Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CondeMurilo666
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,234 Elo+
Solo
King Arthur
King Arthur
maxpower12345
King Arthur
Level 128
God Stats
2W - 3L
1,282 SR
Queue Stats
171W - 161L
1,551 Elo+
Solo
Ravana
Ravana
xCriminoso
Ravana
Level 143
God Stats
12W - 13L
1,649 SR
Queue Stats
236W - 257L
1,542 Elo+
Party 1
Team Averages
Level 137
1,486 SR
1,465 Elo+

VS

Team Averages
Level 125
1,611 SR
1,538 Elo+
Thoth
Thoth
 
Thoth
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
OsemCoração
Xbalanque
Level 86
God Stats
5W - 2L
1,639 SR
Queue Stats
73W - 79L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
QOTAPAI
Baron Samedi
Level 88
God Stats
9W - 15L
1,440 SR
Queue Stats
154W - 189L
1,416 Elo+
Solo
Ymir
Ymir
Styphen
Ymir
Level 88
God Stats
6W - 5L
1,490 SR
Queue Stats
52W - 56L
1,478 Elo+
Party 2
Da Ji
Da Ji
mvjaegers
Da Ji
Level 154
God Stats
3W - 0L
1,988 SR
Queue Stats
146W - 59L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 0 / 3
7,293
1,216
7,030
4,270
1,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
12
1 / 2 / 2
7,094
1,182
7,227
4,617
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
6,297
1,050
2,788
3,154
1,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
maxpower12345
King Arthur
12
0 / 6 / 2
6,642
1,107
6,109
12,603
10,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
xCriminoso
Ravana
12
2 / 1 / 2
7,292
1,215
3,900
6,749
7,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

318

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
5 / 1 / 5
7,810
1,302
8,638
6,483
2,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
OsemCoração
Xbalanque
13
2 / 1 / 6
7,350
1,225
6,014
5,786
2,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
QOTAPAI
Baron Samedi
12
1 / 1 / 5
7,099
1,183
4,917
3,909
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Styphen
Ymir
13
0 / 0 / 7
7,699
1,283
1,719
7,616
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
mvjaegers
Da Ji
13
4 / 1 / 4
8,394
1,399
8,227
6,483
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
4
Kills
12
12
Deaths
4
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
0
3
2.5
L
Nu Wa
 
Nu Wa
1
2
2
1
W
Thoth
 
Thoth
5
1
5
7.5
L
0
3
2
0.33
W
Xbalanque
OsemCoração
Xbalanque
2
1
6
5
W
Baron Samedi
QOTAPAI
Baron Samedi
1
1
5
3.5
W
Ymir
Styphen
Ymir
0
0
7
3.5
L
King Arthur
maxpower12345
King Arthur
0
6
2
0.17
W
Da Ji
mvjaegers
Da Ji
4
1
4
6
L
Ravana
xCriminoso
Ravana
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
29,515
31,393
Taken
30,277
22,132
Mitigated
17,281
1,052
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,030
3,262
0
0
4,270
1,527
0
2,736
1,534
0
25,507
L
Nu Wa
 
Nu Wa
7,227
2,362
0
0
4,617
1,463
0
1,506
3,111
20,600
0
W
Thoth
 
Thoth
8,638
0
0
0
6,483
2,288
0
2,219
4,264
19,828
435
L
2,788
342
0
0
3,154
1,191
0
2,210
944
3,740
0
W
Xbalanque
OsemCoração
Xbalanque
6,014
4,127
0
645
5,786
2,028
0
3,079
2,707
0
23,986
W
Baron Samedi
QOTAPAI
Baron Samedi
4,917
410
1,218
1,375
3,909
1,942
0
1,218
2,691
16,793
0
W
Ymir
Styphen
Ymir
1,719
22
0
779
7,616
7,709
0
2,282
5,334
5,429
0
L
King Arthur
maxpower12345
King Arthur
6,109
466
0
380
12,603
10,602
0
6,381
6,222
1,038
16,128
W
Da Ji
mvjaegers
Da Ji
8,227
1,551
0
94
6,483
3,314
0
1,806
4,677
0
22,091
L
Ravana
xCriminoso
Ravana
3,900
537
0
672
6,749
7,349
0
2,186
4,563
0
8,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
38,352
103
Minions Killed
121
4
Camps Cleared
7
538,240
Distance Traveled
630,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,293
1,216
39
7
4
118,518
0
L
Nu Wa
7,094
1,182
29
5
0
121,069
0
W
Thoth
7,810
1,302
24
4
1
145,162
0
L
Janus
6,297
1,050
1
0
0
61,361
0
W
Xbalanque
7,350
1,225
45
8
0
128,928
0
W
Baron Samedi
7,099
1,183
16
3
2
108,574
0
W
Ymir
7,699
1,283
6
1
0
129,964
0
L
King Arthur
6,642
1,107
24
4
0
115,158
0
W
Da Ji
8,394
1,399
30
5
4
117,595
0
L
Ravana
7,292
1,215
10
2
0
122,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role