Player Matchup

Martichoras
Martichoras
DHG Beta2337
Martichoras
Level 114
God Stats
6W - 3L
1,592 SR
Queue Stats
242W - 219L
1,560 Elo+
Solo
Fenrir
Fenrir
ErenYeagerIV
Fenrir
Level 109
God Stats
0W - 1L
1,934 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 1
Cerberus
Cerberus
Fitz00
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,401 Elo+
Party 1
Nemesis
Nemesis
Kinglet
Nemesis
Level 125
God Stats
2W - 2L
1,312 SR
Queue Stats
262W - 255L
1,466 Elo+
Solo
Anhur
Anhur
T0ZIC
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,494 Elo+
Party 1
Team Averages
Level 112
1,568 SR
1,501 Elo+

VS

Team Averages
Level 119
1,576 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
AkDirewolf918
Tsukuyomi
Level 132
God Stats
18W - 14L
1,290 SR
Queue Stats
178W - 173L
1,491 Elo+
Party 2
Anhur
Anhur
Sindaryqt
Anhur
Level 27
God Stats
3W - 6L
1,260 SR
Queue Stats
52W - 59L
1,462 Elo+
Party 2
Sol
Sol
SuprPunchr20
Sol
Level 119
God Stats
10W - 7L
1,869 SR
Queue Stats
217W - 219L
1,514 Elo+
Party 2
Bacchus
Bacchus
sLc WooK
Bacchus
Level 169
God Stats
31W - 20L
1,665 SR
Queue Stats
260W - 248L
1,540 Elo+
Solo
Tyr
Tyr
teco474
Tyr
Level 146
God Stats
2W - 1L
1,797 SR
Queue Stats
187W - 179L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DHG Beta2337
Martichoras
15
1 / 6 / 1
8,654
541
7,387
14,995
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
2 / 0 / 3
8,366
523
8,029
15,968
16,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Fitz00
Cerberus
12
2 / 5 / 5
8,013
501
5,259
17,476
12,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Kinglet
Nemesis
9
0 / 5 / 2
6,442
403
3,968
11,149
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
T0ZIC
Anhur
16
8 / 4 / 0
9,584
599
9,724
12,320
5,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AkDirewolf918
Tsukuyomi
15
5 / 4 / 7
8,860
554
10,568
17,327
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Sindaryqt
Anhur
16
8 / 2 / 1
9,810
613
13,470
12,882
5,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 7
8,357
522
9,065
10,310
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
sLc WooK
Bacchus
13
5 / 3 / 5
8,777
549
9,816
15,767
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
13
0 / 0 / 0
8,302
519
6,170
9,321
8,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
13
Kills
20
20
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AkDirewolf918
Tsukuyomi
5
4
7
2.13
L
Martichoras
DHG Beta2337
Martichoras
1
6
1
0.25
L
Fenrir
2
0
3
3.5
L
Cerberus
Fitz00
Cerberus
2
5
5
0.9
L
Nemesis
Kinglet
Nemesis
0
5
2
0.2
W
Anhur
Sindaryqt
Anhur
8
2
1
4.25
W
2
5
7
1.1
L
Anhur
T0ZIC
Anhur
8
4
0
2
W
Bacchus
sLc WooK
Bacchus
5
3
5
2.5
W
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,367
Damage
49,089
71,908
Taken
65,607
44,608
Mitigated
44,067
16,357
Healing
22,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AkDirewolf918
Tsukuyomi
10,568
2,817
0
7,805
17,327
7,255
0
1,316
16,011
0
69,556
L
Martichoras
DHG Beta2337
Martichoras
7,387
1,923
0
1,462
14,995
5,824
0
1,496
13,499
0
69,892
L
Fenrir
8,029
1,684
0
4,910
15,968
16,948
0
768
15,200
0
61,125
L
Cerberus
Fitz00
Cerberus
5,259
580
0
3,396
17,476
12,768
0
8,948
8,528
28,875
1,168
L
Nemesis
Kinglet
Nemesis
3,968
850
0
2,208
11,149
3,789
0
529
10,620
0
31,509
W
Anhur
Sindaryqt
Anhur
13,470
9,342
0
5,815
12,882
5,983
1,267
485
12,397
0
77,291
W
9,065
4,971
0
3,483
10,310
3,049
1,206
1,296
9,014
65,103
3,354
L
Anhur
T0ZIC
Anhur
9,724
4,878
0
4,381
12,320
5,279
0
6,989
5,331
0
73,050
W
Bacchus
sLc WooK
Bacchus
9,816
1,582
0
2,407
15,767
19,086
175
2,492
13,275
35,860
1,245
W
Tyr
6,170
884
0
2,949
9,321
8,694
0
0
9,321
0
61,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
44,106
450
Minions Killed
457
0
Camps Cleared
0
1,363,770
Distance Traveled
1,444,672
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,860
554
96
6
0
329,688
0
L
Martichoras
8,654
541
123
8
0
270,950
2
L
Fenrir
8,366
523
103
6
0
320,030
2
L
Cerberus
8,013
501
60
4
0
275,283
0
L
Nemesis
6,442
403
50
3
0
218,076
0
W
Anhur
9,810
613
115
7
0
272,942
0
W
Sol
8,357
522
100
6
0
296,387
0
L
Anhur
9,584
599
114
7
0
279,431
0
W
Bacchus
8,777
549
39
2
0
321,762
0
W
Tyr
8,302
519
107
7
0
223,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role