Player Matchup

Nox
Nox
Chavakhi
Nox
Level 129
God Stats
6W - 6L
1,668 SR
Queue Stats
241W - 228L
1,515 Elo+
Party 1
Discordia
Discordia
DeimiosX
Discordia
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 175L
1,472 Elo+
Party 1
King Arthur
King Arthur
NoctisAventura
King Arthur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 129L
1,527 Elo+
Party 1
Hades
Hades
Rozzita
Hades
Level 35
God Stats
1W - 2L
1,285 SR
Queue Stats
221W - 223L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Tornadorsi
Cernunnos
Level 149
God Stats
2W - 2L
1,597 SR
Queue Stats
46W - 49L
1,521 Elo+
Party 1
Team Averages
Level 118
1,510 SR
1,504 Elo+

VS

Team Averages
Level 109
1,520 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
Gholrak
Tsukuyomi
Level 252
God Stats
9W - 12L
1,702 SR
Queue Stats
760W - 808L
1,454 Elo+
Solo
Shiva
Shiva
IkBenEenPanda2
Shiva
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,410 Elo+
Solo
Geb
Geb
Splaf
Geb
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,184 Elo+
Solo
Ymir
Ymir
alraaei7
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 138L
1,412 Elo+
Solo
Agni
Agni
mata_faliyos
Agni
Level 129
God Stats
20W - 12L
1,398 SR
Queue Stats
583W - 597L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,143
740
4,398
9,270
4,104
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
DeimiosX
Discordia
14
2 / 2 / 9
8,452
768
12,041
6,840
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NoctisAventura
King Arthur
17
9 / 2 / 8
9,678
880
15,371
22,260
19,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
Rozzita
Hades
13
1 / 3 / 9
7,891
717
9,933
10,467
10,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Tornadorsi
Cernunnos
14
3 / 3 / 8
8,341
758
13,378
11,733
5,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gholrak
Tsukuyomi
17
10 / 4 / 5
10,454
950
16,404
13,668
7,886
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
0 / 3 / 10
8,103
737
8,615
13,594
18,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Geb
Splaf
Geb
15
0 / 5 / 14
8,985
817
8,059
15,920
14,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
15
4 / 3 / 4
9,252
841
5,397
13,567
15,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 12
9,088
826
15,000
9,725
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
17
Kills
15
15
Deaths
17
41
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Discordia
DeimiosX
Discordia
2
2
9
3.25
W
Tsukuyomi
Gholrak
Tsukuyomi
10
4
5
3.13
W
0
3
10
1.67
L
King Arthur
NoctisAventura
King Arthur
9
2
8
6.5
L
Hades
Rozzita
Hades
1
3
9
1.83
W
Geb
Splaf
Geb
0
5
14
1.4
L
Cernunnos
Tornadorsi
Cernunnos
3
3
8
2.33
W
Ymir
4
3
4
2
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,121
Damage
53,475
60,570
Taken
66,474
41,748
Mitigated
62,496
27,462
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
125
2,662
878
9,270
4,104
406
4,664
4,511
13,028
635
L
Discordia
DeimiosX
Discordia
12,041
318
2,355
1,189
6,840
2,452
0
1,343
5,317
21,834
643
W
Tsukuyomi
Gholrak
Tsukuyomi
16,404
3,795
1,202
2,748
13,668
7,886
1,842
6,163
7,231
0
30,865
W
8,615
765
3,029
3,197
13,594
18,631
173
4,611
8,745
0
16,770
L
King Arthur
NoctisAventura
King Arthur
15,371
1,678
1,728
9,907
22,260
19,695
105
9,003
12,868
0
26,113
L
Hades
Rozzita
Hades
9,933
893
1,903
2,675
10,467
10,104
528
5,453
4,820
15,813
0
W
Geb
Splaf
Geb
8,059
902
2,151
2,441
15,920
14,591
146
4,802
10,787
12,311
302
L
Cernunnos
Tornadorsi
Cernunnos
13,378
8,246
856
3,309
11,733
5,393
631
7,328
4,200
0
23,807
W
Ymir
5,397
810
574
1,242
13,567
15,666
697
4,479
8,846
11,827
0
W
15,000
890
952
2,131
9,725
5,722
1,511
5,541
3,999
30,450
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
45,882
107
Minions Killed
103
0
Camps Cleared
0
906,721
Distance Traveled
1,015,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,143
740
23
2
0
164,956
0
L
Discordia
8,452
768
26
2
0
207,944
0
W
Tsukuyomi
10,454
950
23
2
0
214,983
0
W
Shiva
8,103
737
17
2
0
203,828
0
L
King Arthur
9,678
880
20
2
0
191,152
0
L
Hades
7,891
717
16
1
0
178,784
0
W
Geb
8,985
817
15
1
0
215,687
0
L
Cernunnos
8,341
758
22
2
0
163,885
0
W
Ymir
9,252
841
8
1
0
189,780
0
W
Agni
9,088
826
40
4
0
190,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role