Player Matchup

Chang'e
Chang'e
Gildart_Senpai
Chang'e
Level 145
God Stats
3W - 3L
1,388 SR
Queue Stats
34W - 37L
1,377 Elo+
Party 1
Discordia
Discordia
MrDakimura
Discordia
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
lI-Sandman-Il
Baron Samedi
Level 127
God Stats
1W - 1L
1,301 SR
Queue Stats
21W - 23L
1,426 Elo+
Party 1
Team Averages
Level 129
1,396 SR
1,380 Elo+

VS

Team Averages
Level 90
1,490 SR
1,443 Elo+
Tiamat
Tiamat
GreySoul
Tiamat
Level 27
God Stats
4W - 3L
1,688 SR
Queue Stats
63W - 58L
1,432 Elo+
Party 2
Rama
Rama
MMGReckless
Rama
Level 97
God Stats
0W - 2L
1,282 SR
Queue Stats
88W - 84L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
dlugy91
Cabrakan
Level 147
God Stats
43W - 37L
1,500 SR
Queue Stats
201W - 207L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,479
790
8,028
10,043
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
MrDakimura
Discordia
14
1 / 0 / 6
8,610
718
12,449
3,540
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
lI-Sandman-Il
Baron Samedi
14
1 / 0 / 7
8,447
704
7,637
4,461
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GreySoul
Tiamat
14
0 / 1 / 0
7,433
619
4,521
10,060
6,158
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 0
7,331
611
4,599
10,938
4,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
dlugy91
Cabrakan
9
0 / 4 / 0
6,815
568
3,101
12,972
18,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Tiamat
GreySoul
Tiamat
0
1
0
0
L
0
3
0
0
W
Discordia
MrDakimura
Discordia
1
0
6
4
L
Cabrakan
dlugy91
Cabrakan
0
4
0
0
W
Baron Samedi
lI-Sandman-Il
Baron Samedi
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,114
Damage
12,221
18,044
Taken
33,970
8,016
Mitigated
29,172
11,203
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,028
320
2,481
4,910
10,043
4,053
837
3,593
5,940
22,159
1,602
L
Tiamat
GreySoul
Tiamat
4,521
232
0
3,747
10,060
6,158
0
7,881
1,905
23,641
0
L
4,599
3,271
0
2,341
10,938
4,839
0
9,139
1,352
0
31,180
W
Discordia
MrDakimura
Discordia
12,449
465
528
673
3,540
1,327
190
1,396
1,971
48,636
308
L
Cabrakan
dlugy91
Cabrakan
3,101
281
0
2,021
12,972
18,175
0
9,068
3,116
12,101
2,308
W
Baron Samedi
lI-Sandman-Il
Baron Samedi
7,637
187
1,000
1,611
4,461
2,636
375
1,174
3,122
26,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
21,579
168
Minions Killed
119
0
Camps Cleared
0
685,053
Distance Traveled
605,399
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,479
790
52
4
0
246,573
2
L
Tiamat
7,433
619
33
3
0
243,537
1
L
Rama
7,331
611
65
5
0
198,864
0
W
Discordia
8,610
718
68
6
0
233,075
2
L
Cabrakan
6,815
568
21
2
0
162,998
0
W
Baron Samedi
8,447
704
48
4
0
205,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role