Player Matchup

Scylla
Scylla
IJustMix
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 75L
1,566 Elo+
Solo
Nox
Nox
Wind Hydra
Nox
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,600 Elo+
Party 2
Hercules
Hercules
WindPheonix
Hercules
Level 146
God Stats
2W - 2L
1,896 SR
Queue Stats
102W - 83L
1,609 Elo+
Party 2
Maui
Maui
turtlezpower
Maui
Level 120
God Stats
7W - 9L
1,480 SR
Queue Stats
90W - 91L
1,555 Elo+
Solo
Neith
Neith
zerocheese14
Neith
Level 61
God Stats
3W - 7L
1,117 SR
Queue Stats
208W - 209L
1,543 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,575 Elo+

VS

Team Averages
Level 141
1,525 SR
1,530 Elo+
Osiris
Osiris
Mancini527
Osiris
Level 157
God Stats
14W - 6L
1,560 SR
Queue Stats
101W - 94L
1,535 Elo+
Party 1
Cerberus
Cerberus
PaNdAWaNdA7368
Cerberus
Level 124
God Stats
8W - 7L
1,580 SR
Queue Stats
126W - 114L
1,525 Elo+
Solo
Bellona
Bellona
PineapplePatrol
Bellona
Level 146
God Stats
3W - 4L
1,478 SR
Queue Stats
224W - 197L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
Sworn sE
Heimdallr
Level 155
God Stats
6W - 3L
1,523 SR
Queue Stats
147W - 125L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lukepob21
Morgan Le Fay
Level 125
God Stats
6W - 9L
1,486 SR
Queue Stats
204W - 169L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IJustMix
Scylla
15
2 / 1 / 2
8,097
578
7,286
5,905
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,529
538
5,723
11,997
8,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
WindPheonix
Hercules
14
5 / 2 / 1
7,937
567
11,543
14,570
10,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
6,552
468
2,166
10,983
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 6 / 0
5,722
409
4,262
9,629
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mancini527
Osiris
14
1 / 2 / 4
8,937
638
5,818
11,922
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
13
2 / 0 / 8
8,453
604
5,588
11,507
8,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 3
7,292
521
7,754
13,470
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Sworn sE
Heimdallr
15
9 / 1 / 1
9,473
677
14,439
11,177
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
lukepob21
Morgan Le Fay
13
0 / 2 / 1
7,740
553
4,058
7,296
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
13
13
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
IJustMix
Scylla
2
1
2
3
W
Osiris
Mancini527
Osiris
1
2
4
1.5
W
Cerberus
2
0
8
6
W
1
2
3
1.25
W
Heimdallr
Sworn sE
Heimdallr
9
1
1
9.5
L
0
3
3
0.5
L
Hercules
WindPheonix
Hercules
5
2
1
2.75
W
Morgan Le Fay
lukepob21
Morgan Le Fay
0
2
1
0.25
L
0
1
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
37,657
53,084
Taken
55,372
31,848
Mitigated
36,568
9,656
Healing
20,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
IJustMix
Scylla
7,286
823
0
500
5,905
2,176
0
2,377
3,528
78,320
1,696
W
Osiris
Mancini527
Osiris
5,818
1,520
0
5,188
11,922
10,638
468
4,099
7,823
0
65,246
W
Cerberus
5,588
658
0
3,180
11,507
8,772
0
3,639
7,868
20,497
2,170
W
7,754
3,556
0
6,435
13,470
8,228
761
2,330
11,140
0
66,928
W
Heimdallr
Sworn sE
Heimdallr
14,439
7,197
0
4,596
11,177
6,389
584
1,659
9,518
0
81,366
L
5,723
450
0
2,892
11,997
8,116
0
740
10,666
53,592
716
L
Hercules
WindPheonix
Hercules
11,543
4,667
0
3,372
14,570
10,225
0
2,232
12,261
0
59,799
W
Morgan Le Fay
lukepob21
Morgan Le Fay
4,058
557
0
863
7,296
2,541
0
4,260
3,036
56,988
0
L
2,166
724
0
1,884
10,983
8,350
0
2,772
8,160
23,215
0
L
4,262
1,688
0
1,008
9,629
2,981
0
1,284
8,345
0
33,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
41,895
421
Minions Killed
467
0
Camps Cleared
0
1,372,358
Distance Traveled
1,398,544
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,097
578
138
10
0
267,215
2
W
Osiris
8,937
638
120
9
0
265,863
0
W
Cerberus
8,453
604
32
2
0
300,947
3
W
Bellona
7,292
521
93
7
0
321,851
0
W
Heimdallr
9,473
677
115
8
0
243,277
0
L
Nox
7,529
538
115
8
0
216,876
0
L
Hercules
7,937
567
86
6
0
291,318
0
W
Morgan Le Fay
7,740
553
107
8
0
266,606
0
L
Maui
6,552
468
41
3
0
325,628
0
L
Neith
5,722
409
41
3
0
271,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role