
103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
42,191
470
Minions Killed
509
0
Camps Cleared
0
1,487,272
Distance Traveled
1,499,244
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,698
481
96
6
0
276,765
6
L
Chernobog
7,691
481
112
7
0
315,223
2
W
Ah Muzen Cab
7,305
457
90
6
0
284,126
5
W
Ix Chel
7,189
449
49
3
0
287,686
0
L
Arachne
7,417
464
85
5
0
320,233
0
W
Merlin
9,955
622
111
7
0
311,231
0
W
Arachne
7,645
478
102
6
0
318,770
0
W
Surtr
10,097
631
157
10
0
297,431
0
L
Raijin
7,666
479
109
7
0
266,642
1
L
Jormungandr
6,830
427
68
4
0
308,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role