Player Matchup

Xing Tian
Xing Tian
FLAM1NGRAPTOR
Xing Tian
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Thor
Thor
GamerOoze
Thor
Level 68
God Stats
10W - 21L
1,365 SR
Queue Stats
84W - 84L
1,481 Elo+
Solo
Discordia
Discordia
bronsonbandy
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,435 Elo+
Party 1
Nut
Nut
draubi
Nut
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,399 Elo+
Party 1
Cernunnos
Cernunnos
thatkiddfoshee
Cernunnos
Level 104
God Stats
7W - 8L
1,531 SR
Queue Stats
15W - 18L
1,435 Elo+
Party 1
Team Averages
Level 66
1,479 SR
1,494 Elo+

VS

Team Averages
Level 114
1,586 SR
1,482 Elo+
Bastet
Bastet
D4RK x Legends
Bastet
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,502 Elo+
Party 2
Shiva
Shiva
D4RKXVORTEX
Shiva
Level 128
God Stats
2W - 0L
1,776 SR
Queue Stats
23W - 25L
1,448 Elo+
Party 2
Charybdis
Charybdis
DJMECHO
Charybdis
Level 128
God Stats
2W - 1L
1,277 SR
Queue Stats
49W - 64L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
La peste Pepsi
Baron Samedi
Level 123
God Stats
5W - 0L
1,667 SR
Queue Stats
166W - 138L
1,552 Elo+
Solo
Ares
Ares
TurboTurboBoost
Ares
Level 104
God Stats
2W - 3L
1,709 SR
Queue Stats
37W - 43L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FLAM1NGRAPTOR
Xing Tian
7
0 / 2 / 2
4,824
439
2,232
7,908
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
11
2 / 3 / 1
6,022
547
3,947
10,476
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
bronsonbandy
Discordia
10
3 / 4 / 0
6,576
598
5,421
5,743
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
draubi
Nut
8
2 / 4 / 2
5,272
479
5,261
8,169
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
thatkiddfoshee
Cernunnos
10
0 / 5 / 1
5,582
507
7,089
10,877
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
6,212
565
4,559
9,907
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
5 / 1 / 2
7,488
681
9,468
12,536
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
DJMECHO
Charybdis
9
2 / 3 / 4
5,465
497
5,040
5,512
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
La peste Pepsi
Baron Samedi
11
3 / 2 / 4
6,291
572
5,514
7,653
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 2
6,569
597
5,625
6,278
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
18
18
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
5
1
2
6
W
Charybdis
DJMECHO
Charybdis
2
3
4
1.33
L
Xing Tian
FLAM1NGRAPTOR
Xing Tian
0
2
2
0.5
L
Thor
2
3
1
0.83
W
Baron Samedi
La peste Pepsi
Baron Samedi
3
2
4
2.5
W
5
0
2
6
L
Discordia
bronsonbandy
Discordia
3
4
0
0.75
L
Nut
draubi
Nut
2
4
2
0.75
L
Cernunnos
thatkiddfoshee
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
30,206
43,173
Taken
41,886
17,515
Mitigated
22,408
9,648
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,559
1,525
0
5,448
9,907
3,373
0
2,158
7,749
0
30,828
W
9,468
1,976
105
5,734
12,536
8,516
0
797
11,739
0
53,668
W
Charybdis
DJMECHO
Charybdis
5,040
3,085
0
973
5,512
2,201
0
946
4,566
0
33,954
L
Xing Tian
FLAM1NGRAPTOR
Xing Tian
2,232
608
0
718
7,908
5,736
0
2,716
5,192
8,672
0
L
Thor
3,947
1,585
0
3,680
10,476
3,661
0
1,216
9,167
0
42,191
W
Baron Samedi
La peste Pepsi
Baron Samedi
5,514
481
479
2,536
7,653
3,618
0
3,109
4,544
38,464
1,204
W
5,625
859
0
1,507
6,278
4,700
0
689
5,589
16,765
0
L
Discordia
bronsonbandy
Discordia
5,421
107
0
650
5,743
2,013
0
3,382
2,312
30,029
0
L
Nut
draubi
Nut
5,261
3,292
0
800
8,169
2,990
0
3,533
4,636
0
28,396
L
Cernunnos
thatkiddfoshee
Cernunnos
7,089
3,368
0
3,800
10,877
3,115
0
0
10,239
0
40,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
32,025
253
Minions Killed
292
0
Camps Cleared
0
908,910
Distance Traveled
1,008,487
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,212
565
61
6
0
225,855
0
W
Shiva
7,488
681
92
8
0
217,087
0
W
Charybdis
5,465
497
60
5
0
183,942
4
L
Xing Tian
4,824
439
12
1
0
179,090
0
L
Thor
6,022
547
73
7
0
198,739
0
W
Baron Samedi
6,291
572
58
5
0
186,917
0
W
Ares
6,569
597
21
2
0
194,686
2
L
Discordia
6,576
598
57
5
0
192,911
0
L
Nut
5,272
479
48
4
0
169,194
0
L
Cernunnos
5,582
507
63
6
0
168,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role