Player Matchup

Nu Wa
Nu Wa
Sante_Uchiha
Nu Wa
Level 88
God Stats
9W - 12L
1,549 SR
Queue Stats
136W - 137L
1,398 Elo+
Solo
Ishtar
Ishtar
WalrusMudler
Ishtar
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 286L
1,204 Elo+
Solo
Sylvanus
Sylvanus
X1LovX2157
Sylvanus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 354L
1,338 Elo+
Solo
Team Averages
Level 57
1,516 SR
1,314 Elo+

VS

Team Averages
Level 47
1,437 SR
1,164 Elo+
Cupid
Cupid
Caine3819
Cupid
Level 46
God Stats
5W - 11L
1,310 SR
Queue Stats
302W - 340L
1,272 Elo+
Solo
Neith
Neith
TTV__TvRageking
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,110 Elo+
Party 1
Raijin
Raijin
letecia_teikoku
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 4
12,851
803
18,966
8,223
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
17
4 / 2 / 5
11,396
712
16,153
14,571
6,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
X1LovX2157
Sylvanus
13
1 / 14 / 5
10,318
645
3,061
23,615
15,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Caine3819
Cupid
8
3 / 2 / 2
8,995
562
1,675
5,092
1,202
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
7 / 7 / 6
12,361
773
10,994
21,488
6,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 3 / 6
11,235
702
7,505
17,349
5,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
12
Kills
16
18
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
Caine3819
Cupid
3
2
2
2
W
7
2
4
4.5
L
7
7
6
1.43
W
Ishtar
4
2
5
3.25
W
Sylvanus
X1LovX2157
Sylvanus
1
14
5
0.25
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
20,174
46,409
Taken
43,929
25,382
Mitigated
12,763
5,205
Healing
1,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Caine3819
Cupid
1,675
1,002
0
131
5,092
1,202
0
2,484
2,598
0
4,831
W
18,966
7,207
0
0
8,223
3,410
461
1,232
6,991
54,570
1,192
L
10,994
5,570
0
1,204
21,488
6,423
0
11,011
10,457
0
57,198
W
Ishtar
16,153
8,210
0
3,127
14,571
6,362
1,592
3,603
10,968
0
45,428
W
Sylvanus
X1LovX2157
Sylvanus
3,061
403
378
1,700
23,615
15,610
296
2,734
19,792
19,115
1,196
L
7,505
1,841
0
0
17,349
5,138
0
8,327
9,012
37,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
32,591
139
Minions Killed
129
0
Camps Cleared
0
723,562
Distance Traveled
580,846
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,995
562
6
0
0
95,766
1
W
Nu Wa
12,851
803
54
3
0
251,921
0
L
Neith
12,361
773
72
5
0
220,567
0
W
Ishtar
11,396
712
65
4
0
265,476
0
W
Sylvanus
10,318
645
20
1
0
206,165
11
L
Raijin
11,235
702
51
3
0
264,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role