Player Matchup

Amaterasu
Amaterasu
ACC2420
Amaterasu
Level 67
God Stats
7W - 11L
1,323 SR
Queue Stats
25W - 24L
1,373 Elo+
Party 2
Ymir
Ymir
Merlingodacen
Ymir
Level 17
God Stats
1W - 2L
1,376 SR
Queue Stats
36W - 36L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
PenguinMemer
Kukulkan
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 19L
1,335 Elo+
Party 2
Nemesis
Nemesis
PrincePratty
Nemesis
Level 109
God Stats
2W - 6L
1,463 SR
Queue Stats
33W - 38L
1,430 Elo+
Party 2
Anhur
Anhur
SithJedi34
Anhur
Level 97
God Stats
4W - 1L
1,710 SR
Queue Stats
18W - 20L
1,460 Elo+
Party 2
Team Averages
Level 63
1,474 SR
1,402 Elo+

VS

Team Averages
Level 121
1,596 SR
1,527 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GxcciNell
Vulcan
Level 107
God Stats
202W - 171L
1,661 SR
Queue Stats
239W - 212L
1,577 Elo+
Solo
Athena
Athena
MyPh4tA55
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 175L
1,581 Elo+
Party 1
Fenrir
Fenrir
RED-X_190
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,443 Elo+
Party 1
Osiris
Osiris
thegamerplayer16
Osiris
Level 156
God Stats
0W - 1L
1,819 SR
Queue Stats
117W - 122L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ACC2420
Amaterasu
14
5 / 1 / 5
7,847
872
7,937
9,884
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 1 / 7
7,914
879
4,889
9,723
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PenguinMemer
Kukulkan
14
0 / 1 / 4
7,871
875
3,915
5,179
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
PrincePratty
Nemesis
14
7 / 1 / 4
8,454
939
13,114
9,697
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
15
1 / 0 / 8
8,068
896
5,111
6,094
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
2 / 1 / 2
7,971
886
9,226
6,000
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
GxcciNell
Vulcan
12
1 / 1 / 0
6,956
773
4,834
2,308
845
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
MyPh4tA55
Athena
12
0 / 2 / 3
6,973
775
4,848
12,439
9,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
RED-X_190
Fenrir
12
0 / 6 / 4
6,730
748
3,902
10,455
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 3
6,895
766
6,973
11,074
6,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
14
Kills
4
4
Deaths
14
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
1
2
3
W
Amaterasu
ACC2420
Amaterasu
5
1
5
7.5
L
Vulcan
GxcciNell
Vulcan
1
1
0
1
W
1
1
7
4.5
L
Athena
MyPh4tA55
Athena
0
2
3
0.75
W
Kukulkan
PenguinMemer
Kukulkan
0
1
4
2
W
Nemesis
PrincePratty
Nemesis
7
1
4
9
L
Fenrir
RED-X_190
Fenrir
0
6
4
0.33
W
Anhur
1
0
8
5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
29,783
40,577
Taken
42,276
28,051
Mitigated
23,574
7,172
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,226
5,331
0
1,366
6,000
2,370
0
777
5,181
0
28,068
W
Amaterasu
ACC2420
Amaterasu
7,937
3,058
0
1,601
9,884
10,194
70
2,157
7,527
0
12,483
L
Vulcan
GxcciNell
Vulcan
4,834
2,098
0
0
2,308
845
0
157
2,106
17,768
0
W
4,889
1,048
0
1,750
9,723
8,427
0
2,944
6,704
8,271
635
L
Athena
MyPh4tA55
Athena
4,848
1,207
0
1,984
12,439
9,471
27
2,220
9,904
13,116
0
W
Kukulkan
PenguinMemer
Kukulkan
3,915
955
0
0
5,179
2,472
970
756
4,423
32,590
899
W
Nemesis
PrincePratty
Nemesis
13,114
5,014
0
2,104
9,697
4,680
0
1,841
7,642
0
26,356
L
Fenrir
RED-X_190
Fenrir
3,902
439
0
419
10,455
3,889
0
2,435
7,719
0
10,431
W
Anhur
5,111
2,836
0
1,717
6,094
2,278
1,765
1,984
3,983
0
25,800
L
6,973
2,063
0
966
11,074
6,999
0
2,907
8,014
0
14,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,154
Gold Earned
35,525
196
Minions Killed
131
0
Camps Cleared
0
1,008,391
Distance Traveled
800,805
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,971
886
53
6
0
190,890
1
W
Amaterasu
7,847
872
10
1
0
231,575
0
L
Vulcan
6,956
773
22
2
0
102,258
0
W
Ymir
7,914
879
13
1
0
193,991
0
L
Athena
6,973
775
25
3
0
159,337
0
W
Kukulkan
7,871
875
79
9
0
179,543
0
W
Nemesis
8,454
939
33
4
0
219,885
0
L
Fenrir
6,730
748
18
2
0
184,268
0
W
Anhur
8,068
896
61
7
0
183,397
0
L
Osiris
6,895
766
13
1
0
164,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role