Player Matchup

Shiva
Shiva
Kunkule
Shiva
Level 159
God Stats
4W - 4L
1,568 SR
Queue Stats
66W - 51L
1,604 Elo+
Party 2
Thor
Thor
Terpentinis
Thor
Level 152
God Stats
13W - 15L
1,582 SR
Queue Stats
54W - 47L
1,588 Elo+
Party 2
Achilles
Achilles
ULTRAvio_lence_
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,355 Elo+
Party 3
The Morrigan
The Morrigan
Zefiryn
The Morrigan
Level 144
God Stats
8W - 8L
1,311 SR
Queue Stats
16W - 18L
1,383 Elo+
Solo
Freya
Freya
coolcat297
Freya
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 3
Team Averages
Level 129
1,535 SR
1,461 Elo+

VS

Team Averages
Level 131
1,458 SR
1,503 Elo+
Apollo
Apollo
BareSesh
Apollo
Level 124
God Stats
2W - 1L
1,780 SR
Queue Stats
9W - 12L
1,442 Elo+
Party 1
Mulan
Mulan
Slapperkdog
Mulan
Level 155
God Stats
3W - 3L
1,213 SR
Queue Stats
12W - 13L
1,492 Elo+
Party 1
Khepri
Khepri
barefade
Khepri
Level 147
God Stats
1W - 1L
1,184 SR
Queue Stats
11W - 9L
1,585 Elo+
Party 1
Arachne
Arachne
ddonev
Arachne
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 134L
1,540 Elo+
Solo
Kukulkan
Kukulkan
horaryshrimp
Kukulkan
Level 84
God Stats
4W - 1L
1,616 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kunkule
Shiva
5
0 / 1 / 0
3,296
659
1,328
4,132
2,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
3,999
800
1,405
4,925
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
3
0 / 1 / 0
2,803
561
544
2,052
845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Morrigan
Zefiryn
The Morrigan
7
0 / 1 / 0
3,761
752
956
2,598
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
6
0 / 1 / 0
3,425
685
2,068
3,085
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BareSesh
Apollo
6
1 / 0 / 1
3,763
753
2,221
2,272
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 1 / 0
4,261
852
2,375
4,142
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
barefade
Khepri
6
1 / 0 / 2
3,925
785
1,273
3,199
1,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
ddonev
Arachne
7
1 / 0 / 1
3,864
773
873
4,172
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kukulkan
horaryshrimp
Kukulkan
7
0 / 0 / 1
3,796
759
1,651
1,671
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
BareSesh
Apollo
1
0
1
1.5
L
Shiva
Kunkule
Shiva
0
1
0
0
W
2
1
0
2
L
1
1
0
1
L
Achilles
0
1
0
0
L
The Morrigan
Zefiryn
The Morrigan
0
1
0
0
W
Khepri
barefade
Khepri
1
0
2
2
L
Freya
0
1
0
0
W
Arachne
ddonev
Arachne
1
0
1
1.5
W
Kukulkan
horaryshrimp
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,301
Damage
8,393
16,792
Taken
15,456
7,213
Mitigated
6,660
5,084
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BareSesh
Apollo
2,221
1,564
0
750
2,272
731
160
579
1,559
0
20,183
L
Shiva
Kunkule
Shiva
1,328
250
0
1,273
4,132
2,655
0
744
3,388
0
9,465
W
2,375
160
0
1,129
4,142
1,957
0
0
4,039
0
24,312
L
1,405
492
0
1,055
4,925
1,892
0
422
4,503
0
22,675
L
Achilles
544
156
0
952
2,052
845
0
0
2,052
0
6,428
L
The Morrigan
Zefiryn
The Morrigan
956
147
0
750
2,598
826
0
1,063
1,535
21,274
1,039
W
Khepri
barefade
Khepri
1,273
65
0
1,640
3,199
1,858
0
1,074
1,933
9,152
0
L
Freya
2,068
571
0
1,054
3,085
995
0
695
2,390
16,314
1,400
W
Arachne
ddonev
Arachne
873
557
0
1,630
4,172
1,617
0
370
3,768
0
19,151
W
Kukulkan
horaryshrimp
Kukulkan
1,651
322
0
446
1,671
497
0
281
1,318
27,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,284
Gold Earned
19,609
153
Minions Killed
174
0
Camps Cleared
0
486,180
Distance Traveled
523,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,763
753
37
7
0
100,620
0
L
Shiva
3,296
659
22
4
0
115,328
0
W
Mulan
4,261
852
38
8
0
89,869
0
L
Thor
3,999
800
48
10
0
115,945
0
L
Achilles
2,803
561
10
2
0
49,868
0
L
The Morrigan
3,761
752
44
9
0
99,431
0
W
Khepri
3,925
785
8
2
0
105,718
0
L
Freya
3,425
685
29
6
0
105,608
0
W
Arachne
3,864
773
37
7
0
127,269
0
W
Kukulkan
3,796
759
54
11
0
99,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role