Player Matchup

Hades
Hades
BigDoM05
Hades
Level 109
God Stats
12W - 9L
1,702 SR
Queue Stats
744W - 829L
1,464 Elo+
Party 2
King Arthur
King Arthur
LifesSoCrazy
King Arthur
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 21L
1,859 Elo+
Solo
Danzaburou
Danzaburou
SleetyDaffodil3
Danzaburou
Level 85
God Stats
20W - 26L
1,455 SR
Queue Stats
528W - 583L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tastyroller
Morgan Le Fay
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,225 Elo+
Solo
Sobek
Sobek
TheHossinator33
Sobek
Level 105
God Stats
1W - 3L
1,275 SR
Queue Stats
402W - 437L
1,526 Elo+
Party 2
Team Averages
Level 100
1,486 SR
1,517 Elo+

VS

Team Averages
Level 95
1,534 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GlueKose
Shiva
Level 60
God Stats
1W - 1L
1,350 SR
Queue Stats
23W - 28L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KermyTheHermit
Morgan Le Fay
Level 65
God Stats
3W - 1L
1,740 SR
Queue Stats
41W - 38L
1,580 Elo+
Party 1
Charon
Charon
MadCattzZ
Charon
Level 69
God Stats
3W - 1L
1,510 SR
Queue Stats
49W - 45L
1,487 Elo+
Party 1
Artemis
Artemis
MosaiacFinality
Artemis
Level 167
God Stats
7W - 4L
1,570 SR
Queue Stats
338W - 346L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BigDoM05
Hades
10
0 / 0 / 1
5,090
1,018
1,427
1,064
345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
LifesSoCrazy
King Arthur
10
0 / 2 / 1
5,435
1,087
2,734
9,692
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SleetyDaffodil3
Danzaburou
10
0 / 2 / 0
5,265
1,053
3,148
4,281
1,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Tastyroller
Morgan Le Fay
10
0 / 1 / 1
5,621
1,124
2,568
4,952
1,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 0
5,988
1,198
2,379
8,433
7,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

349

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 6
6,328
1,266
5,537
994
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
GlueKose
Shiva
11
3 / 1 / 6
6,389
1,278
5,650
5,949
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
KermyTheHermit
Morgan Le Fay
11
2 / 0 / 6
6,327
1,265
5,888
1,919
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
MadCattzZ
Charon
11
1 / 0 / 6
6,530
1,306
2,881
3,253
2,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 8
5,754
1,151
5,774
3,003
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
9
9
Deaths
1
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
L
Hades
BigDoM05
Hades
0
0
1
0.5
W
Shiva
GlueKose
Shiva
3
1
6
6
W
Morgan Le Fay
KermyTheHermit
Morgan Le Fay
2
0
6
5
L
King Arthur
LifesSoCrazy
King Arthur
0
2
1
0.25
W
Charon
MadCattzZ
Charon
1
0
6
4
W
0
0
8
4
L
Danzaburou
SleetyDaffodil3
Danzaburou
0
2
0
0
L
Morgan Le Fay
Tastyroller
Morgan Le Fay
0
1
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,256
Damage
25,730
28,422
Taken
15,118
18,550
Mitigated
10,171
1,112
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,537
786
0
0
994
347
0
488
506
9,616
82
L
Hades
BigDoM05
Hades
1,427
139
76
183
1,064
345
0
823
241
2,943
0
W
Shiva
GlueKose
Shiva
5,650
511
564
983
5,949
5,088
0
2,215
3,734
0
12,315
W
Morgan Le Fay
KermyTheHermit
Morgan Le Fay
5,888
776
0
9
1,919
808
0
451
1,468
15,033
120
L
King Arthur
LifesSoCrazy
King Arthur
2,734
390
0
0
9,692
7,262
0
4,750
4,785
0
12,693
W
Charon
MadCattzZ
Charon
2,881
599
0
461
3,253
2,818
0
1,671
1,582
8,571
0
W
5,774
3,026
0
473
3,003
1,110
0
1,549
1,454
0
16,529
L
Danzaburou
SleetyDaffodil3
Danzaburou
3,148
787
0
180
4,281
1,666
0
2,038
2,163
0
8,598
L
Morgan Le Fay
Tastyroller
Morgan Le Fay
2,568
481
0
76
4,952
1,877
0
3,170
1,696
19,354
0
L
2,379
344
0
597
8,433
7,400
0
3,475
4,749
5,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
31,328
88
Minions Killed
103
3
Camps Cleared
3
385,911
Distance Traveled
534,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,328
1,266
12
2
0
112,635
0
L
Hades
5,090
1,018
2
0
1
31,650
0
W
Shiva
6,389
1,278
29
6
0
97,992
0
W
Morgan Le Fay
6,327
1,265
20
4
2
111,130
0
L
King Arthur
5,435
1,087
29
6
1
100,395
0
W
Charon
6,530
1,306
15
3
0
118,953
0
W
Artemis
5,754
1,151
27
5
1
93,809
0
L
Danzaburou
5,265
1,053
12
2
1
76,929
0
L
Morgan Le Fay
5,621
1,124
39
8
0
89,926
0
L
Sobek
5,988
1,198
6
1
0
87,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role