Player Matchup

Sylvanus
Sylvanus
L8trnlife
Sylvanus
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 52L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
PhEoNiXGhOsTs
Gilgamesh
Level 94
God Stats
9W - 10L
1,599 SR
Queue Stats
56W - 63L
1,469 Elo+
Solo
Janus
Janus
ptiboudchou
Janus
Level 108
God Stats
3W - 5L
1,107 SR
Queue Stats
156W - 158L
1,417 Elo+
Solo
Team Averages
Level 105
1,402 SR
1,460 Elo+

VS

Team Averages
Level 93
1,339 SR
1,460 Elo+
Medusa
Medusa
Brick and Mordy
Medusa
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
73W - 85L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
CleetusCouture
Zhong Kui
Level 98
God Stats
10W - 12L
1,453 SR
Queue Stats
286W - 322L
1,461 Elo+
Solo
Mulan
Mulan
NotNMyHouse69
Mulan
Level 76
God Stats
1W - 4L
1,280 SR
Queue Stats
46W - 50L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
L8trnlife
Sylvanus
13
0 / 2 / 11
7,853
714
8,533
15,026
17,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
PhEoNiXGhOsTs
Gilgamesh
13
6 / 2 / 3
9,169
834
4,663
7,400
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 4 / 6
9,319
847
12,638
8,952
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
9,001
818
7,445
11,058
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
CleetusCouture
Zhong Kui
12
1 / 5 / 4
7,968
724
8,493
9,976
6,236
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 4
8,262
751
9,541
12,293
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
7
8
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Zhong Kui
CleetusCouture
Zhong Kui
1
5
4
0.6
W
Sylvanus
L8trnlife
Sylvanus
0
2
11
2.75
L
2
5
4
0.8
W
Gilgamesh
PhEoNiXGhOsTs
Gilgamesh
6
2
3
3.75
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
25,479
31,378
Taken
33,327
27,206
Mitigated
17,631
7,500
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,445
3,128
0
1,131
11,058
4,087
822
7,250
3,760
0
24,971
L
Zhong Kui
CleetusCouture
Zhong Kui
8,493
1,626
0
978
9,976
6,236
340
5,662
4,302
34,277
0
W
Sylvanus
L8trnlife
Sylvanus
8,533
1,852
1,206
2,979
15,026
17,277
46
3,969
10,522
19,190
2,993
L
9,541
1,552
0
2,270
12,293
7,308
0
7,556
4,700
0
21,367
W
Gilgamesh
PhEoNiXGhOsTs
Gilgamesh
4,663
1,180
0
1,479
7,400
5,906
0
3,044
4,264
0
24,525
W
12,638
362
0
1,836
8,952
4,023
0
1,598
7,133
39,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
25,231
127
Minions Killed
124
0
Camps Cleared
0
511,632
Distance Traveled
552,044
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,001
818
32
3
0
182,481
0
L
Zhong Kui
7,968
724
58
5
0
167,156
0
W
Sylvanus
7,853
714
25
2
0
168,597
0
L
Mulan
8,262
751
34
3
0
202,407
4
W
Gilgamesh
9,169
834
35
3
0
131,071
0
W
Janus
9,319
847
67
6
0
211,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role