Player Matchup

Ymir
Ymir
GargantuanB
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,063 Elo+
Party 1
Ah Puch
Ah Puch
Kodiak5833
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,134 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kwubwub
Ah Muzen Cab
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,134 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,110 Elo+

VS

Team Averages
Level 34
1,483 SR
1,491 Elo+
Baron Samedi
Baron Samedi
MlGLER
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 2
Surtr
Surtr
XRoyalty-_GhostX
Surtr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
draco1470
Medusa
Level 68
God Stats
20W - 11L
1,450 SR
Queue Stats
82W - 81L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,818
588
8,537
21,364
24,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Kodiak5833
Ah Puch
13
0 / 11 / 0
8,604
574
10,987
16,301
7,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Kwubwub
Ah Muzen Cab
14
0 / 7 / 0
8,853
590
12,596
15,515
6,887
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MlGLER
Baron Samedi
17
3 / 0 / 18
11,545
770
12,953
10,351
5,966
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 12
11,702
780
13,086
18,036
21,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
draco1470
Medusa
18
13 / 0 / 8
13,021
868
20,105
14,884
6,547
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
61
0
Kills
23
23
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ah Puch
Kodiak5833
Ah Puch
0
11
0
0
L
Ah Muzen Cab
Kwubwub
Ah Muzen Cab
0
7
0
0
W
Baron Samedi
MlGLER
Baron Samedi
3
0
18
12
W
7
0
12
13
W
Medusa
draco1470
Medusa
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
46,144
53,180
Taken
43,271
38,870
Mitigated
34,082
2,231
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,537
1,022
0
130
21,364
24,732
0
7,309
13,195
27,728
1,126
L
Ah Puch
Kodiak5833
Ah Puch
10,987
1,314
0
492
16,301
7,251
0
4,010
11,949
33,974
162
L
Ah Muzen Cab
Kwubwub
Ah Muzen Cab
12,596
3,944
0
1,609
15,515
6,887
0
3,315
11,825
0
45,406
W
Baron Samedi
MlGLER
Baron Samedi
12,953
1,663
1,071
3,922
10,351
5,966
489
5,101
5,232
42,880
925
W
13,086
3,289
0
3,355
18,036
21,569
671
9,345
8,682
2,894
29,632
W
Medusa
draco1470
Medusa
20,105
9,113
0
6,275
14,884
6,547
1,552
4,731
10,153
0
59,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
36,268
161
Minions Killed
236
0
Camps Cleared
0
694,618
Distance Traveled
818,711
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,818
588
39
3
0
258,669
0
L
Ah Puch
8,604
574
57
4
0
198,874
0
L
Ah Muzen Cab
8,853
590
65
4
0
237,075
0
W
Baron Samedi
11,545
770
92
6
0
254,676
4
W
Surtr
11,702
780
40
3
0
289,705
0
W
Medusa
13,021
868
104
7
0
274,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role