Player Matchup

Lancelot
Lancelot
Eitanst
Lancelot
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 156L
1,547 Elo+
Party 2
Ra
Ra
Imperikon
Ra
Level 135
God Stats
2W - 0L
1,566 SR
Queue Stats
39W - 36L
1,479 Elo+
Party 1
Discordia
Discordia
KinoAishi
Discordia
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 169L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
R4TBREATH
Danzaburou
Level 49
God Stats
1W - 2L
1,391 SR
Queue Stats
33W - 39L
1,442 Elo+
Party 1
Chaac
Chaac
ThreeKings272
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,225 Elo+
Solo
Team Averages
Level 97
1,491 SR
1,447 Elo+

VS

Team Averages
Level 88
1,498 SR
1,505 Elo+
Raijin
Raijin
Rodolf66
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,509 Elo+
Party 3
Chang'e
Chang'e
StuhlgangFest
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
eLperro_Viejo
Hou Yi
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 164L
1,484 Elo+
Solo
Hachiman
Hachiman
l7aIIITet
Hachiman
Level 121
God Stats
6W - 7L
1,490 SR
Queue Stats
514W - 508L
1,494 Elo+
Solo
Bellona
Bellona
xSoulmen
Bellona
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Eitanst
Lancelot
16
4 / 3 / 13
9,442
944
6,190
12,132
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

17
12 / 1 / 10
10,684
1,068
12,461
9,671
5,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
KinoAishi
Discordia
15
4 / 2 / 19
9,322
932
14,373
8,314
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
R4TBREATH
Danzaburou
14
3 / 3 / 19
9,100
910
10,149
11,368
5,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 16
8,610
861
8,327
17,080
20,024
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Rodolf66
Raijin
16
1 / 7 / 6
8,139
814
11,477
11,555
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
12
1 / 6 / 5
6,719
672
3,178
13,954
7,868
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 1 / 0
6,772
677
2,334
2,906
1,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
l7aIIITet
Hachiman
15
1 / 4 / 5
7,662
766
10,329
9,659
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xSoulmen
Bellona
13
2 / 7 / 5
7,801
780
10,562
17,598
15,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
25
Kills
8
11
Deaths
25
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Eitanst
Lancelot
4
3
13
3.5
W
12
1
10
17
W
Discordia
KinoAishi
Discordia
4
2
19
6.75
W
Danzaburou
R4TBREATH
Danzaburou
3
3
19
4.17
L
Raijin
Rodolf66
Raijin
1
7
6
0.57
L
Chang'e
1
6
5
0.58
W
2
2
16
5
L
3
1
0
3
L
Hachiman
l7aIIITet
Hachiman
1
4
5
0.88
L
Bellona
xSoulmen
Bellona
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,500
Damage
37,880
58,565
Taken
55,672
42,034
Mitigated
34,013
29,126
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Eitanst
Lancelot
6,190
728
562
1,373
12,132
6,687
772
3,678
8,454
0
11,983
W
12,461
1,629
10,020
4,503
9,671
5,370
1,044
2,963
6,708
40,052
0
W
Discordia
KinoAishi
Discordia
14,373
638
2,242
1,028
8,314
4,310
1,512
2,132
6,182
27,778
419
W
Danzaburou
R4TBREATH
Danzaburou
10,149
2,039
739
2,718
11,368
5,643
3,030
3,087
8,281
0
18,463
L
Raijin
Rodolf66
Raijin
11,477
1,013
427
258
11,555
5,416
0
6,098
5,363
22,219
0
L
Chang'e
3,178
741
2,333
3,279
13,954
7,868
0
5,719
8,235
5,853
46
W
8,327
549
1,355
4,586
17,080
20,024
959
2,788
14,292
0
14,825
L
2,334
351
131
212
2,906
1,155
0
1,256
1,650
0
8,415
L
Hachiman
l7aIIITet
Hachiman
10,329
5,616
787
1,011
9,659
4,333
168
3,643
6,016
0
25,528
L
Bellona
xSoulmen
Bellona
10,562
1,898
822
2,502
17,598
15,241
0
9,674
7,621
0
17,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
37,093
122
Minions Killed
86
0
Camps Cleared
0
1,037,863
Distance Traveled
797,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,442
944
10
1
0
237,376
0
W
Ra
10,684
1,068
51
5
0
206,654
0
W
Discordia
9,322
932
33
3
0
203,968
0
W
Danzaburou
9,100
910
17
2
0
196,670
0
L
Raijin
8,139
814
29
3
0
148,018
0
L
Chang'e
6,719
672
7
1
0
175,900
0
W
Chaac
8,610
861
11
1
0
193,195
0
L
Hou Yi
6,772
677
10
1
0
89,995
0
L
Hachiman
7,662
766
26
3
0
188,168
0
L
Bellona
7,801
780
14
1
0
195,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role