Player Matchup

Lancelot
Lancelot
Fluidix
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Tomako06
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 2
Nut
Nut
iDarkFroZen
Nut
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,399 Elo+

VS

Team Averages
Level 129
1,566 SR
1,382 Elo+
Hera
Hera
Gildart_Senpai
Hera
Level 145
God Stats
4W - 4L
1,699 SR
Queue Stats
34W - 37L
1,379 Elo+
Party 1
Charybdis
Charybdis
MrDakimura
Charybdis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
lI-Sandman-Il
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fluidix
Lancelot
9
0 / 4 / 1
5,961
596
4,175
8,522
3,337
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Tomako06
Bacchus
9
1 / 3 / 0
6,695
670
4,011
11,144
9,532
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 1
6,257
626
5,226
8,959
3,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
7,646
765
6,338
4,410
1,513
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
MrDakimura
Charybdis
12
5 / 1 / 6
8,101
810
6,569
6,438
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
13
5 / 1 / 8
8,141
814
10,852
8,200
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Fluidix
Lancelot
0
4
1
0.13
W
3
0
9
7.5
W
Charybdis
MrDakimura
Charybdis
5
1
6
8
L
Bacchus
Tomako06
Bacchus
1
3
0
0.33
L
0
6
1
0.08
W
Cthulhu
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,412
Damage
23,759
28,625
Taken
19,048
16,261
Mitigated
11,020
1,237
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Fluidix
Lancelot
4,175
702
0
183
8,522
3,337
0
4,480
3,666
0
9,472
W
6,338
1,075
0
875
4,410
1,513
476
752
3,658
20,685
667
W
Charybdis
MrDakimura
Charybdis
6,569
3,279
228
1,747
6,438
2,576
1,109
1,108
5,330
0
28,450
L
Bacchus
Tomako06
Bacchus
4,011
412
0
1,054
11,144
9,532
0
5,789
4,975
8,773
589
L
5,226
2,870
0
0
8,959
3,392
145
4,841
3,805
0
20,599
W
Cthulhu
10,852
1,227
99
1,394
8,200
6,931
0
1,908
6,292
28,571
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,913
Gold Earned
23,888
65
Minions Killed
117
0
Camps Cleared
0
456,777
Distance Traveled
554,187
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,961
596
11
1
0
165,549
0
W
Hera
7,646
765
41
4
0
199,546
2
W
Charybdis
8,101
810
39
4
0
165,459
0
L
Bacchus
6,695
670
16
2
0
168,134
2
L
Nut
6,257
626
38
4
0
123,094
0
W
Cthulhu
8,141
814
37
4
0
189,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role