Player Matchup

Jing Wei
Jing Wei
Comka
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
Leluntos
Heimdallr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,464 Elo+
Party 3
Chaac
Chaac
PuƒƒB
Chaac
Level 83
God Stats
0W - 1L
1,803 SR
Queue Stats
23W - 23L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
Skeeterbug
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
SquidOffPerc
Erlang Shen
Level 120
God Stats
1W - 1L
1,730 SR
Queue Stats
64W - 61L
1,476 Elo+
Party 3
Team Averages
Level 69
1,607 SR
1,480 Elo+

VS

Team Averages
Level 86
1,458 SR
1,504 Elo+
Lancelot
Lancelot
BB_D3ATHREAPER
Lancelot
Level 102
God Stats
3W - 2L
1,489 SR
Queue Stats
246W - 238L
1,462 Elo+
Solo
Anhur
Anhur
FattChungus
Anhur
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 173L
1,492 Elo+
Party 1
Ymir
Ymir
VeryProgressive
Ymir
Level 66
God Stats
4W - 1L
1,127 SR
Queue Stats
193W - 153L
1,558 Elo+
Party 1
Chaac
Chaac
m8_you_are_ded
Chaac
Level 172
God Stats
5W - 2L
1,769 SR
Queue Stats
272W - 286L
1,498 Elo+
Solo
Fenrir
Fenrir
vissinator
Fenrir
Level 68
God Stats
4W - 3L
1,407 SR
Queue Stats
206W - 177L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Comka
Jing Wei
12
3 / 3 / 4
5,942
1,188
4,216
5,084
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Leluntos
Heimdallr
1
0 / 0 / 0
1,300
260
0
0
0
Chaac
PuƒƒB
Chaac
12
2 / 2 / 4
5,642
1,128
6,648
6,149
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Skeeterbug
Cernunnos
12
1 / 4 / 4
5,516
1,103
2,420
6,513
2,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SquidOffPerc
Erlang Shen
1
0 / 0 / 0
1,300
260
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
3 / 1 / 5
6,758
1,352
3,286
4,196
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 6
5,613
1,123
1,403
3,571
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 5
5,703
1,141
2,342
5,407
6,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
5 / 1 / 3
7,355
1,471
6,201
6,143
7,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
vissinator
Fenrir
10
0 / 1 / 5
5,542
1,108
2,554
3,029
1,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
6
Kills
9
9
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
1
5
5.5
L
Jing Wei
Comka
Jing Wei
3
3
4
1.67
W
0
2
6
1.5
L
Heimdallr
Leluntos
Heimdallr
0
0
0
0
L
Chaac
PuƒƒB
Chaac
2
2
4
2
L
Cernunnos
Skeeterbug
Cernunnos
1
4
4
0.75
L
Erlang Shen
SquidOffPerc
Erlang Shen
0
0
0
0
W
1
3
5
1.17
W
5
1
3
6.5
W
Fenrir
vissinator
Fenrir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,284
Damage
15,786
17,746
Taken
22,346
12,134
Mitigated
20,054
3,046
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
3,286
280
828
941
4,196
2,365
0
0
4,196
0
10,567
L
Jing Wei
Comka
Jing Wei
4,216
2,866
0
250
5,084
2,325
0
1,019
4,021
0
9,500
W
1,403
610
0
250
3,571
1,445
311
0
3,571
0
8,382
L
Heimdallr
Leluntos
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
PuƒƒB
Chaac
6,648
318
128
1,426
6,149
7,171
0
754
5,309
0
14,005
L
Cernunnos
Skeeterbug
Cernunnos
2,420
1,181
386
856
6,513
2,638
0
518
5,919
0
6,664
L
Erlang Shen
SquidOffPerc
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
2,342
290
0
0
5,407
6,910
346
0
5,407
3,763
86
W
6,201
84
0
2,201
6,143
7,741
0
0
6,143
0
15,477
W
Fenrir
vissinator
Fenrir
2,554
249
114
674
3,029
1,593
201
0
3,029
0
4,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,700
Gold Earned
30,971
36
Minions Killed
57
0
Camps Cleared
0
283,362
Distance Traveled
479,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,758
1,352
19
4
0
111,517
0
L
Jing Wei
5,942
1,188
15
3
0
78,065
0
W
Anhur
5,613
1,123
15
3
0
74,687
0
L
Heimdallr
1,300
260
0
0
0
0
0
L
Chaac
5,642
1,128
10
2
0
99,134
0
L
Cernunnos
5,516
1,103
11
2
0
106,163
0
L
Erlang Shen
1,300
260
0
0
0
0
0
W
Ymir
5,703
1,141
5
1
0
84,831
0
W
Chaac
7,355
1,471
16
3
0
97,094
0
W
Fenrir
5,542
1,108
2
0
0
111,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role