Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Dakmansworld_
Kukulkan
Gold IV
Level 147
God Stats
2W - 0L
1,860 SR
Queue Stats
46W - 49L
1,420 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
OBITO UCHIHA 5
Sun Wukong
Gold III
Level 192
God Stats
6W - 3L
1,759 SR
Queue Stats
128W - 128L
1,510 MMR
Solo
Lancelot
Lancelot
Gold III
XXI Spoonz
Lancelot
Gold III
Level 120
God Stats
29W - 21L
1,628 SR
Queue Stats
144W - 145L
1,465 MMR
Solo
Sobek
Sobek
Gold IV
ecsiomari
Sobek
Gold IV
Level 158
God Stats
7W - 1L
1,796 SR
Queue Stats
33W - 35L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,709 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 169
1,573 SR
1,455 MMR
Chaac
Chaac
Gold V
McPixel91
Chaac
Gold V
Level 158
God Stats
0W - 1L
1,675 SR
Queue Stats
59W - 64L
1,409 MMR
Solo
Nu Wa
Nu Wa
Gold V
SmidgeBuckler
Nu Wa
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,516 MMR
Solo
Ymir
Ymir
Gold IV
SundayFunday95
Ymir
Gold IV
Level 154
God Stats
6W - 8L
1,617 SR
Queue Stats
121W - 123L
1,445 MMR
Solo
Fenrir
Fenrir
Gold III
WhoHurtYou69
Fenrir
Gold III
Level 112
God Stats
7W - 6L
1,573 SR
Queue Stats
49W - 48L
1,472 MMR
Solo
Ullr
Ullr
Gold III
paramythia
Ullr
Gold III
Level 270
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 110L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 1 / 0
4,589
918
2,827
3,008
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Dakmansworld_
Kukulkan
7
2 / 1 / 0
3,987
797
1,624
2,211
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
OBITO UCHIHA 5
Sun Wukong
7
1 / 0 / 0
4,257
851
2,422
3,631
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
XXI Spoonz
Lancelot
7
1 / 1 / 2
3,681
736
2,022
4,579
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
ecsiomari
Sobek
6
3 / 1 / 3
4,113
823
2,642
5,321
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaGilgameshBellona

VS

Bans
BacchusOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
McPixel91
Chaac
6
0 / 1 / 0
3,228
646
970
5,437
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
1 / 1 / 1
3,694
739
1,643
2,108
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 2
3,131
626
1,477
4,556
2,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
6
1 / 2 / 0
3,427
685
2,251
4,873
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 3 / 0
3,441
688
2,007
4,891
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
4
4
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
0
2
W
Kukulkan
Dakmansworld_
Kukulkan
2
1
0
2
L
Chaac
McPixel91
Chaac
0
1
0
0
W
Sun Wukong
OBITO UCHIHA 5
Sun Wukong
1
0
0
1
L
1
1
1
1.5
L
0
2
2
0.5
L
Fenrir
1
2
0
0.5
W
Lancelot
XXI Spoonz
Lancelot
1
1
2
2
W
Sobek
ecsiomari
Sobek
3
1
3
4.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
8,348
18,750
Taken
21,865
8,675
Mitigated
8,113
8,256
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,827
1,789
0
1,675
3,008
946
0
741
2,267
0
34,393
W
Kukulkan
Dakmansworld_
Kukulkan
1,624
178
0
750
2,211
677
0
1,643
568
18,668
0
L
Chaac
McPixel91
Chaac
970
224
0
1,068
5,437
2,160
0
0
5,437
0
17,114
W
Sun Wukong
OBITO UCHIHA 5
Sun Wukong
2,422
303
0
762
3,631
1,571
0
0
3,631
0
28,555
L
1,643
888
0
125
2,108
628
0
1,279
623
17,658
0
L
1,477
1,012
0
1,539
4,556
2,179
0
1,052
3,504
4,774
0
L
Fenrir
2,251
698
0
1,941
4,873
1,667
0
606
4,251
0
15,778
W
Lancelot
XXI Spoonz
Lancelot
2,022
650
0
2,823
4,579
1,510
0
0
4,579
0
20,957
W
Sobek
ecsiomari
Sobek
2,642
725
0
2,246
5,321
3,971
0
736
4,585
9,125
752
L
2,007
1,117
0
750
4,891
1,479
0
987
3,904
0
13,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,627
Gold Earned
16,921
184
Minions Killed
113
0
Camps Cleared
0
541,359
Distance Traveled
497,452
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,589
918
49
10
0
89,792
0
W
Kukulkan
3,987
797
36
7
0
90,946
2
L
Chaac
3,228
646
26
5
0
106,985
1
W
Sun Wukong
4,257
851
45
9
0
98,150
0
L
Nu Wa
3,694
739
28
6
0
93,909
0
L
Ymir
3,131
626
5
1
0
70,002
0
L
Fenrir
3,427
685
32
6
0
117,917
0
W
Lancelot
3,681
736
45
9
0
145,151
0
W
Sobek
4,113
823
9
2
0
117,320
2
L
Ullr
3,441
688
22
4
0
108,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role