Player Matchup

Kuzenbo
Kuzenbo
Gold V
AloneSky1
Kuzenbo
Gold V
Level 88
God Stats
11W - 13L
1,444 SR
Queue Stats
51W - 58L
1,300 MMR
Party 1
Surtr
Surtr
Gold V
OsOShifted
Surtr
Gold V
Level 59
God Stats
5W - 7L
1,427 SR
Queue Stats
67W - 80L
1,264 MMR
Solo
Fenrir
Fenrir
Silver I
TheGavena1997
Fenrir
Silver I
Level 115
God Stats
16W - 8L
1,664 SR
Queue Stats
38W - 52L
1,239 MMR
Party 2
Neith
Neith
Silver I
Trippietea
Neith
Silver I
Level 144
God Stats
4W - 1L
1,700 SR
Queue Stats
62W - 69L
1,239 MMR
Party 1
Ra
Ra
Silver II
cipher0u0
Ra
Silver II
Level 84
God Stats
8W - 10L
1,516 SR
Queue Stats
38W - 52L
1,205 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,550 SR
1,250 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,618 SR
1,250 MMR
Awilix
Awilix
Gold V
Goldenbabyjesus1
Awilix
Gold V
Level 156
God Stats
12W - 12L
1,322 SR
Queue Stats
224W - 218L
1,272 MMR
Solo
Bacchus
Bacchus
Silver IV
Robrulesall2
Bacchus
Silver IV
Level 148
God Stats
8W - 10L
1,771 SR
Queue Stats
30W - 36L
1,273 MMR
Solo
King Arthur
King Arthur
Gold V
RollMe0neKenobi
King Arthur
Gold V
Level 120
God Stats
6W - 7L
1,598 SR
Queue Stats
210W - 211L
1,199 MMR
Solo
Chernobog
Chernobog
Silver I
TextbookSubset
Chernobog
Silver I
Level 139
God Stats
6W - 3L
1,722 SR
Queue Stats
235W - 254L
1,235 MMR
Solo
Poseidon
Poseidon
Gold V
hardcore989
Poseidon
Gold V
Level 171
God Stats
33W - 25L
1,677 SR
Queue Stats
186W - 222L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AloneSky1
Kuzenbo
13
3 / 0 / 3
7,286
486
7,595
10,010
7,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
15
3 / 1 / 3
9,502
633
10,112
12,466
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
4 / 4 / 4
8,971
598
7,456
15,369
7,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
0 / 1 / 3
8,219
548
7,085
7,640
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 1 / 3
8,455
564
6,216
6,327
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Sun WukongThanatosAthenaKukulkan

VS

Bans
JanusBellonaAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
7,789
519
7,660
13,841
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Robrulesall2
Bacchus
11
0 / 2 / 5
7,014
468
5,583
12,802
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
RollMe0neKenobi
King Arthur
14
1 / 4 / 0
8,279
552
7,004
15,080
9,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
TextbookSubset
Chernobog
14
0 / 2 / 2
7,583
506
4,782
10,178
4,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
hardcore989
Poseidon
15
2 / 1 / 0
8,182
545
7,472
7,010
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
7
7
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AloneSky1
Kuzenbo
3
0
3
4.5
L
4
4
1
1.13
W
Surtr
3
1
3
4.5
L
Bacchus
Robrulesall2
Bacchus
0
2
5
1.25
L
King Arthur
RollMe0neKenobi
King Arthur
1
4
0
0.25
L
Chernobog
TextbookSubset
Chernobog
0
2
2
0.5
W
4
4
4
1.5
W
Neith
0
1
3
1.5
W
3
1
3
4.5
L
Poseidon
hardcore989
Poseidon
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,464
Damage
32,501
51,812
Taken
58,911
30,952
Mitigated
36,838
18,489
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AloneSky1
Kuzenbo
7,595
2,473
0
2,752
10,010
7,511
0
4,028
5,799
26,394
240
L
7,660
3,168
0
835
13,841
6,387
0
3,505
10,028
0
75,683
W
Surtr
10,112
3,568
0
6,962
12,466
10,452
34
756
11,710
2,290
73,058
L
Bacchus
Robrulesall2
Bacchus
5,583
913
0
2,949
12,802
13,628
64
3,862
8,359
21,143
0
L
King Arthur
RollMe0neKenobi
King Arthur
7,004
263
0
3,220
15,080
9,639
0
446
13,625
1,859
71,973
L
Chernobog
TextbookSubset
Chernobog
4,782
3,007
0
4,027
10,178
4,623
0
2,249
7,500
0
77,491
W
7,456
2,292
0
2,561
15,369
7,456
0
4,276
10,885
0
76,260
W
Neith
7,085
1,631
0
2,187
7,640
3,260
335
976
6,664
0
73,929
W
6,216
633
1,852
2,175
6,327
2,273
251
2,696
3,233
50,735
194
L
Poseidon
hardcore989
Poseidon
7,472
515
0
1,554
7,010
2,561
0
2,763
4,044
76,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
38,847
492
Minions Killed
552
0
Camps Cleared
0
1,539,479
Distance Traveled
1,512,051
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,286
486
32
2
0
343,056
9
L
Awilix
7,789
519
104
7
0
332,965
2
W
Surtr
9,502
633
142
9
0
275,533
4
L
Bacchus
7,014
468
29
2
0
311,092
1
L
King Arthur
8,279
552
143
10
0
291,186
0
L
Chernobog
7,583
506
141
9
0
286,364
2
W
Fenrir
8,971
598
100
7
0
335,995
0
W
Neith
8,219
548
126
8
0
271,095
3
W
Ra
8,455
564
92
6
0
313,800
0
L
Poseidon
8,182
545
135
9
0
290,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role