Player Matchup

Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
AuG--Surf
Zhong Kui
Gold II
Level 158
God Stats
18W - 16L
1,560 SR
Queue Stats
366W - 364L
1,609 MMR
Solo
Set
Set
Gold IV
OneAndOni
Set
Gold IV
Level 147
God Stats
1W - 2L
1,229 SR
Queue Stats
27W - 21L
1,608 MMR
Solo
Sobek
Sobek
Gold I
Tømo
Sobek
Gold I
Level 161
God Stats
3W - 2L
1,548 SR
Queue Stats
153W - 149L
1,599 MMR
Solo
Amaterasu
Amaterasu
Gold II
sergialal
Amaterasu
Gold II
Level 232
God Stats
4W - 5L
1,501 SR
Queue Stats
227W - 231L
1,587 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,468 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,551 SR
1,583 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
ArtoriasHs
Ravana
Gold III
Level 122
God Stats
17W - 17L
1,480 SR
Queue Stats
32W - 31L
1,597 MMR
Solo
Neith
Neith
Gold II
FrostedFlames
Neith
Gold II
Level 152
God Stats
0W - 1L
1,497 SR
Queue Stats
58W - 63L
1,600 MMR
Solo
Anubis
Anubis
Platinum V
NoxikRost
Anubis
Platinum V
Level 174
God Stats
1W - 2L
1,466 SR
Queue Stats
123W - 120L
1,625 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Vv_zNinjaz_vV
Sun Wukong
Gold I
Level 157
God Stats
1W - 1L
1,812 SR
Queue Stats
106W - 100L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
7 / 1 / 2
11,919
745
14,235
13,347
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
AuG--Surf
Zhong Kui
17
2 / 0 / 10
10,537
659
7,441
10,769
9,406
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
17 / 3 / 2
11,035
690
12,494
19,830
12,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Tømo
Sobek
13
0 / 3 / 14
8,727
545
4,606
15,778
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
sergialal
Amaterasu
17
1 / 1 / 3
10,812
676
13,380
19,243
17,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
SusanoErlang ShenAgniAo Kuang

VS

Bans
KaliThanatosArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 8 / 1
6,601
413
3,214
14,626
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
ArtoriasHs
Ravana
12
2 / 4 / 0
7,272
455
2,801
7,450
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 4
7,417
464
4,558
13,666
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
NoxikRost
Anubis
15
4 / 6 / 0
9,048
566
9,152
14,009
7,271
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Vv_zNinjaz_vV
Sun Wukong
15
2 / 3 / 2
9,102
569
12,245
18,985
16,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
27
Kills
8
8
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
2
8
L
Bacchus
 
Bacchus
0
8
1
0.06
L
Ravana
ArtoriasHs
Ravana
2
4
0
0.5
W
Zhong Kui
AuG--Surf
Zhong Kui
2
0
10
7
L
0
7
4
0.29
L
Anubis
NoxikRost
Anubis
4
6
0
0.67
W
17
3
2
6
W
Sobek
Tømo
Sobek
0
3
14
2.33
L
Sun Wukong
Vv_zNinjaz_vV
Sun Wukong
2
3
2
1
W
Amaterasu
sergialal
Amaterasu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,156
Damage
31,970
78,967
Taken
68,736
62,116
Mitigated
44,761
32,955
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,235
9,083
0
7,628
13,347
6,141
3,749
1,980
11,367
0
119,593
L
Bacchus
 
Bacchus
3,214
198
0
1,342
14,626
12,782
0
2,584
12,042
15,662
0
L
Ravana
ArtoriasHs
Ravana
2,801
597
0
2,412
7,450
2,757
0
465
6,985
0
50,698
W
Zhong Kui
AuG--Surf
Zhong Kui
7,441
791
0
8,096
10,769
9,406
3,013
3,184
7,585
93,899
3,570
L
4,558
1,161
0
1,392
13,666
5,331
0
2,811
10,855
0
53,852
L
Anubis
NoxikRost
Anubis
9,152
405
0
4,027
14,009
7,271
0
5,262
8,747
55,619
1,717
W
12,494
6,151
0
3,134
19,830
12,189
1,228
2,174
17,656
0
94,809
W
Sobek
Tømo
Sobek
4,606
629
0
3,543
15,778
16,487
0
3,422
12,356
20,642
0
L
Sun Wukong
Vv_zNinjaz_vV
Sun Wukong
12,245
2,909
0
6,158
18,985
16,620
0
835
18,150
855
73,328
W
Amaterasu
sergialal
Amaterasu
13,380
6,128
0
10,554
19,243
17,893
240
1,816
17,427
0
93,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
39,440
641
Minions Killed
425
0
Camps Cleared
0
1,585,055
Distance Traveled
1,413,304
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,919
745
176
11
0
311,428
2
L
Bacchus
6,601
413
12
1
0
306,910
0
L
Ravana
7,272
455
98
6
0
257,298
0
W
Zhong Kui
10,537
659
155
10
0
287,486
3
L
Neith
7,417
464
90
6
0
311,136
0
L
Anubis
9,048
566
100
6
0
272,838
0
W
Set
11,035
690
116
7
0
381,536
0
W
Sobek
8,727
545
16
1
0
300,429
2
L
Sun Wukong
9,102
569
125
8
0
265,122
1
W
Amaterasu
10,812
676
178
11
0
304,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role