Player Matchup

Neith
Neith
Donixz
Neith
Level 86
God Stats
20W - 17L
1,690 SR
Queue Stats
114W - 101L
1,571 Elo+
Solo
Skadi
Skadi
Famacito-18
Skadi
Level 114
God Stats
0W - 3L
1,477 SR
Queue Stats
48W - 58L
1,439 Elo+
Party 2
Achilles
Achilles
GopXlop
Achilles
Level 33
God Stats
1W - 5L
1,266 SR
Queue Stats
45W - 65L
1,253 Elo+
Solo
Serqet
Serqet
Rayvolutionary
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,371 Elo+
Solo
Sylvanus
Sylvanus
jv4_esj
Sylvanus
Level 106
God Stats
7W - 9L
1,857 SR
Queue Stats
41W - 45L
1,499 Elo+
Party 2
Team Averages
Level 93
1,558 SR
1,426 Elo+

VS

Team Averages
Level 108
1,459 SR
1,479 Elo+
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ErnJerk743
Neith
Level 119
God Stats
27W - 30L
1,466 SR
Queue Stats
236W - 231L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
Muhammadz3bbi
Gilgamesh
Level 76
God Stats
45W - 35L
1,549 SR
Queue Stats
307W - 295L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
ZeeZooJeRk7
Zhong Kui
Level 102
God Stats
1W - 1L
1,247 SR
Queue Stats
63W - 65L
1,492 Elo+
Party 1
Da Ji
Da Ji
Zofan
Da Ji
Level 90
God Stats
5W - 7L
1,535 SR
Queue Stats
204W - 213L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donixz
Neith
12
1 / 0 / 0
6,398
640
6,350
6,191
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 1
4,908
491
3,797
7,101
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
GopXlop
Achilles
9
0 / 3 / 0
4,734
473
5,772
9,716
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 3 / 0
4,995
500
2,082
9,065
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
jv4_esj
Sylvanus
9
0 / 0 / 1
5,425
543
3,407
8,796
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 1
5,971
597
5,312
7,939
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
10
1 / 0 / 0
5,184
518
4,947
4,629
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Muhammadz3bbi
Gilgamesh
13
4 / 0 / 1
7,804
780
7,601
12,208
8,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ZeeZooJeRk7
Zhong Kui
12
0 / 0 / 1
5,986
599
4,629
7,003
5,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
Zofan
Da Ji
11
1 / 1 / 1
5,339
534
2,252
9,575
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
7
7
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
1
1.5
L
Neith
Donixz
Neith
1
0
0
1
W
Neith
1
0
0
1
L
0
1
1
0.5
L
Achilles
GopXlop
Achilles
0
3
0
0
W
Gilgamesh
Muhammadz3bbi
Gilgamesh
4
0
1
4.5
L
0
3
0
0
W
Zhong Kui
ZeeZooJeRk7
Zhong Kui
0
0
1
0.5
W
Da Ji
Zofan
Da Ji
1
1
1
1.5
L
Sylvanus
jv4_esj
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,408
Damage
24,741
40,869
Taken
41,354
19,691
Mitigated
26,175
15,007
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,312
1,495
0
2,562
7,939
6,975
0
2,090
5,849
22,074
5,019
L
Neith
Donixz
Neith
6,350
2,422
0
1,738
6,191
2,466
0
3,177
2,590
0
66,648
W
Neith
4,947
1,723
0
1,426
4,629
1,580
0
947
3,542
0
43,969
L
3,797
1,576
310
1,057
7,101
2,576
0
1,772
5,329
0
40,891
L
Achilles
GopXlop
Achilles
5,772
1,523
0
3,214
9,716
6,099
0
0
8,886
0
28,114
W
Gilgamesh
Muhammadz3bbi
Gilgamesh
7,601
2,064
0
3,692
12,208
8,083
0
0
11,353
0
62,101
L
2,082
470
0
3,770
9,065
3,554
0
1,243
7,680
0
34,347
W
Zhong Kui
ZeeZooJeRk7
Zhong Kui
4,629
212
0
4,645
7,003
5,745
0
0
7,003
40,996
1,408
W
Da Ji
Zofan
Da Ji
2,252
223
0
4,705
9,575
3,792
0
370
9,205
0
41,982
L
Sylvanus
jv4_esj
Sylvanus
3,407
1,024
1,932
2,986
8,796
4,996
0
2,313
6,483
23,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
30,284
334
Minions Killed
366
0
Camps Cleared
0
990,408
Distance Traveled
1,092,904
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,971
597
39
4
0
230,049
2
L
Neith
6,398
640
112
11
0
223,641
2
W
Neith
5,184
518
76
8
0
192,476
0
L
Skadi
4,908
491
67
7
0
180,479
0
L
Achilles
4,734
473
40
4
0
181,522
3
W
Gilgamesh
7,804
780
103
10
0
224,488
2
L
Serqet
4,995
500
62
6
0
222,892
0
W
Zhong Kui
5,986
599
86
9
0
208,881
0
W
Da Ji
5,339
534
62
6
0
237,010
0
L
Sylvanus
5,425
543
53
5
0
181,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role