Player Matchup

Neith
Neith
Rhaz DevilRings
Neith
Level 61
God Stats
14W - 16L
1,205 SR
Queue Stats
348W - 390L
1,269 Elo+
Solo
Nu Wa
Nu Wa
TheGoldSun
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,346 Elo+
Party 1
Geb
Geb
tapir4o
Geb
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,346 Elo+
Party 1
Team Averages
Level 77
1,402 SR
1,321 Elo+

VS

Team Averages
Level 88
1,417 SR
1,284 Elo+
Hera
Hera
Kazima_Hawkeye
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,296 Elo+
Solo
Yemoja
Yemoja
Nytelys
Yemoja
Level 13
God Stats
3W - 10L
1,252 SR
Queue Stats
3W - 10L
1,172 Elo+
Party 2
Bakasura
Bakasura
simon7777
Bakasura
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 162L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,932
630
7,243
9,078
3,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
10
0 / 5 / 2
6,551
596
3,966
7,497
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
11
1 / 3 / 0
7,017
638
6,409
12,642
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
8,643
786
13,761
5,448
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
Nytelys
Yemoja
13
1 / 1 / 8
7,654
696
3,293
7,813
7,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
simon7777
Bakasura
14
4 / 1 / 5
8,796
800
6,999
11,945
6,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Yemoja
Nytelys
Yemoja
1
1
8
5
L
1
2
1
0.75
L
Nu Wa
0
5
2
0.2
W
Bakasura
simon7777
Bakasura
4
1
5
6.5
L
Geb
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
24,053
29,217
Taken
25,206
11,444
Mitigated
16,016
3,203
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,761
2,100
363
276
5,448
2,247
320
2,266
3,182
38,919
983
W
Yemoja
Nytelys
Yemoja
3,293
585
1,077
120
7,813
7,082
240
2,954
4,852
16,111
0
L
7,243
3,918
0
1,580
9,078
3,310
0
6,846
2,221
0
23,112
L
Nu Wa
3,966
1,810
0
252
7,497
2,809
0
5,249
2,080
8,646
0
W
Bakasura
simon7777
Bakasura
6,999
5,356
0
5,970
11,945
6,687
151
4,819
7,112
0
30,334
L
Geb
6,409
1,349
0
1,371
12,642
5,325
0
4,819
7,431
25,954
6,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,500
Gold Earned
25,093
91
Minions Killed
145
0
Camps Cleared
0
522,407
Distance Traveled
630,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,643
786
54
5
0
202,503
0
W
Yemoja
7,654
696
24
2
0
178,701
0
L
Neith
6,932
630
46
4
0
189,871
0
L
Nu Wa
6,551
596
9
1
0
142,361
0
W
Bakasura
8,796
800
67
6
0
248,947
0
L
Geb
7,017
638
36
3
0
190,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role