Player Matchup

Athena
Athena
Gold III
 
Athena
Gold III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold IV
NinthPoobah
Neith
Gold IV
Level 156
God Stats
1W - 1L
1,372 SR
Queue Stats
92W - 75L
1,438 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
Zephond
Morgan Le Fay
Gold III
Level 136
God Stats
25W - 14L
1,839 SR
Queue Stats
90W - 71L
1,518 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,570 SR
1,486 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,715 SR
1,480 MMR
Nut
Nut
Bronze III
TTV MCK ACEJ
Nut
Bronze III
Level 119
God Stats
1W - 2L
1,594 SR
Queue Stats
6W - 8L
1,480 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
TTvPhantom7306
Jormungandr
Bronze III
Level 103
God Stats
2W - 3L
1,776 SR
Queue Stats
6W - 8L
1,480 MMR
Party 1
Raijin
Raijin
Bronze III
lilstarjester
Raijin
Bronze III
Level 100
God Stats
1W - 2L
1,776 SR
Queue Stats
6W - 8L
1,480 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 4 / 9
7,899
790
5,835
13,839
10,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 0 / 7
8,817
882
6,620
5,335
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Zephond
Morgan Le Fay
15
8 / 1 / 4
9,588
959
14,159
4,547
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneAh PuchNe ZhaKuzenboAgni

VS

Bans
HorusHerculesAnhurAtlasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,462
746
4,494
9,116
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TTvPhantom7306
Jormungandr
11
1 / 3 / 4
7,105
711
4,160
10,500
6,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 1
7,760
776
7,292
9,263
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
9
1.38
W
3
0
7
6.5
L
1
5
2
0.4
L
Jormungandr
TTvPhantom7306
Jormungandr
1
3
4
1
W
Morgan Le Fay
Zephond
Morgan Le Fay
8
1
4
10
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
15,946
23,721
Taken
28,879
14,111
Mitigated
13,078
5,288
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,835
1,406
191
2,378
13,839
10,039
101
6,175
7,063
12,461
0
W
6,620
2,150
0
2,043
5,335
2,090
1,513
2,300
2,667
0
41,722
L
4,494
3,060
0
1,630
9,116
3,325
0
5,970
2,743
0
16,528
L
Jormungandr
TTvPhantom7306
Jormungandr
4,160
1,071
229
1,431
10,500
6,358
0
6,534
3,497
25,495
446
W
Morgan Le Fay
Zephond
Morgan Le Fay
14,159
1,706
0
676
4,547
1,982
1,059
1,748
2,537
41,490
1,203
L
7,292
871
0
250
9,263
3,395
0
6,048
2,829
29,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
22,327
157
Minions Killed
135
0
Camps Cleared
0
599,997
Distance Traveled
524,413
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,899
790
18
2
0
211,777
7
W
Neith
8,817
882
83
8
0
178,568
0
L
Nut
7,462
746
33
3
0
176,187
2
L
Jormungandr
7,105
711
36
4
0
182,629
0
W
Morgan Le Fay
9,588
959
56
6
0
209,652
0
L
Raijin
7,760
776
66
7
0
165,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role