Player Matchup

Janus
Janus
GODZLOV3
Janus
Level 118
God Stats
3W - 0L
1,194 SR
Queue Stats
86W - 86L
1,455 Elo+
Party 3
Geb
Geb
Rraykow36
Geb
Level 97
God Stats
10W - 9L
1,449 SR
Queue Stats
755W - 780L
1,517 Elo+
Solo
Ix Chel
Ix Chel
Rushery
Ix Chel
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,516 Elo+
Party 2
Merlin
Merlin
Taintcules
Merlin
Level 56
God Stats
2W - 1L
1,293 SR
Queue Stats
34W - 46L
1,392 Elo+
Party 3
Thoth
Thoth
snowb1ack
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,436 Elo+
Party 2
Team Averages
Level 79
1,387 SR
1,463 Elo+

VS

Team Averages
Level 104
1,555 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
IISk0vII
Ah Muzen Cab
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,491 Elo+
Party 1
Skadi
Skadi
Jes1704
Skadi
Level 127
God Stats
1W - 3L
1,719 SR
Queue Stats
43W - 44L
1,459 Elo+
Party 1
Horus
Horus
Tobuko
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,478 Elo+
Solo
Mulan
Mulan
auuro_95
Mulan
Level 122
God Stats
1W - 3L
1,558 SR
Queue Stats
57W - 56L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
woodmarcus
Sun Wukong
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 249L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GODZLOV3
Janus
20
14 / 2 / 11
14,752
868
30,443
13,943
8,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 3 / 19
14,267
839
26,156
34,430
59,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
Rushery
Ix Chel
18
3 / 5 / 8
11,179
658
12,785
17,622
10,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Taintcules
Merlin
18
2 / 4 / 11
11,155
656
14,505
12,640
7,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
snowb1ack
Thoth
17
1 / 4 / 12
10,986
646
4,548
10,724
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IISk0vII
Ah Muzen Cab
20
6 / 4 / 7
12,144
714
23,495
17,619
7,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Jes1704
Skadi
18
5 / 8 / 7
11,429
672
11,460
18,303
7,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Tobuko
Horus
16
1 / 5 / 9
10,427
613
5,989
17,532
9,497
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
auuro_95
Mulan
16
3 / 5 / 9
10,311
607
13,684
18,639
24,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
woodmarcus
Sun Wukong
16
2 / 6 / 13
10,313
607
12,720
20,225
18,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
62
28
Kills
17
18
Deaths
28
61
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Janus
GODZLOV3
Janus
14
2
11
9.75
L
Ah Muzen Cab
IISk0vII
Ah Muzen Cab
6
4
7
2.38
L
Skadi
Jes1704
Skadi
5
8
7
1.06
W
8
3
19
5.83
W
Ix Chel
Rushery
Ix Chel
3
5
8
1.4
W
Merlin
Taintcules
Merlin
2
4
11
1.88
L
Horus
Tobuko
Horus
1
5
9
1.1
L
Mulan
auuro_95
Mulan
3
5
9
1.5
W
Thoth
snowb1ack
Thoth
1
4
12
1.75
L
Sun Wukong
woodmarcus
Sun Wukong
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,437
Damage
67,348
89,359
Taken
92,318
90,189
Mitigated
66,767
28,003
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GODZLOV3
Janus
30,443
821
2,305
3,970
13,943
8,226
2,255
540
13,317
59,811
318
L
Ah Muzen Cab
IISk0vII
Ah Muzen Cab
23,495
6,305
1,975
1,258
17,619
7,260
847
16,502
617
0
59,159
L
Skadi
Jes1704
Skadi
11,460
5,448
1,001
1,051
18,303
7,297
331
17,440
511
0
17,627
W
26,156
2,563
1,127
12,158
34,430
59,282
554
1,017
32,734
43,645
1,933
W
Ix Chel
Rushery
Ix Chel
12,785
3,027
2,371
2,500
17,622
10,244
1,667
49
17,164
35,697
0
W
Merlin
Taintcules
Merlin
14,505
639
2,006
781
12,640
7,149
720
333
12,016
25,098
0
L
Horus
Tobuko
Horus
5,989
2,015
2,768
4,633
17,532
9,497
170
16,380
765
3,184
11,023
L
Mulan
auuro_95
Mulan
13,684
1,026
1,340
3,099
18,639
24,082
0
16,861
1,220
0
23,383
W
Thoth
snowb1ack
Thoth
4,548
1,228
524
261
10,724
5,288
1,853
87
10,535
13,454
0
L
Sun Wukong
woodmarcus
Sun Wukong
12,720
1,277
599
5,474
20,225
18,631
0
18,460
1,253
0
22,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,339
Gold Earned
54,624
216
Minions Killed
150
0
Camps Cleared
0
1,406,307
Distance Traveled
1,367,316
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,752
868
81
5
0
308,090
0
L
Ah Muzen Cab
12,144
714
66
4
0
274,314
0
L
Skadi
11,429
672
26
2
0
235,082
0
W
Geb
14,267
839
42
2
0
325,821
0
W
Ix Chel
11,179
658
42
2
0
249,739
0
W
Merlin
11,155
656
25
1
0
267,625
0
L
Horus
10,427
613
14
1
0
315,444
0
L
Mulan
10,311
607
23
1
0
243,645
4
W
Thoth
10,986
646
26
2
0
255,032
0
L
Sun Wukong
10,313
607
21
1
0
298,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role