Player Matchup

Awilix
Awilix
BackdoorJus
Awilix
Level 125
God Stats
2W - 1L
1,602 SR
Queue Stats
10W - 27L
1,310 Elo+
Party 2
Lancelot
Lancelot
BallHawk33
Lancelot
Level 128
God Stats
1W - 2L
1,379 SR
Queue Stats
12W - 41L
1,270 Elo+
Party 2
Xing Tian
Xing Tian
EmptyYoClip
Xing Tian
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,551 Elo+
Party 2
Agni
Agni
SluggaKT
Agni
Level 154
God Stats
5W - 1L
1,475 SR
Queue Stats
22W - 63L
1,335 Elo+
Party 2
Anhur
Anhur
WiIdcatsM0ntana
Anhur
Level 158
God Stats
2W - 1L
1,493 SR
Queue Stats
19W - 59L
1,324 Elo+
Party 2
Team Averages
Level 126
1,490 SR
1,358 Elo+

VS

Team Averages
Level 127
1,478 SR
1,544 Elo+
Bacchus
Bacchus
Caircath
Bacchus
Level 56
God Stats
14W - 11L
1,646 SR
Queue Stats
32W - 30L
1,535 Elo+
Party 1
Awilix
Awilix
Geekin97
Awilix
Level 147
God Stats
1W - 1L
1,704 SR
Queue Stats
119W - 115L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
agher
Tsukuyomi
Level 103
God Stats
0W - 3L
1,225 SR
Queue Stats
236W - 221L
1,504 Elo+
Solo
Olorun
Olorun
imObvioslycrazy
Olorun
Level 158
God Stats
5W - 10L
1,157 SR
Queue Stats
30W - 26L
1,585 Elo+
Solo
Bellona
Bellona
sLc WooK
Bellona
Level 169
God Stats
32W - 24L
1,659 SR
Queue Stats
177W - 160L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 0 / 2
5,772
525
6,247
7,058
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
BallHawk33
Lancelot
11
1 / 3 / 3
6,423
584
6,271
9,004
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
EmptyYoClip
Xing Tian
10
0 / 0 / 7
6,100
555
3,768
10,135
7,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
12
4 / 0 / 3
6,326
575
5,562
4,282
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 0
6,499
591
6,120
9,194
3,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caircath
Bacchus
7
0 / 2 / 1
5,052
459
3,630
6,274
5,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Geekin97
Awilix
10
2 / 2 / 1
5,826
530
4,442
9,620
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
agher
Tsukuyomi
11
1 / 2 / 0
6,262
569
3,498
8,471
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 2 / 1
6,143
558
6,371
8,148
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
sLc WooK
Bellona
11
1 / 3 / 0
6,711
610
5,597
11,078
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
4
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
0
2
4
W
Lancelot
BallHawk33
Lancelot
1
3
3
0.83
L
Bacchus
Caircath
Bacchus
0
2
1
0.25
W
Xing Tian
EmptyYoClip
Xing Tian
0
0
7
3.5
L
Awilix
Geekin97
Awilix
2
2
1
1.25
W
Agni
4
0
3
5.5
W
3
1
0
3
L
Tsukuyomi
agher
Tsukuyomi
1
2
0
0.5
L
0
2
1
0.25
L
Bellona
sLc WooK
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
23,538
39,673
Taken
43,591
21,248
Mitigated
25,412
9,678
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,247
2,437
0
730
7,058
3,168
14
500
6,558
0
36,305
W
Lancelot
BallHawk33
Lancelot
6,271
1,733
0
1,855
9,004
5,816
15
0
9,004
0
42,009
L
Bacchus
Caircath
Bacchus
3,630
766
0
1,933
6,274
5,247
0
1,993
4,239
12,963
571
W
Xing Tian
EmptyYoClip
Xing Tian
3,768
355
0
2,031
10,135
7,288
0
3,430
6,705
18,964
0
L
Awilix
Geekin97
Awilix
4,442
1,625
0
668
9,620
4,034
0
2,466
7,154
0
45,769
W
Agni
5,562
252
0
750
4,282
1,392
0
192
4,090
40,643
948
W
6,120
3,238
0
4,312
9,194
3,584
0
5,870
3,324
0
48,321
L
Tsukuyomi
agher
Tsukuyomi
3,498
684
0
1,629
8,471
3,202
18
2,283
6,149
0
44,372
L
6,371
2,811
180
3,264
8,148
2,607
0
954
7,194
52,741
2,425
L
Bellona
sLc WooK
Bellona
5,597
2,655
0
3,825
11,078
10,322
10
1,340
9,226
0
50,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
29,994
323
Minions Killed
347
0
Camps Cleared
0
1,202,883
Distance Traveled
1,138,661
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,772
525
50
5
0
273,362
0
W
Lancelot
6,423
584
91
8
0
236,772
1
L
Bacchus
5,052
459
15
1
0
185,672
2
W
Xing Tian
6,100
555
18
2
0
251,201
4
L
Awilix
5,826
530
68
6
0
283,415
0
W
Agni
6,326
575
77
7
0
228,759
3
W
Anhur
6,499
591
87
8
0
212,789
1
L
Tsukuyomi
6,262
569
83
8
0
238,476
0
L
Olorun
6,143
558
91
8
0
221,204
3
L
Bellona
6,711
610
90
8
0
209,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role