Player Matchup

Tsukuyomi
Tsukuyomi
IronMachine
Tsukuyomi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,116 Elo+
Party 3
Loki
Loki
KnugenSugen
Loki
Level 63
God Stats
0W - 5L
1,303 SR
Queue Stats
1W - 8L
1,116 Elo+
Party 3
Hera
Hera
NineLivesToLive
Hera
Level 102
God Stats
29W - 21L
1,482 SR
Queue Stats
62W - 46L
1,401 Elo+
Solo
Bacchus
Bacchus
RiceMacine2000
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,116 Elo+
Party 3
Anhur
Anhur
megaeagle
Anhur
Level 124
God Stats
23W - 18L
1,648 SR
Queue Stats
151W - 141L
1,479 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,246 Elo+

VS

Team Averages
Level 61
1,481 SR
1,387 Elo+
Sol
Sol
HeldStarfish134
Sol
Level 141
God Stats
17W - 20L
1,286 SR
Queue Stats
492W - 509L
1,486 Elo+
Solo
Surtr
Surtr
Stealth-Ninja80
Surtr
Level 41
God Stats
3W - 4L
1,460 SR
Queue Stats
32W - 42L
1,387 Elo+
Party 1
Medusa
Medusa
VIC-vladimiroivo
Medusa
Level 42
God Stats
5W - 3L
1,698 SR
Queue Stats
64W - 94L
1,345 Elo+
Party 2
Jormungandr
Jormungandr
andecars
Jormungandr
Level 41
God Stats
3W - 3L
1,518 SR
Queue Stats
31W - 39L
1,387 Elo+
Party 1
Poseidon
Poseidon
youneedkouri
Poseidon
Level 41
God Stats
4W - 1L
1,445 SR
Queue Stats
59W - 91L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IronMachine
Tsukuyomi
10
2 / 5 / 0
6,046
550
8,117
9,397
3,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 1
5,488
499
5,362
10,499
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,591
508
2,978
6,740
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
5,377
489
4,397
10,045
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
megaeagle
Anhur
9
1 / 3 / 1
5,136
467
5,958
8,532
3,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,320
665
5,430
7,593
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
4 / 2 / 1
7,094
645
7,434
12,722
8,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 3
5,380
489
7,135
7,882
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
andecars
Jormungandr
10
1 / 0 / 4
6,083
553
4,104
8,316
6,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
youneedkouri
Poseidon
12
8 / 1 / 6
7,156
651
6,553
5,972
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
20
20
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Tsukuyomi
IronMachine
Tsukuyomi
2
5
0
0.4
L
2
5
1
0.5
L
0
5
0
0
L
0
2
2
0.5
W
4
2
1
2.25
W
1
2
3
1.25
W
Jormungandr
andecars
Jormungandr
1
0
4
3
L
Anhur
megaeagle
Anhur
1
3
1
0.5
W
Poseidon
youneedkouri
Poseidon
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
30,656
45,213
Taken
42,485
22,338
Mitigated
22,113
11,287
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,430
2,358
84
5,585
7,593
2,557
2,645
2,824
4,769
45,926
3,710
L
Tsukuyomi
IronMachine
Tsukuyomi
8,117
2,044
0
2,900
9,397
3,516
0
1,465
7,932
0
41,969
L
5,362
2,205
0
695
10,499
4,059
0
2,529
7,970
0
40,423
L
2,978
738
0
1,701
6,740
2,435
273
5,609
1,131
37,032
0
L
4,397
1,136
257
3,061
10,045
9,241
0
3,247
6,798
13,485
0
W
7,434
2,862
0
2,074
12,722
8,537
0
0
12,722
1,803
47,528
W
7,135
2,698
0
363
7,882
2,872
0
2,330
5,552
0
36,543
W
Jormungandr
andecars
Jormungandr
4,104
1,735
0
2,577
8,316
6,624
0
1,954
6,362
25,314
0
L
Anhur
megaeagle
Anhur
5,958
2,774
0
2,673
8,532
3,087
0
3,635
4,897
0
42,780
W
Poseidon
youneedkouri
Poseidon
6,553
1,348
0
1,787
5,972
1,523
0
267
5,705
38,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,638
Gold Earned
33,033
262
Minions Killed
297
0
Camps Cleared
0
976,171
Distance Traveled
1,052,979
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,320
665
69
6
0
171,836
0
L
Tsukuyomi
6,046
550
62
6
0
194,024
0
L
Loki
5,488
499
62
6
0
214,304
0
L
Hera
5,591
508
60
5
0
168,576
0
L
Bacchus
5,377
489
20
2
0
215,079
0
W
Surtr
7,094
645
82
7
0
200,601
0
W
Medusa
5,380
489
47
4
0
209,791
2
W
Jormungandr
6,083
553
41
4
0
215,039
0
L
Anhur
5,136
467
58
5
0
184,188
0
W
Poseidon
7,156
651
58
5
0
255,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role