Player Matchup

Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DonJoe Og
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 112L
1,509 Elo+
Party 1
Horus
Horus
POCHECHE28
Horus
Level 103
God Stats
0W - 2L
1,204 SR
Queue Stats
16W - 13L
1,516 Elo+
Party 1
Ishtar
Ishtar
Yameeete
Ishtar
Level 132
God Stats
2W - 1L
1,738 SR
Queue Stats
23W - 15L
1,602 Elo+
Solo
Danzaburou
Danzaburou
nuncamuero
Danzaburou
Level 66
God Stats
40W - 46L
1,532 SR
Queue Stats
111W - 122L
1,508 Elo+
Party 1
Team Averages
Level 99
1,495 SR
1,527 Elo+

VS

Team Averages
Level 133
1,511 SR
1,463 Elo+
Bacchus
Bacchus
Dpfriedman
Bacchus
Level 123
God Stats
3W - 0L
1,660 SR
Queue Stats
207W - 202L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
G S RipperRoo
Sun Wukong
Level 151
God Stats
111W - 113L
1,469 SR
Queue Stats
200W - 219L
1,437 Elo+
Solo
Loki
Loki
Have2BEKilln
Loki
Level 116
God Stats
6W - 5L
1,517 SR
Queue Stats
108W - 86L
1,523 Elo+
Solo
Hachiman
Hachiman
LogMan
Hachiman
Level 145
God Stats
4W - 3L
1,399 SR
Queue Stats
55W - 58L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Mangotron287
Ao Kuang
Level 131
God Stats
2W - 2L
1,511 SR
Queue Stats
49W - 58L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 3 / 2
8,056
806
7,585
13,734
11,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
14
0 / 2 / 2
7,547
755
4,141
7,017
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
14
0 / 1 / 2
7,160
716
4,502
11,850
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Yameeete
Ishtar
14
1 / 4 / 4
7,714
771
9,450
9,382
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
nuncamuero
Danzaburou
14
1 / 1 / 4
7,977
798
3,999
7,733
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dpfriedman
Bacchus
14
0 / 2 / 6
8,005
801
8,110
10,616
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
G S RipperRoo
Sun Wukong
15
2 / 2 / 5
8,227
823
6,552
10,548
7,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 4
8,793
879
8,206
7,003
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
LogMan
Hachiman
15
1 / 0 / 3
8,110
811
4,511
3,589
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
Mangotron287
Ao Kuang
15
6 / 1 / 4
8,779
878
12,287
10,079
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
5
Kills
11
11
Deaths
5
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
2
1.33
L
Agni
0
2
2
0.5
W
Bacchus
Dpfriedman
Bacchus
0
2
6
1.5
W
Sun Wukong
G S RipperRoo
Sun Wukong
2
2
5
2.25
W
2
0
4
4
W
Hachiman
LogMan
Hachiman
1
0
3
2.5
W
Ao Kuang
Mangotron287
Ao Kuang
6
1
4
8
L
Horus
0
1
2
1
L
Ishtar
Yameeete
Ishtar
1
4
4
0.75
L
Danzaburou
nuncamuero
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
39,666
49,716
Taken
41,835
32,619
Mitigated
31,975
10,334
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,585
2,734
0
1,718
13,734
11,549
0
6,118
7,212
15,523
442
L
Agni
4,141
376
0
360
7,017
2,832
0
1,001
5,889
25,760
0
W
Bacchus
Dpfriedman
Bacchus
8,110
548
0
3,054
10,616
12,942
108
2,247
8,207
26,136
0
W
Sun Wukong
G S RipperRoo
Sun Wukong
6,552
391
0
3,226
10,548
7,847
0
3,220
7,217
0
20,259
W
8,206
1,217
0
491
7,003
3,091
180
2,840
4,076
0
36,366
W
Hachiman
LogMan
Hachiman
4,511
2,337
0
1,630
3,589
1,357
2,502
1,655
1,841
0
21,809
W
Ao Kuang
Mangotron287
Ao Kuang
12,287
3,334
0
2,291
10,079
6,738
0
1,614
8,231
19,501
1,516
L
Horus
4,502
1,684
1,206
3,501
11,850
10,864
26
3,151
8,312
0
9,955
L
Ishtar
Yameeete
Ishtar
9,450
5,932
0
773
9,382
4,132
0
5,019
3,972
0
21,747
L
Danzaburou
nuncamuero
Danzaburou
3,999
1,222
0
2,776
7,733
3,242
0
3,160
4,164
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
41,914
177
Minions Killed
187
0
Camps Cleared
0
971,147
Distance Traveled
1,112,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,056
806
16
2
0
201,519
0
L
Agni
7,547
755
66
7
0
193,891
0
W
Bacchus
8,005
801
34
3
0
225,508
0
W
Sun Wukong
8,227
823
33
3
0
233,544
0
W
Loki
8,793
879
55
6
0
218,047
0
W
Hachiman
8,110
811
48
5
0
205,464
0
W
Ao Kuang
8,779
878
17
2
0
229,493
0
L
Horus
7,160
716
16
2
0
202,103
0
L
Ishtar
7,714
771
31
3
0
182,148
0
L
Danzaburou
7,977
798
48
5
0
191,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role