Player Matchup

Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Guardian97
Xbalanque
Platinum II
Level 141
God Stats
2W - 2L
1,868 SR
Queue Stats
160W - 156L
1,889 MMR
Solo
Mercury
Mercury
Platinum I
OniXXVI
Mercury
Platinum I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,950 MMR
Party 2
Agni
Agni
Platinum IV
SDS1
Agni
Platinum IV
Level 75
God Stats
0W - 2L
1,788 SR
Queue Stats
34W - 30L
1,803 MMR
Party 2
Ravana
Ravana
Platinum III
xZestie
Ravana
Platinum III
Level 95
God Stats
8W - 6L
1,629 SR
Queue Stats
188W - 185L
1,867 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,657 SR
1,802 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,605 SR
1,798 MMR
Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
DrMathers
Raijin
Diamond V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,857 MMR
Solo
Bacchus
Bacchus
Platinum I
MikeFoos
Bacchus
Platinum I
Level 196
God Stats
39W - 34L
1,611 SR
Queue Stats
297W - 300L
1,896 MMR
Solo
Rama
Rama
Gold I
Sixxthice
Rama
Gold I
Level 166
God Stats
20W - 9L
1,819 SR
Queue Stats
237W - 226L
1,760 MMR
Party 1
Ares
Ares
Platinum II
Skittles123z45
Ares
Platinum II
Level 157
God Stats
3W - 2L
1,596 SR
Queue Stats
259W - 244L
1,978 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 2 / 0
3,279
656
1,270
4,576
3,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Guardian97
Xbalanque
5
1 / 0 / 0
3,237
647
2,734
3,245
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
OniXXVI
Mercury
7
0 / 0 / 0
3,278
656
860
2,960
1,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
SDS1
Agni
5
0 / 0 / 0
3,010
602
154
1,531
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
xZestie
Ravana
5
0 / 2 / 0
3,157
631
1,288
3,207
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorAo KuangLancelotDanzaburou

VS

Bans
BastetBellonaErlang ShenThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 2
3,642
728
1,010
3,793
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Raijin
DrMathers
Raijin
8
1 / 0 / 0
4,402
880
1,582
1,025
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MikeFoos
Bacchus
7
0 / 0 / 0
3,934
787
1,659
2,980
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
5
1 / 1 / 0
3,323
665
1,814
2,145
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 0 / 1
4,068
814
3,437
4,586
3,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Nemesis
 
Nemesis
0
0
2
1
W
Raijin
DrMathers
Raijin
1
0
0
1
L
Xbalanque
Guardian97
Xbalanque
1
0
0
1
W
Bacchus
MikeFoos
Bacchus
0
0
0
0
L
Mercury
OniXXVI
Mercury
0
0
0
0
L
Agni
SDS1
Agni
0
0
0
0
W
Rama
1
1
0
1
W
2
0
1
2.5
L
Ravana
xZestie
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,306
Damage
9,502
15,519
Taken
14,529
7,178
Mitigated
6,844
5,287
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,270
630
0
1,430
4,576
3,474
0
1,411
3,165
7,596
0
W
Nemesis
 
Nemesis
1,010
696
0
1,923
3,793
1,036
0
0
3,793
0
23,090
W
Raijin
DrMathers
Raijin
1,582
473
0
684
1,025
304
0
154
871
27,064
850
L
Xbalanque
Guardian97
Xbalanque
2,734
1,494
0
942
3,245
1,022
0
1,736
1,509
0
16,112
W
Bacchus
MikeFoos
Bacchus
1,659
162
0
1,193
2,980
1,609
0
0
2,781
17,501
0
L
Mercury
OniXXVI
Mercury
860
153
0
1,456
2,960
1,115
0
1,405
1,301
0
11,841
L
Agni
SDS1
Agni
154
39
0
1,000
1,531
408
0
768
627
9,436
0
W
Rama
1,814
1,156
0
547
2,145
675
0
756
1,389
0
16,123
W
3,437
173
0
1,856
4,586
3,220
0
514
4,072
10,485
2,366
L
Ravana
xZestie
Ravana
1,288
619
0
459
3,207
1,159
0
785
2,376
0
14,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,961
Gold Earned
19,369
121
Minions Killed
193
0
Camps Cleared
0
469,942
Distance Traveled
569,731
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,279
656
14
3
0
91,651
1
W
Nemesis
3,642
728
45
9
0
129,532
0
W
Raijin
4,402
880
57
11
0
109,382
0
L
Xbalanque
3,237
647
33
7
0
101,890
2
W
Bacchus
3,934
787
43
9
0
100,592
0
L
Mercury
3,278
656
22
4
0
112,327
0
L
Agni
3,010
602
18
4
0
67,856
0
W
Rama
3,323
665
27
5
0
104,980
0
W
Ares
4,068
814
21
4
0
125,245
0
L
Ravana
3,157
631
34
7
0
96,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role