Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Its zAJ
Hercules
Level 129
God Stats
1W - 1L
1,721 SR
Queue Stats
41W - 43L
1,469 Elo+
Solo
Arachne
Arachne
Silky_Mellons
Arachne
Level 153
God Stats
6W - 2L
1,563 SR
Queue Stats
220W - 210L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xItsRangerRick
Ah Muzen Cab
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 79L
1,544 Elo+
Solo
Team Averages
Level 144
1,557 SR
1,503 Elo+

VS

Team Averages
Level 138
1,550 SR
1,493 Elo+
Atlas
Atlas
D4N13L_2MP
Atlas
Level 133
God Stats
1W - 0L
1,362 SR
Queue Stats
29W - 30L
1,523 Elo+
Solo
Maman Brigitte
Maman Brigitte
Jshab
Maman Brigitte
Level 136
God Stats
8W - 3L
1,518 SR
Queue Stats
76W - 68L
1,511 Elo+
Solo
Anhur
Anhur
NikTakinYoCookie
Anhur
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 80L
1,462 Elo+
Solo
Raijin
Raijin
Returbi1055
Raijin
Level 121
God Stats
7W - 2L
1,656 SR
Queue Stats
185W - 180L
1,498 Elo+
Solo
Chaac
Chaac
iAngelStrxnge--x
Chaac
Level 143
God Stats
6W - 3L
1,714 SR
Queue Stats
128W - 108L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
2 / 3 / 0
5,763
524
1,876
9,755
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
 
Scylla
10
0 / 3 / 0
5,559
505
2,126
4,936
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Its zAJ
Hercules
11
1 / 3 / 0
5,914
538
6,269
10,747
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
8
0 / 1 / 0
4,738
431
1,279
6,793
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
xItsRangerRick
Ah Muzen Cab
10
0 / 4 / 1
5,576
507
5,678
7,638
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
3 / 0 / 0
6,908
628
6,002
9,870
8,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
Jshab
Maman Brigitte
12
4 / 1 / 2
6,374
579
2,836
9,921
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 2
6,921
629
4,593
7,007
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Raijin
11
3 / 0 / 1
6,634
603
5,171
3,468
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 4
6,624
602
4,858
7,707
6,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
14
14
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
0
0.67
L
Scylla
 
Scylla
0
3
0
0
W
Atlas
3
0
0
3
L
Hercules
Its zAJ
Hercules
1
3
0
0.33
W
Maman Brigitte
Jshab
Maman Brigitte
4
1
2
5
W
2
2
2
1.5
W
Raijin
3
0
1
3.5
L
Arachne
0
1
0
0
W
2
0
4
4
L
Ah Muzen Cab
xItsRangerRick
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,228
Damage
23,460
39,869
Taken
37,973
21,374
Mitigated
21,202
11,132
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,876
643
0
2,293
9,755
8,819
0
1,713
8,042
13,210
0
L
Scylla
 
Scylla
2,126
80
0
835
4,936
1,650
140
2,903
2,033
35,232
1,980
W
Atlas
6,002
1,734
0
2,285
9,870
8,159
0
0
9,367
38,473
208
L
Hercules
Its zAJ
Hercules
6,269
2,887
0
3,812
10,747
6,679
0
6,135
3,786
0
36,665
W
Maman Brigitte
Jshab
Maman Brigitte
2,836
615
0
5,806
9,921
3,541
25
288
9,551
45,126
0
W
4,593
2,983
0
3,454
7,007
2,363
0
1,065
5,942
0
50,211
W
Raijin
5,171
269
0
1,506
3,468
1,120
603
1,409
2,059
42,720
900
L
Arachne
1,279
1,190
0
3,082
6,793
2,188
0
2,209
4,584
0
30,845
W
4,858
1,239
0
2,987
7,707
6,019
0
1,240
6,467
0
25,213
L
Ah Muzen Cab
xItsRangerRick
Ah Muzen Cab
5,678
2,256
0
1,110
7,638
2,038
0
14
7,624
0
44,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
33,461
277
Minions Killed
334
0
Camps Cleared
0
887,014
Distance Traveled
1,082,017
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,763
524
23
2
0
180,823
0
L
Scylla
5,559
505
69
6
0
195,760
5
W
Atlas
6,908
628
65
6
0
202,902
0
L
Hercules
5,914
538
71
6
0
201,988
1
W
Maman Brigitte
6,374
579
88
8
0
249,464
0
W
Anhur
6,921
629
82
7
0
191,035
0
W
Raijin
6,634
603
62
6
0
181,479
0
L
Arachne
4,738
431
44
4
0
125,038
0
W
Chaac
6,624
602
37
3
0
257,137
0
L
Ah Muzen Cab
5,576
507
70
6
0
183,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role