Player Matchup

Anubis
Anubis
CanadianN
Anubis
Level 78
God Stats
11W - 8L
1,885 SR
Queue Stats
99W - 90L
1,477 Elo+
Solo
Bellona
Bellona
MaiMutt
Bellona
Level 60
God Stats
0W - 3L
1,452 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1
Susano
Susano
ManDudeGuyThing
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1
Neith
Neith
S7 Cardx
Neith
Level 140
God Stats
11W - 15L
1,558 SR
Queue Stats
54W - 48L
1,573 Elo+
Solo
Ne Zha
Ne Zha
TheSquidwardo
Ne Zha
Level 125
God Stats
2W - 1L
1,721 SR
Queue Stats
76W - 74L
1,525 Elo+
Solo
Team Averages
Level 86
1,623 SR
1,393 Elo+

VS

Team Averages
Level 126
1,543 SR
1,516 Elo+
Lancelot
Lancelot
KiriAkari
Lancelot
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 110L
1,490 Elo+
Party 2
Nike
Nike
MerinoGalvan751
Nike
Level 145
God Stats
6W - 4L
1,532 SR
Queue Stats
276W - 252L
1,486 Elo+
Solo
Ullr
Ullr
MiatsuZ
Ullr
Level 146
God Stats
14W - 15L
1,522 SR
Queue Stats
96W - 87L
1,546 Elo+
Solo
Anubis
Anubis
OverIord Bunny
Anubis
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
200W - 196L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
ZombiApocolyps6
Baron Samedi
Level 98
God Stats
7W - 11L
1,446 SR
Queue Stats
87W - 96L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CanadianN
Anubis
14
3 / 4 / 1
7,858
561
8,226
11,937
5,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
MaiMutt
Bellona
12
2 / 3 / 4
6,657
476
5,091
12,168
9,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 2
6,093
435
4,420
10,790
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
S7 Cardx
Neith
13
5 / 1 / 2
7,746
553
10,937
10,914
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 4
6,452
461
2,969
14,156
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KiriAkari
Lancelot
14
5 / 3 / 3
8,052
575
5,754
10,482
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 1 / 3
8,959
640
4,492
7,497
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
MiatsuZ
Ullr
12
1 / 3 / 1
6,730
481
5,892
9,227
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 2 / 3
8,694
621
11,494
9,075
4,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ZombiApocolyps6
Baron Samedi
12
0 / 2 / 6
6,989
499
5,966
13,300
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
14
15
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
CanadianN
Anubis
3
4
1
0.88
W
Lancelot
KiriAkari
Lancelot
5
3
3
2.17
L
Bellona
MaiMutt
Bellona
2
3
4
1.33
L
0
5
2
0.2
W
2
1
3
3.5
W
Ullr
MiatsuZ
Ullr
1
3
1
0.5
W
6
2
3
3.75
L
Neith
S7 Cardx
Neith
5
1
2
6
L
1
2
4
1.5
W
Baron Samedi
ZombiApocolyps6
Baron Samedi
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
33,598
59,965
Taken
49,581
27,548
Mitigated
29,951
16,890
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CanadianN
Anubis
8,226
210
0
4,678
11,937
5,054
0
7,384
4,504
62,644
903
W
Lancelot
KiriAkari
Lancelot
5,754
1,466
0
925
10,482
5,259
0
688
9,794
0
54,928
L
Bellona
MaiMutt
Bellona
5,091
524
0
2,287
12,168
9,700
500
2,934
9,234
0
26,479
L
4,420
1,065
0
1,844
10,790
3,433
0
1,883
8,629
0
29,767
W
4,492
329
0
1,316
7,497
4,656
0
1,135
6,362
0
74,009
W
Ullr
MiatsuZ
Ullr
5,892
2,256
0
1,221
9,227
3,504
0
0
9,227
0
57,812
W
11,494
668
0
2,993
9,075
4,669
20
2,960
6,115
79,082
315
L
Neith
S7 Cardx
Neith
10,937
3,728
0
2,770
10,914
4,333
9
1,889
9,025
0
71,869
L
2,969
1,167
0
5,311
14,156
5,028
0
2,892
11,223
0
47,789
W
Baron Samedi
ZombiApocolyps6
Baron Samedi
5,966
639
1,148
6,040
13,300
11,863
0
3,190
10,110
25,902
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
39,424
402
Minions Killed
455
0
Camps Cleared
0
1,379,418
Distance Traveled
1,320,886
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,858
561
103
7
0
247,749
3
W
Lancelot
8,052
575
78
6
0
323,509
0
L
Bellona
6,657
476
33
2
0
284,218
0
L
Susano
6,093
435
57
4
0
285,676
0
W
Nike
8,959
640
138
10
0
226,109
0
W
Ullr
6,730
481
88
6
0
256,694
5
W
Anubis
8,694
621
113
8
0
256,326
3
L
Neith
7,746
553
125
9
0
244,043
0
L
Ne Zha
6,452
461
84
6
0
317,732
0
W
Baron Samedi
6,989
499
38
3
0
258,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role