Player Matchup

Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ELTanque-3
Neith
Level 110
God Stats
10W - 0L
1,846 SR
Queue Stats
55W - 46L
1,497 Elo+
Solo
Sol
Sol
GodlyTwerkPower
Sol
Level 160
God Stats
66W - 51L
1,594 SR
Queue Stats
234W - 242L
1,520 Elo+
Solo
Ne Zha
Ne Zha
underdog83
Ne Zha
Level 158
God Stats
24W - 35L
1,429 SR
Queue Stats
889W - 867L
1,595 Elo+
Solo
Team Averages
Level 147
1,574 SR
1,522 Elo+

VS

Team Averages
Level 115
1,455 SR
1,525 Elo+
Cerberus
Cerberus
EVILTaco9000
Cerberus
Level 149
God Stats
0W - 2L
1,736 SR
Queue Stats
134W - 135L
1,522 Elo+
Party 1
Kali
Kali
MaikuroDemon
Kali
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 121L
1,486 Elo+
Solo
Rama
Rama
MiatsuZ
Rama
Level 146
God Stats
2W - 4L
1,413 SR
Queue Stats
96W - 87L
1,552 Elo+
Solo
Vamana
Vamana
Neguthefennec
Vamana
Level 144
God Stats
2W - 4L
1,327 SR
Queue Stats
222W - 207L
1,561 Elo+
Solo
Poseidon
Poseidon
buttergod47
Poseidon
Level 27
God Stats
0W - 2L
1,301 SR
Queue Stats
84W - 89L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
6 / 0 / 2
6,756
614
4,632
4,980
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
 
Hercules
10
1 / 0 / 6
6,054
550
5,598
11,927
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
12
4 / 1 / 2
6,978
634
4,487
5,436
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 1
7,336
667
9,650
9,210
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
underdog83
Ne Zha
13
5 / 0 / 6
6,852
623
10,251
9,878
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EVILTaco9000
Cerberus
4
0 / 4 / 1
4,182
380
2,510
10,308
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
5,221
475
4,103
13,151
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
MiatsuZ
Rama
11
1 / 2 / 0
6,175
561
3,875
6,880
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 4 / 0
5,277
480
6,292
12,034
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
buttergod47
Poseidon
8
0 / 6 / 0
4,952
450
2,885
6,062
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
3
3
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
2
7
W
Hercules
 
Hercules
1
0
6
4
W
Neith
4
1
2
5
L
Cerberus
EVILTaco9000
Cerberus
0
4
1
0.13
W
3
2
1
1.75
L
0
3
2
0.33
L
Rama
MiatsuZ
Rama
1
2
0
0.5
L
2
4
0
0.5
L
Poseidon
buttergod47
Poseidon
0
6
0
0
W
Ne Zha
underdog83
Ne Zha
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,618
Damage
19,665
41,431
Taken
48,435
17,561
Mitigated
21,086
15,404
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,632
1,022
0
925
4,980
1,543
382
1,420
3,242
46,792
0
W
Hercules
 
Hercules
5,598
1,774
0
5,019
11,927
6,979
0
1,922
9,867
0
20,047
W
Neith
4,487
1,773
0
1,975
5,436
1,843
0
520
4,916
0
52,039
L
Cerberus
EVILTaco9000
Cerberus
2,510
209
0
2,962
10,308
4,560
0
2,698
7,610
9,543
0
W
9,650
4,696
0
5,609
9,210
2,847
2,204
286
8,516
49,555
11,617
L
4,103
1,906
0
2,430
13,151
6,293
0
3,136
10,015
0
36,751
L
Rama
MiatsuZ
Rama
3,875
2,742
0
1,438
6,880
2,395
0
0
6,880
0
50,030
L
6,292
2,657
0
2,748
12,034
6,493
0
6,241
5,793
0
30,441
L
Poseidon
buttergod47
Poseidon
2,885
421
0
120
6,062
1,345
0
1,212
4,850
25,930
628
W
Ne Zha
underdog83
Ne Zha
10,251
4,031
0
1,876
9,878
4,349
276
742
8,992
0
59,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
25,807
366
Minions Killed
266
0
Camps Cleared
0
1,094,572
Distance Traveled
1,016,987
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,756
614
68
6
0
227,275
0
W
Hercules
6,054
550
19
2
0
237,310
6
W
Neith
6,978
634
93
8
0
200,202
3
L
Cerberus
4,182
380
25
2
0
172,580
0
W
Sol
7,336
667
87
8
0
172,590
1
L
Kali
5,221
475
60
5
0
237,844
0
L
Rama
6,175
561
86
8
0
192,188
5
L
Vamana
5,277
480
39
4
0
216,541
2
L
Poseidon
4,952
450
56
5
0
197,834
0
W
Ne Zha
6,852
623
99
9
0
257,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role