Player Matchup

Cthulhu
Cthulhu
ColaterolDmg298
Cthulhu
Level 79
God Stats
22W - 8L
1,619 SR
Queue Stats
80W - 79L
1,514 Elo+
Solo
Nike
Nike
Doctor Who2425
Nike
Level 67
God Stats
6W - 1L
1,604 SR
Queue Stats
114W - 103L
1,484 Elo+
Solo
Medusa
Medusa
Eltecla98
Medusa
Level 80
God Stats
9W - 6L
1,505 SR
Queue Stats
193W - 198L
1,452 Elo+
Solo
Arachne
Arachne
Intrickit
Arachne
Level 68
God Stats
3W - 4L
1,344 SR
Queue Stats
11W - 10L
1,392 Elo+
Solo
Chang'e
Chang'e
keyboardxmosh
Chang'e
Level 139
God Stats
15W - 13L
1,508 SR
Queue Stats
111W - 111L
1,400 Elo+
Solo
Team Averages
Level 87
1,516 SR
1,448 Elo+

VS

Team Averages
Level 118
1,472 SR
1,452 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DannyD3V1to
Cthulhu
Level 107
God Stats
1W - 3L
1,443 SR
Queue Stats
69W - 73L
1,468 Elo+
Party 1
Anubis
Anubis
Excludedlist57
Anubis
Level 92
God Stats
0W - 2L
1,286 SR
Queue Stats
34W - 46L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
TeaBagggginz
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 392L
1,454 Elo+
Solo
Kali
Kali
XxSpiderxX1986
Kali
Level 159
God Stats
10W - 5L
1,633 SR
Queue Stats
749W - 742L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,230
747
3,576
5,749
2,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 0 / 0
4,895
699
4,659
6,996
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Eltecla98
Medusa
7
2 / 1 / 0
4,536
648
1,246
4,051
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Intrickit
Arachne
9
4 / 3 / 3
5,086
727
6,323
6,450
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
1
0 / 0 / 0
2,910
416
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 2 / 2
4,065
581
2,904
3,342
877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
DannyD3V1to
Cthulhu
7
0 / 2 / 2
4,155
594
3,026
5,540
3,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 2 / 0
4,571
653
801
3,398
1,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
TeaBagggginz
Sun Wukong
8
0 / 3 / 0
4,549
650
3,212
7,369
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
2 / 2 / 0
4,677
668
2,553
8,247
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
11
Kills
4
4
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
2
0.5
W
2
0
2
3
L
Cthulhu
DannyD3V1to
Cthulhu
0
2
2
0.5
W
3
0
0
3
W
Medusa
Eltecla98
Medusa
2
1
0
2
L
2
2
0
1
W
Arachne
Intrickit
Arachne
4
3
3
1.83
L
Sun Wukong
TeaBagggginz
Sun Wukong
0
3
0
0
L
2
2
0
1
W
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,804
Damage
12,496
23,246
Taken
27,896
9,183
Mitigated
13,648
7,250
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,904
492
0
798
3,342
877
0
696
2,646
21,471
0
W
3,576
672
0
1,797
5,749
2,972
0
2,268
3,481
19,271
1,361
L
Cthulhu
DannyD3V1to
Cthulhu
3,026
381
176
1,135
5,540
3,658
0
1,814
3,726
12,406
0
W
4,659
508
0
2,878
6,996
2,851
0
0
6,476
0
29,186
W
Medusa
Eltecla98
Medusa
1,246
568
0
1,048
4,051
1,363
234
1,975
2,076
0
17,977
L
801
195
0
432
3,398
1,473
322
0
3,398
19,899
2,434
W
Arachne
Intrickit
Arachne
6,323
4,018
0
1,527
6,450
1,997
0
2,381
4,069
0
30,856
L
Sun Wukong
TeaBagggginz
Sun Wukong
3,212
249
0
2,981
7,369
4,074
0
0
6,819
0
25,869
L
2,553
1,651
0
3,223
8,247
3,566
0
893
7,270
0
30,880
W
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,657
Gold Earned
22,017
171
Minions Killed
195
0
Camps Cleared
0
575,953
Distance Traveled
682,199
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,065
581
32
5
0
113,879
0
W
Cthulhu
5,230
747
35
5
0
142,023
0
L
Cthulhu
4,155
594
24
3
0
146,030
0
W
Nike
4,895
699
52
7
0
152,510
0
W
Medusa
4,536
648
37
5
0
132,493
0
L
Anubis
4,571
653
39
6
0
107,323
2
W
Arachne
5,086
727
47
7
0
148,927
0
L
Sun Wukong
4,549
650
45
6
0
144,416
0
L
Kali
4,677
668
55
8
0
170,551
0
W
Chang'e
2,910
416
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role