Player Matchup

Sylvanus
Sylvanus
Akini123
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 4
Pele
Pele
Magnifastard
Pele
Level 90
God Stats
2W - 2L
1,835 SR
Queue Stats
180W - 157L
1,473 Elo+
Party 2
Set
Set
Oni Okami87
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,427 Elo+
Party 2
Ra
Ra
RemoveFreya
Ra
Level 156
God Stats
3W - 2L
1,792 SR
Queue Stats
87W - 64L
1,584 Elo+
Party 4
Ravana
Ravana
Tobertron03
Ravana
Level 133
God Stats
0W - 1L
1,737 SR
Queue Stats
14W - 13L
1,569 Elo+
Solo
Team Averages
Level 104
1,673 SR
1,510 Elo+

VS

Team Averages
Level 123
1,590 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Activadee14
Aphrodite
Level 40
God Stats
9W - 5L
1,586 SR
Queue Stats
56W - 51L
1,487 Elo+
Solo
Vulcan
Vulcan
Guzoll
Vulcan
Level 155
God Stats
1W - 0L
1,865 SR
Queue Stats
16W - 15L
1,532 Elo+
Party 3
Loki
Loki
Senseju
Loki
Level 130
God Stats
1W - 1L
1,501 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
anagrt13
Danzaburou
Level 133
God Stats
5W - 2L
1,500 SR
Queue Stats
309W - 300L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akini123
Sylvanus
8
0 / 2 / 1
5,428
543
3,564
7,930
5,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 2 / 0
5,372
537
4,334
9,091
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 3 / 0
4,033
403
2,087
7,088
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 1 / 1
6,679
668
3,948
5,656
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
11
0 / 2 / 0
5,837
584
5,384
7,179
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 0 / 2
6,861
686
6,065
9,043
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Activadee14
Aphrodite
10
1 / 0 / 3
6,134
613
2,975
7,294
4,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Guzoll
Vulcan
10
0 / 3 / 4
5,439
544
6,274
5,189
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Senseju
Loki
12
5 / 1 / 2
6,307
631
4,097
8,223
2,802
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
anagrt13
Danzaburou
11
2 / 0 / 1
5,965
597
5,260
6,058
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
10
10
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
2
3
W
Aphrodite
Activadee14
Aphrodite
1
0
3
2.5
L
Sylvanus
Akini123
Sylvanus
0
2
1
0.25
W
Vulcan
Guzoll
Vulcan
0
3
4
0.67
L
2
2
0
1
L
0
3
0
0
L
2
1
1
2.5
W
Loki
Senseju
Loki
5
1
2
6
L
Ravana
0
2
0
0
W
Danzaburou
anagrt13
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
24,671
36,944
Taken
35,807
21,688
Mitigated
19,129
14,252
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,065
840
0
2,249
9,043
7,156
0
0
8,255
936
51,003
W
Aphrodite
Activadee14
Aphrodite
2,975
891
1,976
4,433
7,294
4,627
92
2,016
5,133
17,549
0
L
Sylvanus
Akini123
Sylvanus
3,564
1,244
840
3,092
7,930
5,972
0
2,819
4,938
16,174
3,936
W
Vulcan
Guzoll
Vulcan
6,274
2,016
0
435
5,189
1,861
0
3,564
1,625
32,610
896
L
4,334
988
0
3,661
9,091
3,258
0
1,840
7,175
0
30,526
L
2,087
612
0
352
7,088
3,203
0
1,371
5,683
0
11,585
L
3,948
247
629
1,880
5,656
2,408
0
2,410
2,936
61,941
864
W
Loki
Senseju
Loki
4,097
1,174
0
3,899
8,223
2,802
0
470
7,753
0
42,341
L
Ravana
5,384
1,356
0
3,798
7,179
6,847
0
423
6,756
0
50,016
W
Danzaburou
anagrt13
Danzaburou
5,260
2,057
0
2,747
6,058
2,683
289
984
4,927
0
55,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
30,706
307
Minions Killed
319
0
Camps Cleared
0
1,025,765
Distance Traveled
1,066,428
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,861
686
85
9
0
207,242
0
W
Aphrodite
6,134
613
25
3
0
206,602
4
L
Sylvanus
5,428
543
23
2
0
179,301
1
W
Vulcan
5,439
544
51
5
0
231,269
0
L
Pele
5,372
537
51
5
0
246,149
0
L
Set
4,033
403
22
2
0
185,022
0
L
Ra
6,679
668
124
12
0
220,666
2
W
Loki
6,307
631
80
8
0
233,050
0
L
Ravana
5,837
584
87
9
0
194,627
0
W
Danzaburou
5,965
597
78
8
0
188,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role