Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NikaGodOfSun
Cthulhu
Level 57
God Stats
4W - 3L
1,709 SR
Queue Stats
45W - 45L
1,515 Elo+
Solo
Aphrodite
Aphrodite
o10sTemido
Aphrodite
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 219L
1,471 Elo+
Solo
Thanatos
Thanatos
xXJoakoGarayXx
Thanatos
Level 107
God Stats
10W - 16L
1,530 SR
Queue Stats
73W - 82L
1,553 Elo+
Solo
Izanami
Izanami
xXyViniciuSyXx
Izanami
Level 158
God Stats
4W - 7L
1,578 SR
Queue Stats
207W - 219L
1,496 Elo+
Solo
Team Averages
Level 119
1,563 SR
1,507 Elo+

VS

Team Averages
Level 140
1,481 SR
1,478 Elo+
Loki
Loki
 
Loki
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Vitorwz
Janus
Level 181
God Stats
2W - 6L
1,324 SR
Queue Stats
58W - 62L
1,503 Elo+
Party 1
Khepri
Khepri
dumbossauro
Khepri
Level 64
God Stats
9W - 18L
1,580 SR
Queue Stats
243W - 236L
1,470 Elo+
Solo
Jing Wei
Jing Wei
teddyzero
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 1 / 1
5,715
572
2,087
5,457
1,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NikaGodOfSun
Cthulhu
8
0 / 0 / 0
5,080
508
3,571
5,711
4,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
o10sTemido
Aphrodite
10
0 / 1 / 1
5,435
544
2,653
5,648
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
2 / 5 / 1
5,329
533
3,720
10,742
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,302
530
3,102
4,990
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 0 / 1
6,170
617
3,527
5,695
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
 
Cerberus
11
1 / 2 / 0
5,870
587
4,344
5,461
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Vitorwz
Janus
10
1 / 1 / 3
5,795
580
5,624
5,893
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
8
0 / 0 / 2
5,031
503
2,207
8,451
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
teddyzero
Jing Wei
10
1 / 0 / 0
5,601
560
3,528
4,671
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
1
1
1.5
W
Loki
 
Loki
5
0
1
5.5
W
Cerberus
 
Cerberus
1
2
0
0.5
L
Cthulhu
NikaGodOfSun
Cthulhu
0
0
0
0
W
Janus
Vitorwz
Janus
1
1
3
2.5
W
Khepri
0
0
2
1
L
Aphrodite
o10sTemido
Aphrodite
0
1
1
0.5
W
Jing Wei
teddyzero
Jing Wei
1
0
0
1
L
Thanatos
2
5
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
19,230
32,548
Taken
30,171
13,247
Mitigated
14,072
13,792
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,087
316
0
2,212
5,457
1,686
0
2,686
2,311
37,692
713
W
Loki
 
Loki
3,527
1,110
0
4,284
5,695
1,868
0
305
5,390
0
47,086
W
Cerberus
 
Cerberus
4,344
139
0
1,250
5,461
3,571
0
2,002
3,458
32,155
1,020
L
Cthulhu
NikaGodOfSun
Cthulhu
3,571
440
67
2,608
5,711
4,080
0
1,549
4,096
23,117
0
W
Janus
Vitorwz
Janus
5,624
528
0
1,980
5,893
2,040
0
2,373
3,520
42,846
1,524
W
Khepri
2,207
472
0
2,975
8,451
4,763
0
1,919
6,532
12,289
0
L
Aphrodite
o10sTemido
Aphrodite
2,653
346
198
3,512
5,648
2,005
0
3,017
2,283
35,358
734
W
Jing Wei
teddyzero
Jing Wei
3,528
2,452
0
1,638
4,671
1,830
0
1,486
3,185
0
43,098
L
Thanatos
3,720
484
0
4,519
10,742
3,904
0
2,598
7,775
0
28,084
L
3,102
2,139
0
676
4,990
1,572
0
994
3,996
0
44,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
28,467
308
Minions Killed
337
0
Camps Cleared
0
928,462
Distance Traveled
989,611
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,715
572
74
7
0
160,849
1
W
Loki
6,170
617
76
8
0
236,499
0
W
Cerberus
5,870
587
86
9
0
200,609
0
L
Cthulhu
5,080
508
25
3
0
201,606
4
W
Janus
5,795
580
79
8
0
183,875
1
W
Khepri
5,031
503
18
2
0
197,960
0
L
Aphrodite
5,435
544
87
9
0
184,020
4
W
Jing Wei
5,601
560
78
8
0
170,668
0
L
Thanatos
5,329
533
41
4
0
199,586
0
L
Izanami
5,302
530
81
8
0
182,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role