Player Matchup

Achilles
Achilles
Silver I
BakedBeeeenz
Achilles
Silver I
Level 132
God Stats
5W - 4L
1,468 SR
Queue Stats
48W - 54L
1,307 MMR
Party 1
Heimdallr
Heimdallr
Gold V
GuardElpizo
Heimdallr
Gold V
Level 129
God Stats
3W - 0L
1,818 SR
Queue Stats
47W - 52L
1,456 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
Moose Warrior64
Morgan Le Fay
Gold III
Level 172
God Stats
12W - 13L
1,536 SR
Queue Stats
188W - 193L
1,428 MMR
Solo
Eset
Eset
Gold IV
RideTheMaverick
Eset
Gold IV
Level 280
God Stats
60W - 53L
1,608 SR
Queue Stats
170W - 173L
1,507 MMR
Party 2
Mercury
Mercury
Silver I
xKingMeIo
Mercury
Silver I
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 51L
1,254 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 174
1,586 SR
1,390 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,533 SR
1,391 MMR
Athena
Athena
Gold V
DANNYHASENVIBE
Athena
Gold V
Level 134
God Stats
3W - 2L
1,558 SR
Queue Stats
85W - 91L
1,387 MMR
Solo
Agni
Agni
Bronze III
FakedOrgasm
Agni
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,409 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
IC01dWar
Cu Chulainn
Bronze III
Level 158
God Stats
0W - 2L
1,615 SR
Queue Stats
0W - 5L
1,363 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
JerryMaster2
Ah Muzen Cab
Gold V
Level 78
God Stats
10W - 12L
1,348 SR
Queue Stats
142W - 149L
1,434 MMR
Solo
Arachne
Arachne
Gold V
dinkyv5
Arachne
Gold V
Level 109
God Stats
18W - 20L
1,644 SR
Queue Stats
75W - 82L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BakedBeeeenz
Achilles
7
1 / 0 / 0
4,179
697
1,719
3,197
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
GuardElpizo
Heimdallr
7
0 / 0 / 0
4,024
671
2,749
3,224
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Moose Warrior64
Morgan Le Fay
8
2 / 2 / 2
4,561
760
2,788
4,356
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 1
4,097
683
2,369
2,492
1,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
xKingMeIo
Mercury
7
2 / 0 / 1
4,163
694
1,819
4,906
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MulanAmaterasuAnubisThanatos

VS

Bans
AresJanusThorNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
3,989
665
834
3,889
2,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
4,270
712
2,260
3,903
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
IC01dWar
Cu Chulainn
4
0 / 0 / 0
3,242
540
331
2,733
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
JerryMaster2
Ah Muzen Cab
7
0 / 0 / 0
3,814
636
1,531
3,596
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
dinkyv5
Arachne
7
1 / 2 / 0
3,898
650
2,451
4,959
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
2
2
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
BakedBeeeenz
Achilles
1
0
0
1
L
0
0
2
1
L
1
3
1
0.5
W
Heimdallr
GuardElpizo
Heimdallr
0
0
0
0
L
Cu Chulainn
IC01dWar
Cu Chulainn
0
0
0
0
L
Ah Muzen Cab
JerryMaster2
Ah Muzen Cab
0
0
0
0
W
Morgan Le Fay
Moose Warrior64
Morgan Le Fay
2
2
2
1.5
W
0
0
1
0.5
L
Arachne
dinkyv5
Arachne
1
2
0
0.5
W
Mercury
xKingMeIo
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,444
Damage
7,407
18,175
Taken
19,080
8,222
Mitigated
7,109
5,699
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BakedBeeeenz
Achilles
1,719
200
0
1,130
3,197
2,559
0
0
3,197
0
22,963
L
834
317
162
691
3,889
2,152
0
1,561
2,328
5,348
0
L
2,260
128
0
470
3,903
1,349
0
2,168
1,735
28,064
0
W
Heimdallr
GuardElpizo
Heimdallr
2,749
1,391
0
1,364
3,224
1,167
0
200
3,024
0
30,607
L
Cu Chulainn
IC01dWar
Cu Chulainn
331
0
0
804
2,733
1,111
0
0
2,561
0
8,102
L
Ah Muzen Cab
JerryMaster2
Ah Muzen Cab
1,531
720
0
750
3,596
1,044
0
821
2,775
0
27,703
W
Morgan Le Fay
Moose Warrior64
Morgan Le Fay
2,788
438
0
1,183
4,356
1,629
0
1,613
2,743
24,014
576
W
2,369
352
0
1,083
2,492
1,114
0
589
1,903
10,811
0
L
Arachne
dinkyv5
Arachne
2,451
1,613
0
2,354
4,959
1,453
0
439
4,444
0
19,101
W
Mercury
xKingMeIo
Mercury
1,819
858
0
939
4,906
1,753
0
692
4,214
0
22,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,024
Gold Earned
19,213
197
Minions Killed
171
0
Camps Cleared
0
656,733
Distance Traveled
599,617
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,179
697
34
6
0
141,365
3
L
Athena
3,989
665
8
1
0
135,608
4
L
Agni
4,270
712
59
10
0
130,661
0
W
Heimdallr
4,024
671
55
9
0
124,883
0
L
Cu Chulainn
3,242
540
17
3
0
50,972
1
L
Ah Muzen Cab
3,814
636
55
9
0
123,198
0
W
Morgan Le Fay
4,561
760
51
9
0
122,188
0
W
Eset
4,097
683
12
2
0
126,341
1
L
Arachne
3,898
650
32
5
0
159,178
0
W
Mercury
4,163
694
45
8
0
141,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role